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happygapi.gameservices.projects

Game Services API: projects. Deploy and manage infrastructure for global multiplayer gaming experiences. See: https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects

Game Services API: projects.
Deploy and manage infrastructure for global multiplayer gaming experiences.
See: https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects
raw docstring

locations-gameServerDeployments-configs-create$clj

(locations-gameServerDeployments-configs-create$ auth parameters body)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/gameServerDeployments/configs/create

Required parameters: parent

Optional parameters: configId

Body:

{:name string, :scalingConfigs [{:name string, :fleetAutoscalerSpec string, :schedules [Schedule], :selectors [LabelSelector]}], :labels {}, :updateTime string, :createTime string, :description string, :fleetConfigs [{:fleetSpec string, :name string}]}

Creates a new game server config in a given project, location, and game server deployment. Game server configs are immutable, and are not applied until referenced in the game server deployment rollout resource.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/gameServerDeployments/configs/create

Required parameters: parent

Optional parameters: configId

Body: 

{:name string,
 :scalingConfigs [{:name string,
                   :fleetAutoscalerSpec string,
                   :schedules [Schedule],
                   :selectors [LabelSelector]}],
 :labels {},
 :updateTime string,
 :createTime string,
 :description string,
 :fleetConfigs [{:fleetSpec string, :name string}]}

Creates a new game server config in a given project, location, and game server deployment. Game server configs are immutable, and are not applied until referenced in the game server deployment rollout resource.
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locations-gameServerDeployments-configs-delete$clj

(locations-gameServerDeployments-configs-delete$ auth parameters)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/gameServerDeployments/configs/delete

Required parameters: name

Optional parameters: none

Deletes a single game server config. The deletion will fail if the game server config is referenced in a game server deployment rollout.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/gameServerDeployments/configs/delete

Required parameters: name

Optional parameters: none

Deletes a single game server config. The deletion will fail if the game server config is referenced in a game server deployment rollout.
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locations-gameServerDeployments-configs-get$clj

(locations-gameServerDeployments-configs-get$ auth parameters)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/gameServerDeployments/configs/get

Required parameters: name

Optional parameters: none

Gets details of a single game server config.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/gameServerDeployments/configs/get

Required parameters: name

Optional parameters: none

Gets details of a single game server config.
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locations-gameServerDeployments-configs-list$clj

(locations-gameServerDeployments-configs-list$ auth parameters)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/gameServerDeployments/configs/list

Required parameters: parent

Optional parameters: pageSize, orderBy, pageToken, filter

Lists game server configs in a given project, location, and game server deployment.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/gameServerDeployments/configs/list

Required parameters: parent

Optional parameters: pageSize, orderBy, pageToken, filter

Lists game server configs in a given project, location, and game server deployment.
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locations-gameServerDeployments-create$clj

(locations-gameServerDeployments-create$ auth parameters body)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/gameServerDeployments/create

Required parameters: parent

Optional parameters: deploymentId

Body:

{:description string, :updateTime string, :labels {}, :etag string, :name string, :createTime string}

Creates a new game server deployment in a given project and location.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/gameServerDeployments/create

Required parameters: parent

Optional parameters: deploymentId

Body: 

{:description string,
 :updateTime string,
 :labels {},
 :etag string,
 :name string,
 :createTime string}

Creates a new game server deployment in a given project and location.
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locations-gameServerDeployments-delete$clj

(locations-gameServerDeployments-delete$ auth parameters)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/gameServerDeployments/delete

Required parameters: name

Optional parameters: none

Deletes a single game server deployment.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/gameServerDeployments/delete

Required parameters: name

Optional parameters: none

Deletes a single game server deployment.
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locations-gameServerDeployments-fetchDeploymentState$clj

(locations-gameServerDeployments-fetchDeploymentState$ auth parameters body)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/gameServerDeployments/fetchDeploymentState

Required parameters: name

Optional parameters: none

Body:

