Random let me get through half a cup of coffee before he said, “Tell me about the Ghostwheel.“
“It’s a kind of para-physical surveillance device and library.“
Random put down his cup and cocked his head to one side.
“Could you be more specific?“ he said.
“In other words, I had to locate a shadow environment where the operations would remain pretty much invariant but where the physical construct, all of the peripherals, the programming techniques and the energy inputs would be of a different nature.“
“You’ve lost me already.“
Ghostwheel makes using clojure.spec easy, detects unexpected side effects at compile time and helps you see what your code is doing so that you can play, explore and refactor fearlessly.
It’s about getting the mundane, frustrating stuff out of the way in order to let you focus on the creative side of building software and maybe even get some quality hammock time without cryptic stack traces invading your dreams.
It’s currently in Alpha and was originally written for ClojureScript – the Clojure port is functional but incomplete.
Here are some buzzwords and pictures:
Inline fspec definitions with a concise syntax for single- and multi-arity functions for improved readability and minimal effort spec writing and refactoring
…so instead of writing specced functions like this:
…you can write them like this:
…or using the alternative symbolic operators (with ligatures):
Automagical generative testing of specced, side-effect-free functions on namespace reload, with human-readable expound-powered reporting and support for spec instrumentation of internal and external namespaces, including experimental specs for most of clojure.core
The test generation works on Clojure, but the automatic execution on namespace reload and the fancy reporting are ClojureScript only for now.
Explicit side-effect annotations with heuristic compile-time validation (= making sure you stick to naming your unsafe functions with a bang)
Comprehensive tracing of function I/O, bindings and all threading macros for smooth debugging and exploratory programming
ClojureScript only at the moment.
Effortless spec-based stub generation in nil-body functions for rapider prototyping
Easy instrumentation of individual functions and namespaces with cljs.spec.test or orchestra on namespace reload
Experimental automatic generation of Google Closure type annotations from fspec definitions
WIP, ClojureScript only.
“There was a button,“ Holden said. “I pushed it.“
“Jesus Christ. That really is how you go through life, isn’t it?“
It’s the age of smartphone notifications, cat videos and Twitter. You are not unlikely to have the attention span of a sleep-deprived parakeet and this walkthrough looks terrifyingly long (it’s just the pictures, really). Here’s your personal read-it/skim-it guide:
Definitely read:
← Danger zone. |
Read this or strange things might happen that’ll freak you out. |
Stuff you simply need to know in order to use Ghostwheel effectively is written as regular text, like this.
Better read:
Tips and tricks to make the most of Ghostwheel. Not critical but highly recommended. |
Maybe skim:
This is additional information on how and/or why something works the way it does. Read if you are curious or intend to open an issue and aren’t certain if it’s Ghostwheel’s fault. Otherwise non-essential so feel free to skip or skim it. I’ll be silently judging you. |
Add the artifact to your build configuration:
It is currently recommended that you follow this walkthrough in a ClojureScript environment running in Chrome using Shadow CLJS or Figwheel for hot-reloading – the Clojure port is still quite bare-bones as described in the introduction. Shadow CLJS has the additional advantage of apparently being the only build tool able to pick up changes in namespace metadata when hot-reloading (and without cleaning the whole build) because it is not affected by this bug. |
ClojureScript only – setup CLJS DevTools
ClojureScript only – add :external-config {:ghostwheel {}}
to the compiler options in your development build config.
Make sure not to add :ghostwheel to your production build config or you might end up with tracing code in production. There is no danger of that in Clojure at the moment, because tracing isn’t implemented yet.
|
Require it from the namespaces you intend to use it in
(:require [ghostwheel.core :as g
:refer [>defn >defn- >fdef => | <- ?]]) (1)
1 | => , | , <- and ? are optional |
Optional – override the default configuration
Ghostwheel’s behaviour is determined individually for each function by merging the configuration maps – default config → global/compiler config → namespace metadata → function metadata. The more intrusive functionality is disabled by default to avoid any nasty surprises.
