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thi.ng.geom.gl.fx


draw-fx-passclj/s

(draw-fx-pass gl spec)
source

execute-pipelineclj/s

(execute-pipeline gl spec)
source

init-fx-fboclj/s

(init-fx-fbo gl w h)
(init-fx-fbo gl w h scale)
source

init-fx-quadclj/s

(init-fx-quad gl)
source

init-pipelineclj/s

(init-pipeline gl {:keys [fbos width height shaders passes version] :as opts})
source

init-pipeline-fbosclj/s

(init-pipeline-fbos gl fbos srcw srch)
source

init-pipeline-passesclj/s

(init-pipeline-passes gl fbos shaders passes)
source

init-pipeline-shadersclj/s≠

clj
(init-pipeline-shaders gl shaders)
(init-pipeline-shaders gl shaders version)
cljs
(init-pipeline-shaders gl shaders)
source

init-render-fboclj/s

(init-render-fbo gl w h)
source

passthrough-fsclj/s

source

passthrough-vsclj/s

source

resolve-pipeline-texturesclj/s

(resolve-pipeline-textures pipe tex)
source

resolve-texturesclj/s

(resolve-textures fbos tex)
source

shader-specclj/s

source

update-pipeline-passclj/s

(update-pipeline-pass pipe id f & args)
source

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