(accept-match &
{:keys [acceptance-type player-ids ticket-id]
:as accept-match-request})
(claim-game-server &
{:keys [game-server-data game-server-group-name
game-server-id]
:as claim-game-server-request})
(create-alias &
{:keys [description name routing-strategy tags]
:as create-alias-request})
(create-build &
{:keys [name operating-system storage-location tags version]
:as create-build-request})
(create-fleet
&
{:keys [build-id certificate-configuration description ec2-inbound-permissions
ec2-instance-type fleet-type instance-role-arn log-paths metric-groups
name new-game-session-protection-policy peer-vpc-aws-account-id
peer-vpc-id resource-creation-limit-policy runtime-configuration
script-id server-launch-parameters server-launch-path tags]
:as create-fleet-request})
(create-game-server-group
&
{:keys [auto-scaling-policy balancing-strategy game-server-group-name
game-server-protection-policy instance-definitions launch-template
max-size min-size role-arn tags vpc-subnets]
:as create-game-server-group-request})
(create-game-session &
{:keys [alias-id creator-id fleet-id game-properties
game-session-data game-session-id idempotency-token
maximum-player-session-count name]
:as create-game-session-request})
(create-game-session-queue &
{:keys [destinations name player-latency-policies
tags timeout-in-seconds]
:as create-game-session-queue-request})
(create-matchmaking-configuration
&
{:keys [acceptance-required acceptance-timeout-seconds additional-player-count
backfill-mode custom-event-data description flex-match-mode
game-properties game-session-data game-session-queue-arns name
notification-target request-timeout-seconds rule-set-name tags]
:as create-matchmaking-configuration-request})
(create-matchmaking-rule-set &
{:keys [name rule-set-body tags]
:as create-matchmaking-rule-set-request})
(create-player-session &
{:keys [game-session-id player-data player-id]
:as create-player-session-request})
(create-player-sessions &
{:keys [game-session-id player-data-map player-ids]
:as create-player-sessions-request})
(create-script &
{:keys [name storage-location tags version zip-file]
:as create-script-request})
(create-vpc-peering-authorization &
{:keys [game-lift-aws-account-id peer-vpc-id]
:as
create-vpc-peering-authorization-request})
(create-vpc-peering-connection &
{:keys [fleet-id peer-vpc-aws-account-id
peer-vpc-id]
:as create-vpc-peering-connection-request})
(delete-game-server-group &
{:keys [delete-option game-server-group-name]
:as delete-game-server-group-request})
(delete-game-session-queue &
{:keys [name] :as delete-game-session-queue-request})
(delete-matchmaking-configuration
&
{:keys [name] :as delete-matchmaking-configuration-request})
(delete-matchmaking-rule-set &
{:keys [name]
:as delete-matchmaking-rule-set-request})
(delete-scaling-policy &
{:keys [fleet-id name]
:as delete-scaling-policy-request})
(delete-vpc-peering-authorization &
{:keys [game-lift-aws-account-id peer-vpc-id]
:as
delete-vpc-peering-authorization-request})
(delete-vpc-peering-connection &
{:keys [fleet-id vpc-peering-connection-id]
:as delete-vpc-peering-connection-request})
(deregister-game-server &
{:keys [game-server-group-name game-server-id]
:as deregister-game-server-request})
(describe-ec2-instance-limits &
{:keys [ec2-instance-type]
:as describe-ec2-instance-limits-request})
(describe-ec2instance-limits &
{:keys [ec2-instance-type]
:as describe-ec2-instance-limits-request})
(describe-fleet-attributes &
{:keys [fleet-ids limit next-token]
:as describe-fleet-attributes-request})
(describe-fleet-capacity &
{:keys [fleet-ids limit next-token]
:as describe-fleet-capacity-request})
(describe-fleet-events &
{:keys [end-time fleet-id limit next-token start-time]
:as describe-fleet-events-request})
(describe-fleet-port-settings &
{:keys [fleet-id]
:as describe-fleet-port-settings-request})
(describe-fleet-utilization &
{:keys [fleet-ids limit next-token]
:as describe-fleet-utilization-request})
(describe-game-server &
{:keys [game-server-group-name game-server-id]
:as describe-game-server-request})
(describe-game-server-group &
{:keys [game-server-group-name]
:as describe-game-server-group-request})
(describe-game-server-instances &
{:keys [game-server-group-name instance-ids
limit next-token]
:as describe-game-server-instances-request})
(describe-game-session-details &
{:keys [alias-id fleet-id game-session-id limit
next-token status-filter]
:as describe-game-session-details-request})
(describe-game-session-placement &
{:keys [placement-id]
:as describe-game-session-placement-request})
(describe-game-session-queues &
{:keys [limit names next-token]
:as describe-game-session-queues-request})
(describe-game-sessions &
{:keys [alias-id fleet-id game-session-id limit
next-token status-filter]
:as describe-game-sessions-request})
(describe-instances &
{:keys [fleet-id instance-id limit next-token]
:as describe-instances-request})
(describe-matchmaking & {:keys [ticket-ids] :as describe-matchmaking-request})