Here’s the default configuration map – each option (except ::extrument
) can be overridden on any level and will be explained in more detail in the relevant sections below.
{;; Evaluation trace verbosity level. 0 disables all tracing code generation.
::trace 0
;; #RRGGBB, #RGB, or keyword from the `ghostwheel-colors` map.
::trace-color :violet
;; When disabled no checks of any kind are
;; performed and no test code is generated.
::check false
;; Determines whether Ghostwheel should warn on
;; missing fspecs and plain (non-Ghostwheel) defn usage
::check-coverage false
;; Disable side effect detection
::ignore-fx false
;; Number of generative tests performed when quick-checking (on hot-reload)
::num-tests 0
;; Number of generative tests performed when checking extensively (test suite)
::num-tests-ext 100
;; Determines which of the above two options should take
;; precedence. Set to true in your test build configuration.
::extensive-tests false
;; Spec-instrument functions on namespace reload.
::instrument false
;; Spec-instrument functions on namespace reload using orchestra,
;; which spec-checks the output in addition to the input.
::outstrument false
;; Nilable vector of qualified external namespaces or functions
;; (unquoted) to spec-instrument before and unstrument after
;; testing to catch incorrect function calls at test time without
;; the runtime performance impact. Fspecs must be defined for
;; the relevant functions in a `require`d namespace using either
;; `s/fdef` or Ghostwheel's `>fdef`. Only works down to the
;; namespace level, cannot be set for an individual function.
::extrument nil}
Note that Ghostwheel uses ghostwheel.core
-qualified keywords for its configuration, except in the :ghostwheel {}
compiler options map. To minimise verbosity you can use namespaced maps for the namespace metadata like this:
(ns test-chamber.one
#:ghostwheel.core{:check true
:num-tests 10}
...)
There’s no need for this in the function metadata – if you alias Ghostwheel with ghostwheel.core :as g
you can just reference the options as ::g/check
.
25 And the Lord spake unto the Angel that guarded the eastern gate, saying “Where is the flaming sword that was given unto thee?”
26 And the Angel said, “I had it here only a moment ago, I must have put it down somewhere, forget my own head next.”
27 And the Lord did not ask him again.
Function specs are generally defined inline using the >defn
macro, except when defining them for functions in external namespaces – mainly for instrumentation – in which case >fdef
is used.
>defn
is almost identical to defn
, except that the first body form must be an inline spec definition using the gspec syntax:
(>defn ranged-rand
"I was lifted straight from the clojure.spec guide"
[start end]
[int? int? | #(< start end)
=> int? | #(>= % start) #(< % end)]
(+ start (long (rand (- end start)))))
Leave out the function body or set it to nil and you get an automatically generated, spec-instrumented stub, which, when passed the correct arguments, returns random data according to the spec. |
The gspec can be set to nil – in which case no s/fdef block is generated – but it cannot be left out.
|
Note that the actual parameter symbols are used in the anonymous predicates instead of From the point of view of the programmer and the editor, the function arguments are bound to their respective symbols and can be freely referenced in any expression as expected, including the gspec which is considered just another body form inside the function. |
>fdef
is pretty much the same, except for the missing body forms:
(>fdef ranged-rand
[start end]
[int? int? | #(< start end)
=> int? | #(>= % start) #(< % end)]
Specs for multi-arity functions are defined in a similar way. For example, this is what a spec for clojure.core/drop
would look like:
(>fdef clojure.core/drop
([n]
[nat-int? => fn?])
([n coll]
[nat-int? (s/nilable seqable?) => seq?]))
Same principle when using >defn
with multi-arity functions, just add the function bodies.
Multi-arity functions where the return value specs vary between the different arities are handled correctly using the :fn fspec clause – macroexpand-1 a >defn or >fdef form for details.
|
Sometimes you need to register an fspec under a keyword in the spec registry for use as part of another spec using (s/def ::keyword (s/fspec …))
.
