(add-child! parent child)(euler x y z)(get-in parent path)(mesh-phong-material c)(remove-all-children! parent)(remove-child! parent child)(set-cast-shadow! obj ?true)(set-position! obj [x y z])(set-receive-shadow! obj ?true)(set-rotation! obj [x y z])(set-scale! obj [x y z])cljdoc builds & hosts documentation for Clojure/Script libraries
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