{}

Retrieves information about the current state of the game server deployment. Gathers all the Agones fleets and Agones autoscalers, including fleets running an older version of the game server deployment.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/gameServerDeployments/fetchDeploymentState

Required parameters: name

Optional parameters: none

Body: 

{}

Retrieves information about the current state of the game server deployment. Gathers all the Agones fleets and Agones autoscalers, including fleets running an older version of the game server deployment.
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locations-gameServerDeployments-get$clj

(locations-gameServerDeployments-get$ auth parameters)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/gameServerDeployments/get

Required parameters: name

Optional parameters: none

Gets details of a single game server deployment.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/gameServerDeployments/get

Required parameters: name

Optional parameters: none

Gets details of a single game server deployment.
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locations-gameServerDeployments-getIamPolicy$clj

(locations-gameServerDeployments-getIamPolicy$ auth parameters)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/gameServerDeployments/getIamPolicy

Required parameters: resource

Optional parameters: options.requestedPolicyVersion

Gets the access control policy for a resource. Returns an empty policy if the resource exists and does not have a policy set.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/gameServerDeployments/getIamPolicy

Required parameters: resource

Optional parameters: options.requestedPolicyVersion

Gets the access control policy for a resource. Returns an empty policy if the resource exists and does not have a policy set.
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locations-gameServerDeployments-getRollout$clj

(locations-gameServerDeployments-getRollout$ auth parameters)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/gameServerDeployments/getRollout

Required parameters: name

Optional parameters: none

Gets details a single game server deployment rollout.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/gameServerDeployments/getRollout

Required parameters: name

Optional parameters: none

Gets details a single game server deployment rollout.
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locations-gameServerDeployments-list$clj

(locations-gameServerDeployments-list$ auth parameters)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/gameServerDeployments/list

Required parameters: parent

Optional parameters: pageSize, filter, pageToken, orderBy

Lists game server deployments in a given project and location.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/gameServerDeployments/list

Required parameters: parent

Optional parameters: pageSize, filter, pageToken, orderBy

Lists game server deployments in a given project and location.
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locations-gameServerDeployments-patch$clj

(locations-gameServerDeployments-patch$ auth parameters body)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/gameServerDeployments/patch

Required parameters: name

Optional parameters: updateMask

Body:

{:description string, :updateTime string, :labels {}, :etag string, :name string, :createTime string}

Patches a game server deployment.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/gameServerDeployments/patch

Required parameters: name

Optional parameters: updateMask

Body: 

{:description string,
 :updateTime string,
 :labels {},
 :etag string,
 :name string,
 :createTime string}

Patches a game server deployment.
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locations-gameServerDeployments-previewRollout$clj

(locations-gameServerDeployments-previewRollout$ auth parameters body)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/gameServerDeployments/previewRollout

Required parameters: name

Optional parameters: previewTime, updateMask

Body:

{:etag string, :name string, :gameServerConfigOverrides [{:realmsSelector RealmSelector, :configVersion string}], :updateTime string, :createTime string, :defaultGameServerConfig string}

Previews the game server deployment rollout. This API does not mutate the rollout resource.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/gameServerDeployments/previewRollout

Required parameters: name

Optional parameters: previewTime, updateMask

Body: 

{:etag string,
 :name string,
 :gameServerConfigOverrides [{:realmsSelector RealmSelector,
                              :configVersion string}],
 :updateTime string,
 :createTime string,
 :defaultGameServerConfig string}

Previews the game server deployment rollout. This API does not mutate the rollout resource.
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locations-gameServerDeployments-setIamPolicy$clj

(locations-gameServerDeployments-setIamPolicy$ auth parameters body)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/gameServerDeployments/setIamPolicy

Required parameters: resource

Optional parameters: none

Body:

{:policy {:auditConfigs [AuditConfig], :bindings [Binding], :version integer, :rules [Rule], :etag string, :iamOwned boolean}, :updateMask string}