Ghostwheel handles this by simply passing a qualified keyword to >fdef
instead of a symbol:
(>fdef ::nested-fspec
[i s]
[int? string? => string?])
If you’re using Cursive IDE, it’s probably a good idea to use IntelliJ’s QuickFix feature to tell Cursive to resolve >defn and >fdef as defn , and >defn- as defn- – this way you get proper highlighting, formatting, error handling, structural navigation, symbol resolution, and refactoring support.
|
If ::g/check is false and ::g/trace is 0 , as in the default configuration, Ghostwheel does nothing other than generate a defn and an fdef block. When :ghostwheel isn’t set to a truthy value in the compiler options, it doesn’t generate any code whatsoever other than the plain defn block with the gspec vectors stripped – this is recommended for production builds.
|
[arg-specs* (| arg-preds+)? => ret-spec (| fn-preds+)? (<- generator-fn)?]
|
= :st
– such that
=>
= :ret
– return value, same as in fspec
<-
= :gen
– generator, same as in fspec
Throughout this guide the symbolic gspec operators => , | and <- will be used instead of the equivalent keyword-based :ret , :st and :gen . The two sets are perfectly interchangeable and can even be freely mixed within the same gspec.
|
The number of arg-specs
must match the number of function arguments, including a possible variadic argument – Ghostwheel will shout at you if it doesn’t.
arg-specs
for variadic arguments are defined as one would expect from standard fspec:
(>fdef clojure.core/max
[x & more]
[number? (s/* number?) => number?])
The The |
?
can be used as a shorthand for s/nilable
:
(>fdef clojure.core/empty?
[coll]
[(? seqable?) => boolean?])
Nested gspecs are defined using the exact same syntax:
(>fdef clojure.core/map-indexed
([f]
[[nat-int? any? => any?] => fn?])
([f coll]
[[nat-int? any? => any?] (s/nilable seqable?) => seq?]))
In the rare cases when a nilable gspec is needed ?
is put in a vector rather than a list:
(>fdef clojure.core/set-validator!
[a f]
[atom? [? [any? => any?]] => any?])
For nested gspecs there’s no way to reference the args in the arg-preds or fn-preds by symbol. The recommended approach here is to register the required gspec separately by using >fdef with a keyword as described in the previous section.
|
The ghostwheel.specs.clojure.core namespace contains specs for many of the functions in clojure.core . It’s not recommended that you try and instrument it as a whole at this point – there’s a number of ways in which that’s likely to blow up in your face – but it can serve as a good reference on how to write different types of gspecs correctly.
|
Nested gspecs with one or more any? argspecs desugar to ifn? , so as not to mess up generative testing. This can be overridden by passing a generator – even an empty one, that is simply adding <- or :gen to the gspec – in which case the gspec will desugar exactly as specified. The assumption here is that any? does not imply that the function can in fact handle any type of argument. You should still write out nested gspecs, even if they are as simple as [any? => any?] – this is useful as succinct documentation that this particular function receives exactly one argument.
|
The gspec syntax has a number of advantages:
|
Set ::g/check
and ::g/num-tests
to enable generative testing…
(ns re-frame-playground.ghostwheel
#:ghostwheel.core{:check true
:num-tests 10}
...)
…and define a simple function:
(>defn addition
[a b]
[pos-int? pos-int? => int? | #(> % a) #(> % b)]
(- a b))
This will generate the defn
, fdef
, and testing code for addition
, but it won’t actually run the test. Open the Chrome DevTools console, put (g/check)
at the bottom of your namespace and save the file.
