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game.gm.dispatch


dispatch-gm-handlerclj

(dispatch-gm-handler payload manifest)
(dispatch-gm-handler payload
                     manifest
                     {:keys [ignore-event?] :or {ignore-event? player-event?}})

event-type-strclj

(event-type-str event-type)

normalize-enumclj

(normalize-enum v)

normalize-game-stateclj

(normalize-game-state game-state protocol-key state-enums)

normalize-pathclj

(normalize-path data path)

player-event?clj

(player-event? event-type)

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