Sets the access control policy on the specified resource. Replaces any existing policy. Can return NOT_FOUND, INVALID_ARGUMENT, and PERMISSION_DENIED errors.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/gameServerDeployments/setIamPolicy

Required parameters: resource

Optional parameters: none

Body: 

{:policy {:auditConfigs [AuditConfig],
          :bindings [Binding],
          :version integer,
          :rules [Rule],
          :etag string,
          :iamOwned boolean},
 :updateMask string}

Sets the access control policy on the specified resource. Replaces any existing policy. Can return `NOT_FOUND`, `INVALID_ARGUMENT`, and `PERMISSION_DENIED` errors.
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locations-gameServerDeployments-testIamPermissions$clj

(locations-gameServerDeployments-testIamPermissions$ auth parameters body)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/gameServerDeployments/testIamPermissions

Required parameters: resource

Optional parameters: none

Body:

{:permissions [string]}

Returns permissions that a caller has on the specified resource. If the resource does not exist, this will return an empty set of permissions, not a NOT_FOUND error. Note: This operation is designed to be used for building permission-aware UIs and command-line tools, not for authorization checking. This operation may "fail open" without warning.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/gameServerDeployments/testIamPermissions

Required parameters: resource

Optional parameters: none

Body: 

{:permissions [string]}

Returns permissions that a caller has on the specified resource. If the resource does not exist, this will return an empty set of permissions, not a `NOT_FOUND` error. Note: This operation is designed to be used for building permission-aware UIs and command-line tools, not for authorization checking. This operation may "fail open" without warning.
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locations-gameServerDeployments-updateRollout$clj

(locations-gameServerDeployments-updateRollout$ auth parameters body)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/gameServerDeployments/updateRollout

Required parameters: name

Optional parameters: updateMask

Body:

{:etag string, :name string, :gameServerConfigOverrides [{:realmsSelector RealmSelector, :configVersion string}], :updateTime string, :createTime string, :defaultGameServerConfig string}

Patches a single game server deployment rollout. The method will not return an error if the update does not affect any existing realms. For example - if the default_game_server_config is changed but all existing realms use the override, that is valid. Similarly, if a non existing realm is explicitly called out in game_server_config_overrides field, that will also not result in an error.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/gameServerDeployments/updateRollout

Required parameters: name

Optional parameters: updateMask

Body: 

{:etag string,
 :name string,
 :gameServerConfigOverrides [{:realmsSelector RealmSelector,
                              :configVersion string}],
 :updateTime string,
 :createTime string,
 :defaultGameServerConfig string}

Patches a single game server deployment rollout. The method will not return an error if the update does not affect any existing realms. For example - if the default_game_server_config is changed but all existing realms use the override, that is valid. Similarly, if a non existing realm is explicitly called out in game_server_config_overrides field, that will also not result in an error.
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locations-get$clj

(locations-get$ auth parameters)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/get

Required parameters: name

Optional parameters: none

Gets information about a location.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/get

Required parameters: name

Optional parameters: none

Gets information about a location.
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locations-list$clj

(locations-list$ auth parameters)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/list

Required parameters: name

Optional parameters: pageSize, pageToken, includeUnrevealedLocations, filter

Lists information about the supported locations for this service.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/list

Required parameters: name

Optional parameters: pageSize, pageToken, includeUnrevealedLocations, filter

Lists information about the supported locations for this service.
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locations-operations-cancel$clj

(locations-operations-cancel$ auth parameters body)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/operations/cancel

Required parameters: name

Optional parameters: none

Body:

{}

Starts asynchronous cancellation on a long-running operation. The server makes a best effort to cancel the operation, but success is not guaranteed. If the server doesn't support this method, it returns google.rpc.Code.UNIMPLEMENTED. Clients can use Operations.GetOperation or other methods to check whether the cancellation succeeded or whether the operation completed despite cancellation. On successful cancellation, the operation is not deleted; instead, it becomes an operation with an Operation.error value with a google.rpc.Status.code of 1, corresponding to Code.CANCELLED.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/operations/cancel