(describe-matchmaking-configurations
&
{:keys [limit names next-token rule-set-name]
:as describe-matchmaking-configurations-request})
(describe-matchmaking-rule-sets &
{:keys [limit names next-token]
:as describe-matchmaking-rule-sets-request})
(describe-player-sessions &
{:keys [game-session-id limit next-token player-id
player-session-id
player-session-status-filter]
:as describe-player-sessions-request})
(describe-runtime-configuration &
{:keys [fleet-id]
:as describe-runtime-configuration-request})
(describe-scaling-policies &
{:keys [fleet-id limit next-token status-filter]
:as describe-scaling-policies-request})
(describe-vpc-peering-authorizations
&
{:keys [] :as describe-vpc-peering-authorizations-request})
(describe-vpc-peering-connections
&
{:keys [fleet-id] :as describe-vpc-peering-connections-request})
(get-game-session-log-url &
{:keys [game-session-id]
:as get-game-session-log-url-request})
(get-instance-access &
{:keys [fleet-id instance-id]
:as get-instance-access-request})
(list-aliases &
{:keys [limit name next-token routing-strategy-type]
:as list-aliases-request})
(list-fleets &
{:keys [build-id limit next-token script-id]
:as list-fleets-request})
(list-game-server-groups &
{:keys [limit next-token]
:as list-game-server-groups-request})
(list-game-servers &
{:keys [game-server-group-name limit next-token sort-order]
:as list-game-servers-request})
(list-tags-for-resource &
{:keys [resource-arn]
:as list-tags-for-resource-request})
(put-scaling-policy &
{:keys [comparison-operator evaluation-periods fleet-id
metric-name name policy-type scaling-adjustment
scaling-adjustment-type target-configuration
threshold]
:as put-scaling-policy-request})
(register-game-server &
{:keys [connection-info game-server-data
game-server-group-name game-server-id instance-id]
:as register-game-server-request})
(request-upload-credentials &
{:keys [build-id]
:as request-upload-credentials-request})
(resume-game-server-group &
{:keys [game-server-group-name resume-actions]
:as resume-game-server-group-request})
(search-game-sessions &
{:keys [alias-id filter-expression fleet-id limit
next-token sort-expression]
:as search-game-sessions-request})
(start-fleet-actions &
{:keys [actions fleet-id] :as start-fleet-actions-request})
(start-game-session-placement
&
{:keys [desired-player-sessions game-properties game-session-data
game-session-name game-session-queue-name maximum-player-session-count
placement-id player-latencies]
:as start-game-session-placement-request})
(start-match-backfill &
{:keys [configuration-name game-session-arn players
ticket-id]
:as start-match-backfill-request})
(start-matchmaking &
{:keys [configuration-name players ticket-id]
:as start-matchmaking-request})
(stop-fleet-actions & {:keys [actions fleet-id] :as stop-fleet-actions-request})
(stop-game-session-placement &
{:keys [placement-id]
:as stop-game-session-placement-request})
(suspend-game-server-group &
{:keys [game-server-group-name suspend-actions]
:as suspend-game-server-group-request})
(untag-resource & {:keys [resource-arn tag-keys] :as untag-resource-request})
(update-alias &
{:keys [alias-id description name routing-strategy]
:as update-alias-request})
(update-fleet-attributes &
{:keys [description fleet-id metric-groups name
new-game-session-protection-policy
resource-creation-limit-policy]
:as update-fleet-attributes-request})
(update-fleet-capacity &
{:keys [desired-instances fleet-id max-size min-size]
:as update-fleet-capacity-request})
(update-fleet-port-settings &
{:keys [fleet-id inbound-permission-authorizations
inbound-permission-revocations]
:as update-fleet-port-settings-request})
(update-game-server &
{:keys [game-server-data game-server-group-name
game-server-id health-check utilization-status]
:as update-game-server-request})
(update-game-server-group &
{:keys [balancing-strategy game-server-group-name
game-server-protection-policy
instance-definitions role-arn]
:as update-game-server-group-request})
(update-game-session &
{:keys [game-session-id maximum-player-session-count name
player-session-creation-policy protection-policy]
:as update-game-session-request})
(update-game-session-queue &
{:keys [destinations name player-latency-policies
timeout-in-seconds]
:as update-game-session-queue-request})
(update-matchmaking-configuration
&
{:keys [acceptance-required acceptance-timeout-seconds additional-player-count
backfill-mode custom-event-data description flex-match-mode
game-properties game-session-data game-session-queue-arns name
notification-target request-timeout-seconds rule-set-name]
:as update-matchmaking-configuration-request})
(update-runtime-configuration &
{:keys [fleet-id runtime-configuration]
:as update-runtime-configuration-request})
(update-script &
{:keys [name script-id storage-location version zip-file]
:as update-script-request})
(validate-matchmaking-rule-set &
{:keys [rule-set-body]
:as validate-matchmaking-rule-set-request})
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