If you have hot-reloading set up correctly and didn’t get too overzealous fixing bugs in the example code before you were told to, you should get something resembling this:
Yay! Ghostwheel is already proving invaluable. Fix it by changing (- a b)
to (+ a b)
, save the file, go back to the console, and rejoice:
You can make re-rendering in a ClojureScript hot-reloading workflow dependent on successful test completion. If you’re using Shadow CLJS you can set the after-load hook like this: The Ghostwheel hook will short-circuit the hook queue if a test fails in any namespace and no re-render will be triggered. |
In multi-arity functions each arity is tested as a separate function to ensure adequate test coverage, so a function with 3 arities and ::g/num-tests 5 will have 15 spec checks run against it.
|
Only enabling ::g/check and leaving ::g/num-tests at the default value of 0 would enable the various side effect and Ghostwheel coverage checks – ::g/check-coverage – but no generative testing.
|
Depending on the number and kind of functions in a namespace as well as the dependencies between namespaces, even basic testing on every reload could take long enough to make your fancy hot-reloading workflow useless. The general idea here is to keep ::g/num-tests
low enough that the tests complete in a reasonable amount of time, but high enough that you still catch a relatively large number of errors on every run.
Keep in mind that the tests are only executed per namespace reload – whenever (g/check) is called – so if you’re working on some view and hot-reloading its namespace, only the tests defined there (if any) would run. If you change something deep down in a namespace that’s heavily depended on, more namespaces will be reloaded and more tests will run.
|
Either way – you should not be relying on this alone, especially for functions with complex input and a larger number of parameters. Setup a separate test build config just like you would when writing unit tests, set :ghostwheel {:extensive-tests true}
in the compiler options, set ::g/num-tests-ext
as high as possible without making your test times unacceptable, and run the whole thing in a CI environment and/or on a regular basis – before coffee breaks, merges to master, releases, etc.
Tweak the ::g/num-tests
and ::g/num-tests-ext
numbers on a global, namespace and function level as needed and feel free to share what worked for you, so the defaults and recommendations can be improved based on more real world data.
“These bridges are made from natural light that I pump in from the surface. If you rubbed your cheek on one, it would be like standing outside with the sun shining on your face. It would also set your hair on fire, so don’t actually do it.“
By default functions are considered pure and during compile time Ghostwheel will do its magic to detect potential side effects in any function defined with >defn
– calling functions with an ! at the end, do
blocks, multiple-form when
, let
and defn
/fn
, known unsafe operations, stuff like that – and store the evidence so that it can politely inform you of your transgressions during testing.
It won’t run any automatic generative tests if a function is found to be unsafe, whether it’s due to detected side effects or explicit annotation.
Actually Ghostwheel assumes functions to be (STM- and test-) safe by default, that is – not having unsafe/permanent side effects, which isn’t necessarily the same thing as pure. For the purpose of this guide we will however use the terms interchangeably, to the absolute horror of purists everywhere. |
You can disable side effect detection with the ::g/ignore-fx
option in which case Ghostwheel will simply trust the name of the function (…!
= unsafe) and behave accordingly.
If you set ::g/ignore-fx true for an actually unsafe function that has been incorrectly named as safe, and have ::g/check enabled, ::g/num-tests set to > 0 as well as a valid gspec and a call to (g/check) at the bottom of the namespace, generative testing will be performed, side effects and all. This could be bad.
|
Side effect detection is a heuristic and in no way fail-safe operation, relying heavily on the assumption that you’re not actively trying to shoot yourself in the foot. That being said, so far it seems to work pretty great in practice, and where it occasionally fails, the likelihood of false positives is significantly higher than that of false negatives so the chances of side effects actually seeping through the cracks and setting your hair on fire are relatively low. |
This is pretty much the gist of it – read on for a more detailed description of what all this looks like in practice.
Let’s take the function we defined in the previous section and map it over a collection of numbers, but make sure you have ::g/check
and ::g/num-tests
set correctly first.
(>defn addition
[a b]
[pos-int? pos-int? => int? | #(> % a) #(> % b)]
(+ a b))
(>defn increase-numbers
[increment numbers]
[int? (s/coll-of int?) => (s/coll-of int?)]
