Liking cljdoc? Tell your friends :D

CHANGELOG

1.2.3 (2019-05-05)

  • Fixed a bug where attempting to play an empty score (e.g. c d e, which results in an empty score because there are no instruments) results in a NullPointerException.

    The problem was that there were no instruments, so the MIDI system wasn't being set up. However, we expect the MIDI system to be set up even if there are no instruments and no notes to play, because we use the MIDI Sequencer to schedule notes.

1.2.2 (2019-04-10)

  • Fixed a JDK 9+ illegal access warning that happens when calling get-midi-sequencer!.

1.2.1 (2019-04-10)

  • Fixed a JDK 9+ illegal access warning that happens when calling all-sound-off!.

1.2.0 (2019-04-10)

  • alda.sound now has an export! function, which takes a score and an output filename and exports the score as a MIDI file.

  • When a score is played or exported, the MIDI sequence division type and resolution are now PPQ and 128, whereas they were SMPTE and 2 before. Using PPQ allows us to export MIDI files that are much more useful when imported into other music software such as sheet music editors.

1.1.0 (2019-01-28)

  • (BREAKING CHANGE) Removed the alda.now namespace. Alda no longer depends on it internally, and it is no longer the recommended way to do live-coding in Alda.

    The new recommended way for Clojure programmers to live code music with Alda is alda-clj.

1.0.0 (2018-10-28)

  • Major overhaul of the event scheduling system, which used to leverage JSyn as a scheduler. We now play scores by creating Java MIDI Sequences and playing them via a Sequencer and Synthesizer.

  • BREAKING CHANGES:

    • Removed public vars from alda.sound: *synthesis-engine*, new-synthesis-engine, start-synthesis-engine!, refresh!, refresh-audio-type!, start-event!, stop-event!, schedule-event!, schedule-events!

    • Removed :synthesis-engine from the audio context.

    • Removed the start-event! and stop-event! lifecycle events, as this functionality is now handled by the sequencer.

    • Removed the refresh! lifecycle event, in the interest of trying to keep things idempotent. The idea is that we don't want to tolerate having to "reset" an audio context between playing scores. Prior to this release, we were using refresh! to re-load the MIDI instruments of the score into the synthesizer. Now, we do this by making the program change events part of the MIDI sequences we create.

    • Removed public vars from alda.sound.midi: load-instruments!, protection-key-for, protect-note!, unprotect-note!, note-reserved?, play-note!, stop-note!

    • alda.sound.midi/load-instruments! replaced by a more granular function called map-instruments-to-channels!

    • Real-time playback functionality in alda.sound.midi (play-note!, stop-note!) has been removed; the sequencer handles all of that now.

  • Non-breaking changes:

    • Added :midi-sequencer to the audio context.

    • Usage of alda.sound/schedule-events! in alda.sound.play! has been replaced by usage of new functions, alda.sound/create-sequence! and alda.sound.midi/play-sequence!.

0.4.0 (2018-06-22)

0.3.2 (2018-02-03)

  • Fixed a bug where :from playback option was being ignored when an event-set argument was included to play!.

  • Added some debug logging around *play-opts* and playback start/end offsets.

0.3.1 (2017-06-22)

  • Fixed a bug in the MIDI all-sound-off! function where not every channel was necessarily being stopped because of the laziness of pmap. Adding in a doall forces evaluation of the "stop sound" function on every channel.

    Also, added in a call to MidiChannel.allNotesOff() in addition to the MidiChannel.allSoundOff() that we already had, to be extra sure that all sound will stop.

0.3.0 (2017-06-11)

  • There is now a distinction between tear-down! and stop-playback!.

    stop-playback! can be used in contexts where you want to stop playback of a score and you might want to start playing the score again after that. It stops playback, but leaves the audio context in a state where it can continue to play.

  • (BREAKING CHANGES) Cleaned up a bunch of code. In particular, a lot of functions in alda.sound that took an audio-ctx and optionally a score now just take a score that contains an :audio-context. This is a simpler API.

  • (BREAKING CHANGE) The score returned by alda.sound/play! is now guaranteed to contain an :audio-context. If there isn't one on the score that's passed in, a new audio context is generated and assoc'd onto the score.

0.2.0 (2017-05-17)

  • (BREAKING CHANGE) alda.sound/play! now returns a map containing multiple values:

    :score The full score being played.

    :stop! A function that, when called mid-playback, will stop any further events from playing.

    :wait A function that will sleep for the duration of the score. This is useful if you want to playback asynchronously, perform some actions, then wait until playback is complete before proceeding.

    ...whereas before, it returned just the stop! function.

  • Added a with-score* macro to alda.now. It behaves just like with-score, but returns the last form of its body instead of the score.

  • (BREAKING CHANGE) alda.now/play-with-opts! now returns the alda.sound/play! result.

  • Fixed a bug where a score didn't technically "end" when it was stopped. By that, I mean that the Clojure promise was never being delivered the :done value, and in some cases, playing a score synchronously could result in blocking forever. This is fixed now.

0.1.2 (2017-02-19)

  • Fixed a minor bug re: interaction between using play! with an event-set and adjusting start/end bounds via the from and to options.

0.1.1 (2017-02-09)

  • Added a play-with-opts! function that is like play!, but allows the caller to override the playback options used when playing the score.

Can you improve this documentation?Edit on GitHub

cljdoc is a website building & hosting documentation for Clojure/Script libraries

× close