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Editscript

🔦 Diff and patch for Clojure/Clojurescript data. 🧩

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:hear_no_evil: What is it?

Editscript is a library designed to extract the differences between two Clojure/Clojurescript data structures as an "editscript", which represents the minimal modification necessary to transform one to another.

Currently, this library can diff and patch any nested Clojure/Clojurescript data structures consisting of regular maps, vectors, lists, sets and values. Custom data can also be handled if you implement our protocols.

:satisfied: Status

This library is stable and has been in production use to power the core product of Juji for several years now. If you are also using Editscript, please drop a line at issue #17 so we may make a list of users here:

  • Oche uses Editscript to sync game state between client and server.

:tada: Usage

See my Clojure/north 2020 Talk: Data Diffing Based Software Architecture Patterns.

(require '[editscript.core :as c])
(require '[editscript.edit :as e])

;; Here are two pieces of data, a and b
(def a ["Hello word" 24 22 {:a [1 2 3]} 1 3 #{1 2}])
(def b ["Hello world" 24 23 {:a [2 3]} 1 3 #{1 2 3}])

;; compute the editscript between a and b using the default options
(def d (c/diff a b))

;; look at the editscript
(e/get-edits d)
;;==>
;; [[[0] :r "Hello world"] [[2] :r 23] [[3 :a 0] :-] [[6 3] :+ 3]]

;; diff using the quick algorithm and diff the strings
(def d-q (c/diff a b {:algo :quick :str-diff? true}))

(e/get-edits d-q)
;;=>
;; [[[0] :s [9 [:+ "l"] 1]] [[2] :r 23] [[3 :a 0] :-] [[6 3] :+ 3]]

;; get the edit distance, i.e. number of edits
(e/edit-distance d)
;;==> 4

;; get the size of the editscript, i.e. number of nodes
(e/get-size d)
;;==> 23

;; patch a with the editscript to get back b, so that
(= b (c/patch a d))
;;==> true
(= b (c/patch a d-q))
;;==> true

An Editscript contains a vector of edits, where each edit is a vector of two or three elements.

The first element of an edit is the path, similar to the path vector in the function call update-in. However, update-in only works for associative data structures (map and vector), whereas the editscript works for map, vector, list and set alike.

The second element of an edit is a keyword representing the edit operation, which is one of :- (deletion), :+ (addition), :r (data replacement) or :s (string edit).

For addition and replacement operation, the third element is the value of new data.


;; get the edits as a plain Clojure vector
(def v (e/get-edits d))

v
;;==>
;;[[[0] :r "Hello world"] [[2] :r 23] [[3 :a 0] :-] [[6 3] :+ 3]]

;; the plain Clojure vector can be passed around, stored, or modified as usual,
;; then be loaded back as a new EditScript
(def d' (e/edits->script v))

;; the new EditScript works the same as the old one
(= b (c/patch a d'))
;;==> true

:green_book: Documentation

Please see API Documentation for more details.

:shopping: Alternatives

Depending on your use cases, different libraries in this space may suit you needs better. The /bench folder of this repo contains a benchmark comparing the alternatives. The resulting charts of running the benchmark are included below:

Diff time benchmark Diff size benchmark

deep-diff2 applies Wu et al. 1990 [3] algorithm by first converting trees into linear structures. It is only faster than A* algorithm of Editscript. Its results are the largest in size. Although unable to achieve optimal tree diffing with this approach, it has some interesting use, e.g. visualization. So if you want to visualize the differences, use deep-diff2. This library does not do patch.

clojure.data/diff and differ are similar to the quick algorithm of Editscript, in that they all do a naive walk-through of the data, so the generated diff is not going to be optimal.

clojure.data/diff is good for detecting what part of the data have been changed and how. But it is slow and the results are also large. It does not do patch either.

differ looks very good by the numbers in the benchmark. It does patch, is fast and the results the smallest (for it doesn't record editing operators). Unfortunately, it cuts corners. It fails all the property based tests, even if the tests considered only vectors and maps. Use it if you understand its failing patterns and are able to avoid them in your data.

Editscript is designed for data diffing, e.g. data preservation and recovery, not for being looked at by humans. If speed is your primary concern, the quick algorithm of Editscript is the fastest among all the alternatives, and its diff size is reasonably small for the benchmarked data sets. If the diff size is your primary concern, A* algorithm is the only available option that guarantees optimal data size, but it is also the slowest.

:zap: Diffing Algorithms

As mentioned, the library currently implements two diffing algorithms. The default algorithm produces diffs that are optimal in the number of editing operations and the resulting script size. A quick algorithm is also provided, which does not guarantee optimal results but is very fast.

A* diffing

This A* algorithm aims to achieve optimal diffing in term of minimal size of resulting editscript, useful for storage, query and restoration. This is an original algorithm that has some unique properties: unlike many other general tree differing algorithms such as Zhang & Shasha 1989 [4], our algorithm is structure preserving.