(map (partial addition increment) numbers))
The two should check out fine:
We will then decide that it’s a good idea to send an email every time two numbers are added together and modify addition
accordingly:
(>defn addition
[a b]
[pos-int? pos-int? => int? | #(> % a) #(> % b)]
(let [result (+ a b)]
(println "Sending mail with" result "(not really)")
result))
So that didn’t go too well. Both addition
and its caller increase-numbers
fail their checks – addition
because of the detected side effects, and increase-numbers
because it’s calling the former, the body of which is now replaced with exception-throwing code until the whole messy situation is remedied.
The whole "replaced with exception-throwing code" thing does sound kinda scary, admittedly, but it’s necessary – otherwise, while addition may fail its checks, increase-numbers would still be happily passing its own and sending out mails.
|
If you’re serious about the impurity, traitor to the Church of Functional Programming that you are, you can make Ghostwheel shut up by renaming your function to suffix it with a !
thus officially marking it as unsafe. Use your IDE to rename addition
to addition!
now.
Okay, so it doesn’t quite shut up yet, but it’s for your own good. Even though Ghostwheel is now happy about addition!
being correctly marked as unsafe, the infestation of impurity is still actively spreading to its callers!
Worry not – Ghostwheel will help you nip this insidious corruption in the bud. Correctly naming an unsafe function will cause all the previously innocent pure functions, which were calling the now branded offender in good faith, to fail their purity inspections as well and be given a chance for redemption. Go ahead and rename increase-numbers
to increase-numbers!
.
Don’t be too quick to breathe a sigh of relief. The checks are fine, but that’s just because all the side-effectful stuff is out in the open – as mentioned above, no generative testing is being done so whether your impure functions are doing what you think they’re doing is anyone’s guess. Not great, but that’s what you get for messing with the dark side.
That being said, some work’s being done to make the testing and stubbing of side-effectful functions easy as well, but we ain’t there yet. |
Having recognised the error of your ways, please go ahead and remove the side effect from addition!
:
(>defn addition!
[a b]
[pos-int? pos-int? => int? | #(> % a) #(> % b)]
(let [result (+ a b)]
result))
To preserve the balance in the universe, purity can spread just as efficiently as its sinister counterpart – if you remove side effects from a function, Ghostwheel will warn you if it’s still marked as unsafe and as soon as you rename it to remove the bang, it will now show the same warning for its potentially purified callers, and so on, until harmony is restored. Once you’ve renamed increase-numbers!
as well, this should be the result:
This is nice. You can relax now. If any false positives/negatives come up, just add ::g/ignore-fx true
to the function metadata to disable side effect detection and open an issue on github to help improve it.
In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Specs are all nice and good, but often enough we want to take a peek at what’s going on under the hood while it’s going. Set the ::g/trace
option to anything from 0 to 5 to determine the trace verbosity and performance impact, and you’re good to go.
Trace level | What gets traced (additive) | What it’s good for |
---|---|---|
0 | Nothing | Production |
1 | The function call is logged without any data | Render functions |
2 | Function I/O | Event handlers |
3 | Local bindings | General debugging |
4 | Threading macros | Better debugging |
5 | Anonymous functions | Noisy debugging |
::g/trace true is equivalent to ::g/trace 4 , so you can just add the ^::g/trace metadata to the function name.
|
A great workflow for working on a function is enabling the trace and passing a callback to
For this to work you’ll also have to set your build system hooks correctly. This way you immediately see data flowing through the function on file save after every change (or the check results, if you messed up). Take a moment to zen out and revel in the intoxicating sense of power. |
If you don’t like the painstakingly selected default shade of blue-violet, you can change it with the ::g/trace-color option. Philistine.
|
“I USHERED SOULS INTO THE NEXT WORLD. I WAS THE GRAVE OF ALL HOPE. I WAS THE ULTIMATE REALITY. I WAS THE ASSASSIN AGAINST WHOM NO LOCK WOULD HOLD.“
“Yes, point taken, but do you have any particular skills?“
The blood of generations of LISPers is coursing through your veins? You’ve howled naked at the moon in arcane rituals ordained by the dark forces you summoned in order to gain your abilities? At this point you don’t even see the parens?