Required parameters: name

Optional parameters: none

Body: 

{}

Starts asynchronous cancellation on a long-running operation. The server makes a best effort to cancel the operation, but success is not guaranteed. If the server doesn't support this method, it returns `google.rpc.Code.UNIMPLEMENTED`. Clients can use Operations.GetOperation or other methods to check whether the cancellation succeeded or whether the operation completed despite cancellation. On successful cancellation, the operation is not deleted; instead, it becomes an operation with an Operation.error value with a google.rpc.Status.code of 1, corresponding to `Code.CANCELLED`.
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locations-operations-delete$clj

(locations-operations-delete$ auth parameters)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/operations/delete

Required parameters: name

Optional parameters: none

Deletes a long-running operation. This method indicates that the client is no longer interested in the operation result. It does not cancel the operation. If the server doesn't support this method, it returns google.rpc.Code.UNIMPLEMENTED.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/operations/delete

Required parameters: name

Optional parameters: none

Deletes a long-running operation. This method indicates that the client is no longer interested in the operation result. It does not cancel the operation. If the server doesn't support this method, it returns `google.rpc.Code.UNIMPLEMENTED`.
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locations-operations-get$clj

(locations-operations-get$ auth parameters)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/operations/get

Required parameters: name

Optional parameters: none

Gets the latest state of a long-running operation. Clients can use this method to poll the operation result at intervals as recommended by the API service.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/operations/get

Required parameters: name

Optional parameters: none

Gets the latest state of a long-running operation. Clients can use this method to poll the operation result at intervals as recommended by the API service.
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locations-operations-list$clj

(locations-operations-list$ auth parameters)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/operations/list

Required parameters: name

Optional parameters: pageToken, pageSize, filter

Lists operations that match the specified filter in the request. If the server doesn't support this method, it returns UNIMPLEMENTED. NOTE: the name binding allows API services to override the binding to use different resource name schemes, such as users/*/operations. To override the binding, API services can add a binding such as "/v1/{name=users/*}/operations" to their service configuration. For backwards compatibility, the default name includes the operations collection id, however overriding users must ensure the name binding is the parent resource, without the operations collection id.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/operations/list

Required parameters: name

Optional parameters: pageToken, pageSize, filter

Lists operations that match the specified filter in the request. If the server doesn't support this method, it returns `UNIMPLEMENTED`. NOTE: the `name` binding allows API services to override the binding to use different resource name schemes, such as `users/*/operations`. To override the binding, API services can add a binding such as `"/v1/{name=users/*}/operations"` to their service configuration. For backwards compatibility, the default name includes the operations collection id, however overriding users must ensure the name binding is the parent resource, without the operations collection id.
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locations-realms-create$clj

(locations-realms-create$ auth parameters body)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/realms/create

Required parameters: parent

Optional parameters: realmId

Body:

{:description string, :name string, :etag string, :updateTime string, :labels {}, :timeZone string, :createTime string}

Creates a new realm in a given project and location.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/realms/create

Required parameters: parent

Optional parameters: realmId

Body: 

{:description string,
 :name string,
 :etag string,
 :updateTime string,
 :labels {},
 :timeZone string,
 :createTime string}

Creates a new realm in a given project and location.
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locations-realms-delete$clj

(locations-realms-delete$ auth parameters)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/realms/delete

Required parameters: name

Optional parameters: none

Deletes a single realm.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/realms/delete

Required parameters: name

Optional parameters: none

Deletes a single realm.
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locations-realms-gameServerClusters-create$clj

(locations-realms-gameServerClusters-create$ auth parameters body)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/realms/gameServerClusters/create

Required parameters: parent

Optional parameters: gameServerClusterId

Body:

{:name string, :updateTime string, :etag string, :createTime string, :clusterState {:agonesVersionInstalled string, :agonesVersionTargeted string, :provider string, :versionInstalledErrorMessage string, :installationState string, :kubernetesVersionInstalled string}, :labels {}, :connectionInfo {:gkeClusterReference GkeClusterReference, :namespace string}, :description string}

