The WEBGL_debug_shaders extension is part of the WebGL API and a method to debug shaders from privileged contexts.
The WEBGL_debug_shaders extension is part of the WebGL API and a method to debug shaders from privileged contexts.
(get-translated-shader-source this & args)Method.
The WEBGL_debug_shaders.getTranslatedShaderSource() method is of the WebGL API and allows you to debug a translated shader.
gl.getExtension('WEBGL_debug_shaders').getTranslatedShaderSource(shader);
See also: https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_debug_shaders/getTranslatedShaderSource
Method.
The WEBGL_debug_shaders.getTranslatedShaderSource() method is
of the WebGL API and allows you to debug a translated shader.
`gl.getExtension('WEBGL_debug_shaders').getTranslatedShaderSource(shader);`
See also: `https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_debug_shaders/getTranslatedShaderSource`cljdoc builds & hosts documentation for Clojure/Script libraries
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