Or maybe you just like breaking things and telling people about it. Either way, there’s enough work to go around. First and foremost:
Put it to use and report any issues you run into
Submit PRs with gspecs for external libraries similar to the way they’re done in ghostwheel.specs.clojure.core
. You can probably figure out the recommended naming scheme.
Other than that, here’s the rather loose roadmap, not necessarily sorted by priority or particularly rich on detail. PRs are welcome if anything should tickle your fancy (or annoy the hell out of you), but if you are planning on doing anything bigger maybe open an issue first so we can discuss it.
Complete Clojure port including support for a global compiler-level configuration similar to ClojureScript.
Setup continuous integration
Solve miscellaneous issues around fully instrumenting the ghostwheel.specs.clojure.core
namespace during testing
Get the Closure type annotations working properly
Integrate bhauman/spell-spec
The quickest and easiest way is probably to use Shadow CLJS and copy an external namespace into the src
directory with the correct directory structure – it will then override whatever’s on the classpath. See the Shadow CLJS guide for details.
For a more solid environment - setup a playground project with something like re-frame, link your Ghostwheel repo under the checkouts
folder and add checkouts/ghostwheel/src
to the source path. This way Shadow CLJS will watch the Ghostwheel namespaces for changes as well and hot-reload accordingly.
A similar setup should be possible with Figwheel as well – feel free to contribute documentation for that if you’re using it.
For debugging the code generating functions in ghostwheel.core
there’s a code block at the bottom of the namespace which you can use to trace them at runtime in ClojureScript. Some of the symbol generation here and there can trip it up, but it generally works quite well.
Q: Can I trust Ghostwheel not to break my code?
A: Every build is extensively tested with a combination of manually written and generated tests for a large number of configuration option combinations (including all tracing levels) with production and development build configurations in three environments - Clojure, node, and headless Chrome. The generated code is evaluated to make sure it behaves exactly like the code that went in and the fspec generation is tested with a number of convoluted gspecs to make sure everything desugars as expected.
In production mode with Ghostwheel disabled, the gspec vectors are simply stripped from the >defn
blocks and a plain defn
is generated, independent of any other configuration. There are less than 20 lines of Ghostwheel code involved in this scenario and they are also unit-tested to ensure that the produced defn
is identical to the >defn
minus the gspecs. >fdef
and g/check
simply output nil.
Test coverage for the somewhat less critical parts (testing, instrumentation, etc.) is not yet 100% but getting there.
Purely cosmetic bugs in tracing and reporting are more difficult to test and thus more likely.
All that being said, Ghostwheel is Alpha software and you should proceed with care, especially on Clojure where it’s even more Alpha.
Q: What does tracing have to do with testing and why is it not a separate project?
A: Primarily because tracing needs to be aware of the automated testing so as not to interfere with it. That aside, I rely heavily on both spec-checking and tracing in my own workflow and like having the UI tightly integrated like this.
If you’re only interested in tracing you can use >defn
with nil gspecs and the default configuration plus a per function ^::g/trace
. There are also some vague plans in the works to involve tracing in the testing process, but that’s still taking shape.
Q: Why not use a statically typed language?
A: Not touching that one with a ten foot pole.
Ghostwheel builds on clojure.spec, expound, orchestra, clairvoyant, re-frame tracer, and lambdaisland’s uniontypes.