Roughly speaking, the edit distance is defined on sub-trees rather than nodes, such that the ancestor-descendant relationship and tree traversal order are preserved, and nodes in the original tree does not split or merge. These properties are useful for diffing and patching Clojure's immutable data structures because we want to leverage structure sharing and use identical? reference checks. The additional constraints also yield algorithms with better run time performance than the general ones. Finally, these constraints feel natural for a Clojure programmer.

The structure preserving properties were proposed in Lu 1979 [1] and Tanaka 1995 [2]. These papers describe diffing algorithms with O(|a||b|) time and space complexity. We designed an A* based algorithm to achieve some speedup. Instead of searching the whole editing graph, we typically search a portion of it along the diagonal.

The implementation is optimized for speed. Currently the algorithm spent most of its running time calculating the cost of next steps, perhaps due to the use of a very generic heuristic. A more specialized heuristic for our case should reduce the number of steps considered. For special cases of vectors and lists consisting of leaves only, we also use the quick algorithm below to enhance the speed.

Although much slower than the non-optimizing quick algorithm below, the algorithm is practical for common Clojure data that include lots of maps. Maps and sets do not incur the penalty of a large search space in the cases of vectors and lists. For a drawing data set, the diffing time is less than 3ms on a 2014 2.8 GHz Core i5 16GB MacBook Pro.

Quick diffing

This quick diffing algorithm simply does an one pass comparison of two trees so it is very fast. For sequence (vector and list) comparison, we implement Wu et al. 1990, an algorithm with O(NP) time complexity, where P is the number of deletions if b is longer than a. The same sequence diffing algorithm is also implemented in diffit. Using their benchmark, our implementation has slightly better performance due to more optimizations. Keep in mind that our algorithm also handles nested Clojure data structures. Compared with our A* algorithm, our quick algorithm can be up to two orders of magnitude faster.

The Wu algorithm does not have replacement operations, and assumes each edit has a unit cost. These do not work well for tree diffing. Consequently, the quick algorithm does not produce optimal results in term of script size. In principle, simply changing a pointer to point to b instead of a produces the fastest "diffing" algorithm of the world, but that is not very useful. The quick algorithm has a similar problem.

For instances, when consecutive deletions involving nested elements occur in a sequence, the generated editscript can be large. For example:

(def a [2 {:a 42} 3 {:b 4} {:c 29}])
(def b [{:a 5} {:b 5}])

(diff a b {:algo :quick})
;;==>
;;[[[0] :-]
;; [[0] :-]
;; [[0] :-]
;; [[0 :b] :-]
;; [[0 :a] :+ 5]
;; [[1 :c] :-]
;; [[1 :b] :+ 5]]

(diff a b)
;;==>
;;[[[0] :-]
;; [[0 :a] :r 5]
;; [[1] :-]
;; [[1 :b] :r 5]
;; [[2] :-]]

In this case, the quick algorithm seems to delete the original and then add new ones back. The reason is that the quick algorithm does not drill down (i.e. do replacement) at the correct places. It currently drills down wherever it can. An optimizing algorithm is needed if minimal diffs are desired.

:station: Platform

The library supports JVM Clojure and Clojurescript. The later has been tested with node, nashorn, chrome, safari, firefox and lumo. E.g. run our test suite:

# Run Clojure tests
lein test

# Run Clojurescript tests on node.js
lein doo node

# Run Clojurescript tests on chrome
lein doo chrome browser once

:bulb: Rationale

At Juji, we send changes of UI states back to server for persistence see blog post. Such a use case requires a good diffing library for nested Clojure data structures to avoid overwhelming our storage systems. I have not found such a library in Clojure ecosystem, so I implemented my own. Hopefully this little library could be of some use to further enhance the Clojure's unique strength of Data-Oriented Programming.

Editscript is designed with stream processing in mind. An editscript should be conceptualized as a chunk in a potentially endless stream of changes. Individual editscripts can combine (concatenate) into a larger edistscript. I consider editscript as a part of a larger data-oriented effort, that tries to elevate the level of abstraction of data from the granularity of characters, bytes or lines to that of maps, sets, vectors, and lists. So instead of talking about change streams in bytes, we can talk about change streams in term of higher level data structures.

:roller_coaster: Roadmap

There are a few things I have some interest in exploring with this library. Of course, ideas, suggestions and contributions are very welcome.

  • Further speed up of the algorithms, e.g. better heuristic, hashing, and so on.
  • Support other data types as collection types, e.g. strings.
  • Globally optimize an editscript stream.

:green_book: References

[1] Lu, S. 1979, A Tree-to-tree distance and its application to cluster analysis. IEEE Transactions on Pattern Analysis and Machine Intelligence. Vol. PAMI-1 No.2. p219-224

[2] Tanaka, E., 1995, A note on a tree-to-tree editing problem. International Journal of Pattern Recognition and Artificial Intelligence. p167-172

[3] Wu, S. et al., 1990, An O(NP) Sequence Comparison Algorithm, Information Processing Letters, 35:6, p317-23.

[4] Zhang, K. and Shasha, D. 1989, Simple fast algorithms for the editing distance between trees and related problems. SIAM Journal of Computing, 18:1245–1262

License

Copyright © 2018-2021 Juji, Inc.

Distributed under the Eclipse Public License either version 1.0 or (at your option) any later version.

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