Creates a new game server cluster in a given project and location.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/realms/gameServerClusters/create

Required parameters: parent

Optional parameters: gameServerClusterId

Body: 

{:name string,
 :updateTime string,
 :etag string,
 :createTime string,
 :clusterState {:agonesVersionInstalled string,
                :agonesVersionTargeted string,
                :provider string,
                :versionInstalledErrorMessage string,
                :installationState string,
                :kubernetesVersionInstalled string},
 :labels {},
 :connectionInfo {:gkeClusterReference GkeClusterReference,
                  :namespace string},
 :description string}

Creates a new game server cluster in a given project and location.
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locations-realms-gameServerClusters-delete$clj

(locations-realms-gameServerClusters-delete$ auth parameters)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/realms/gameServerClusters/delete

Required parameters: name

Optional parameters: none

Deletes a single game server cluster.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/realms/gameServerClusters/delete

Required parameters: name

Optional parameters: none

Deletes a single game server cluster.
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locations-realms-gameServerClusters-get$clj

(locations-realms-gameServerClusters-get$ auth parameters)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/realms/gameServerClusters/get

Required parameters: name

Optional parameters: view

Gets details of a single game server cluster.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/realms/gameServerClusters/get

Required parameters: name

Optional parameters: view

Gets details of a single game server cluster.
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locations-realms-gameServerClusters-list$clj

(locations-realms-gameServerClusters-list$ auth parameters)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/realms/gameServerClusters/list

Required parameters: parent

Optional parameters: pageSize, view, orderBy, pageToken, filter

Lists game server clusters in a given project and location.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/realms/gameServerClusters/list

Required parameters: parent

Optional parameters: pageSize, view, orderBy, pageToken, filter

Lists game server clusters in a given project and location.
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locations-realms-gameServerClusters-patch$clj

(locations-realms-gameServerClusters-patch$ auth parameters body)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/realms/gameServerClusters/patch

Required parameters: name

Optional parameters: updateMask

Body:

{:name string, :updateTime string, :etag string, :createTime string, :clusterState {:agonesVersionInstalled string, :agonesVersionTargeted string, :provider string, :versionInstalledErrorMessage string, :installationState string, :kubernetesVersionInstalled string}, :labels {}, :connectionInfo {:gkeClusterReference GkeClusterReference, :namespace string}, :description string}

Patches a single game server cluster.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/realms/gameServerClusters/patch

Required parameters: name

Optional parameters: updateMask

Body: 

{:name string,
 :updateTime string,
 :etag string,
 :createTime string,
 :clusterState {:agonesVersionInstalled string,
                :agonesVersionTargeted string,
                :provider string,
                :versionInstalledErrorMessage string,
                :installationState string,
                :kubernetesVersionInstalled string},
 :labels {},
 :connectionInfo {:gkeClusterReference GkeClusterReference,
                  :namespace string},
 :description string}

Patches a single game server cluster.
sourceraw docstring

locations-realms-gameServerClusters-previewCreate$clj

(locations-realms-gameServerClusters-previewCreate$ auth parameters body)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/realms/gameServerClusters/previewCreate

Required parameters: parent

Optional parameters: previewTime, view, gameServerClusterId

Body:

{:name string, :updateTime string, :etag string, :createTime string, :clusterState {:agonesVersionInstalled string, :agonesVersionTargeted string, :provider string, :versionInstalledErrorMessage string, :installationState string, :kubernetesVersionInstalled string}, :labels {}, :connectionInfo {:gkeClusterReference GkeClusterReference, :namespace string}, :description string}

Previews creation of a new game server cluster in a given project and location.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/realms/gameServerClusters/previewCreate

Required parameters: parent

Optional parameters: previewTime, view, gameServerClusterId

Body: 