Some other projects and people without which/whom it likely wouldn’t exist in its current form or at all, in no particular order:
plumatic’s schema for offering a glimpse into the future of generative testing for quite some time before spec was introduced;
Thomas Heller’s Shadow CLJS and Bruce Haumann’s Figwheel – for providing robust hot-reloading which is essential to ClojureScript development and to the Ghostwheel experience in particular;
BinaryAge’s CLJS DevTools, without which ClojureScript tracing and data inspection would be a lot less fun;
Philip Kamenarsky for introducing me to Clojure and Haskell, providing valuable feedback during the development of Ghostwheel, and many insightful conversations about some of the concepts that inspired it;
David Nolen for his initial work and documentation on integrating Google Closure type checking and his work on ClojureScript in general;
And last but not least, our cherished BDFL and his minions, working tirelessly to bestow upon us the magic of Clojure, without which Ghostwheel would be somewhere between significantly more difficult to write and plain impossible.
The demon hath return’d from the darkest depths of the underworld, whither he was banish’d when he dared raise his crooked hand against the Macro. His soul – wrapp’d in shadows, his mind – clouded, full of evil and despair. He is the AntiLISP. He speaketh with a twisted tongue and casteth confusion with his words – sweet and cunning – about types and proofs.
Hearken! Raise your armies! Sharpen your parens and gather your bravest heroes! War is upon us.
Clojure is beautiful. The simplicity, clarity, flexibility and immediacy of it; immutable data, macros, the powerful REPL, paredit/parinfer, STM, the list goes on.
On the other hand, the lack of easy, comprehensive type verification before spec came along, sometimes meant frustrating time spent hunting down pointless runtime exceptions – with stack traces and error messages ranging from not particularly helpful to openly mocking – and less willingness to do major refactoring for justified fear of breaking something not immediately visible and painful to debug.
When making changes to any medium sized codebase, one could, despite being careful and having the best of intentions, end up with a less than stellar experience.
In this context spec is a huge step forward and elevates Clojure onto a whole new level of robustness, maintainability, and painless usability. And it does so the Clojure way - by providing simple and powerful tools, making their application easy and natural, and getting out of the way, leaving it up to the programmer to decide how and to what extent they want to use them.
When it comes to defining function specs, however, it’s quite verbose and the actual day to day usage is a little rough around the edges. The gspec syntax was born as a solution, taking inspiration from some static type systems and mathematical notation, while staying Clojure-like enough to be a seamless fit.
Generating the nil-body stubs and automatically defining the tests naturally followed from there, which in turn inspired the heuristic side effect detection to serve as a safeguard against inadvertently doing I/O during testing and to provide additional insight into the code by helping keep unsafe operations explicit.
It is my hope that Ghostwheel will help lower the barrier to using spec and contribute to its wider adoption, which will do wonders for overall Clojure code quality.
While spec provides the ability to quickly track down many type and logic errors, it doesn’t remove the need to observe the function in operation, as a tool for both debugging and thinking. Common techniques for achieving this include:
running code fragments in the REPL for parts of a function that one wants to see in action, which can force one to create intermediate mock data (which may or may not be an accurate representation of the original environment) or to break functions and bindings apart beyond the point where it would make sense from a complexity/readability perspective;
interspersing logging statements throughout the code and sometimes forgetting them there or breaking something along the way and introducing weird bugs, not to mention the hassle of adding and removing them while trying to zero in on the point of interest;
setting breakpoints and using a step-by-step debugger, which can be quite akin to trying to take in a landscape through a straw.
Compared to these, seeing the data as it flows through each part of a function at a glance in a tree of evaluated expressions is quite a bit more efficient, enjoyable, and conducive to thinking about the operations and architecture involved on a higher level.
Essentially, Ghostwheel is about reaching a higher state of flow by removing the barriers between your mind and your code, and taking a lot of pedestrian busywork off your shoulders to put it where it belongs – with the computer.
Now go forth and create, fellow maker. Use your new-found powers for good.
Copyright (c) 2018 George Lipov
Licensed under the Eclipse Public License 2.0
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