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Clojars Project

Introduction

A Clojure and ClojureScript library for turning data into GLSL shaders for use by OpenGL and WebGL. Currently a work in progress.

Usage

You can include this library in your project dependencies using the version number in the badge above. See the dynadocs to learn how to use it.

Development

  • Install the Clojure CLI tool
  • To develop with figwheel: clj -A:dev dev.clj
  • To install the release version: clj -A:prod prod.clj install

Licensing

All files that originate from this project are dedicated to the public domain. I would love pull requests, and will assume that they are also dedicated to the public domain.

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