{:name string,
 :updateTime string,
 :etag string,
 :createTime string,
 :clusterState {:agonesVersionInstalled string,
                :agonesVersionTargeted string,
                :provider string,
                :versionInstalledErrorMessage string,
                :installationState string,
                :kubernetesVersionInstalled string},
 :labels {},
 :connectionInfo {:gkeClusterReference GkeClusterReference,
                  :namespace string},
 :description string}

Previews creation of a new game server cluster in a given project and location.
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locations-realms-gameServerClusters-previewDelete$clj

(locations-realms-gameServerClusters-previewDelete$ auth parameters)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/realms/gameServerClusters/previewDelete

Required parameters: name

Optional parameters: previewTime

Previews deletion of a single game server cluster.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/realms/gameServerClusters/previewDelete

Required parameters: name

Optional parameters: previewTime

Previews deletion of a single game server cluster.
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locations-realms-gameServerClusters-previewUpdate$clj

(locations-realms-gameServerClusters-previewUpdate$ auth parameters body)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/realms/gameServerClusters/previewUpdate

Required parameters: name

Optional parameters: updateMask, previewTime

Body:

{:name string, :updateTime string, :etag string, :createTime string, :clusterState {:agonesVersionInstalled string, :agonesVersionTargeted string, :provider string, :versionInstalledErrorMessage string, :installationState string, :kubernetesVersionInstalled string}, :labels {}, :connectionInfo {:gkeClusterReference GkeClusterReference, :namespace string}, :description string}

Previews updating a GameServerCluster.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/realms/gameServerClusters/previewUpdate

Required parameters: name

Optional parameters: updateMask, previewTime

Body: 

{:name string,
 :updateTime string,
 :etag string,
 :createTime string,
 :clusterState {:agonesVersionInstalled string,
                :agonesVersionTargeted string,
                :provider string,
                :versionInstalledErrorMessage string,
                :installationState string,
                :kubernetesVersionInstalled string},
 :labels {},
 :connectionInfo {:gkeClusterReference GkeClusterReference,
                  :namespace string},
 :description string}

Previews updating a GameServerCluster.
sourceraw docstring

locations-realms-get$clj

(locations-realms-get$ auth parameters)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/realms/get

Required parameters: name

Optional parameters: none

Gets details of a single realm.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/realms/get

Required parameters: name

Optional parameters: none

Gets details of a single realm.
sourceraw docstring

locations-realms-list$clj

(locations-realms-list$ auth parameters)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/realms/list

Required parameters: parent

Optional parameters: pageToken, orderBy, pageSize, filter

Lists realms in a given project and location.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/realms/list

Required parameters: parent

Optional parameters: pageToken, orderBy, pageSize, filter

Lists realms in a given project and location.
sourceraw docstring

locations-realms-patch$clj

(locations-realms-patch$ auth parameters body)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/realms/patch

Required parameters: name

Optional parameters: updateMask

Body:

{:description string, :name string, :etag string, :updateTime string, :labels {}, :timeZone string, :createTime string}

Patches a single realm.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/realms/patch

Required parameters: name

Optional parameters: updateMask

Body: 

{:description string,
 :name string,
 :etag string,
 :updateTime string,
 :labels {},
 :timeZone string,
 :createTime string}

Patches a single realm.
sourceraw docstring

locations-realms-previewUpdate$clj

(locations-realms-previewUpdate$ auth parameters body)

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/realms/previewUpdate

Required parameters: name

Optional parameters: previewTime, updateMask

Body:

{:description string, :name string, :etag string, :updateTime string, :labels {}, :timeZone string, :createTime string}

Previews patches to a single realm.

https://cloud.google.com/solutions/gaming/api/reference/rest/v1/projects/locations/realms/previewUpdate

Required parameters: name

Optional parameters: previewTime, updateMask

Body: 

{:description string,
 :name string,
 :etag string,
 :updateTime string,
 :labels {},
 :timeZone string,
 :createTime string}

Previews patches to a single realm.
sourceraw docstring

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