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patterning.examples.city


arched-windowclj/s

source

barsclj/s

source

blankclj/s

source

blockclj/s

(block p random)
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block_clj/s

(block_ p)
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bottomclj/s

source

cityclj/s

(city size
      &
      {:keys [random time-map]
       :or {random maths/default-random time-map (maths/get-time)}})
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engraveclj/s

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four-archedclj/s

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good-random-keyclj/s

(good-random-key previous random time-map)
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grid-windowsclj/s

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make-batchclj/s

(make-batch size dummy random time-map)
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narrow_clj/s

(narrow_ p)
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ok-bottomsclj/s

(ok-bottoms random time-map)
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ok-topsclj/s

(ok-tops random time-map)
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personclj/s

(person random)
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process-keyclj/s

(process-key k random time-map)
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random-keyclj/s

(random-key previous random time-map)
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roof-aclj/s

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roof-bclj/s

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roof-cclj/s

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roof1clj/s

(roof1 random)
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roof2clj/s

(roof2 random)
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round-windowclj/s

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segmented-windowclj/s

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streetclj/s

(street random)
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thin-archedclj/s

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three-windowsclj/s

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tile-streamclj/s

(tile-stream rows random time-map)
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tilesclj/s

(tiles random time-map)
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