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incanter.processing


ADDclj


alphaclj

(alpha sketch what)
raw docstring

ALPHAclj


ALPHA_MASKclj


ALTclj


AMBIENTclj


ambientclj

(ambient sketch rgb)
raw docstring

ambient-lightclj

(ambient-light sketch red green blue)
(ambient-light sketch red green blue x y z)
raw docstring

apply-matrixclj

(apply-matrix sketch n00 n01 n02 n10 n11 n12)
(apply-matrix sketch
              n00
              n01
              n02
              n03
              n10
              n11
              n12
              n13
              n20
              n21
              n22
              n23
              n30
              n31
              n32
              n33)
raw docstring

ARCclj


arcclj

(arc sketch a b c d start stop)
raw docstring

ARGBclj


backgroundclj

(background sketch gray)
(background sketch gray alpha)
(background sketch r g b)
(background sketch r g b a)

Examples:

(use 'incanter.processing) (def sktch (sketch))

(background sktch (color 255 0 255)) (draw sktch)

(background sktch (color 255 0 255 255)) ;; with alpha value (draw sktch)

(background sktch (color "0xFF00FF")) (draw sktch)

(background sktch (color 0xFF00FF)) (draw sktch)

(background sktch (color -65281)) (draw sktch)

(background sktch (color 0xFFFF00FF true)) ;; with alpha? true (draw sktch)

(background sktch (color 0xFF 0x00 0xFF)) (draw sktch)

(background sktch (color 0xFF 0x00 0xFF 0xFF)) ;; with alpha value (draw sktch)

(background sktch (color 1.0 0.0 1.0)) (draw sktch)

(background sktch (color 1.0 0.0 1.0 1.0)) ;; with alpha value (draw sktch)

Examples:

  (use 'incanter.processing)
  (def sktch (sketch))

  (background sktch (color 255 0 255))
  (draw sktch)

  (background sktch (color 255 0 255 255)) ;; with alpha value
  (draw sktch)

  (background sktch (color "0xFF00FF"))
  (draw sktch)

  (background sktch (color 0xFF00FF))
  (draw sktch)

  (background sktch (color -65281))
  (draw sktch)

  (background sktch (color 0xFFFF00FF true)) ;; with alpha? true
  (draw sktch)

  (background sktch (color 0xFF 0x00 0xFF))
  (draw sktch)

  (background sktch (color 0xFF 0x00 0xFF 0xFF)) ;; with alpha value
  (draw sktch)

  (background sktch (color 1.0 0.0 1.0))
  (draw sktch)

  (background sktch (color 1.0 0.0 1.0 1.0)) ;; with alpha value
  (draw sktch)
raw docstring

background-imageclj

(background-image sketch img)
raw docstring

BACKSPACEclj


BASELINEclj


begin-cameraclj

(begin-camera sketch)
raw docstring

begin-rawclj

(begin-raw sketch rawGfx)
(begin-raw sketch renderer filename)
raw docstring

begin-shapeclj

(begin-shape sketch)
(begin-shape sketch kind)
raw docstring

bezierclj

(bezier sketch x1 y1 x2 y2 x3 y3 x4 y4)
(bezier sketch x1 y1 z1 x2 y2 z2 x3 y3 z3 x4 y4 z4)
raw docstring

bezier-detailclj

(bezier-detail sketch detail)
raw docstring

bezier-pointclj

(bezier-point sketch a b c d t)
raw docstring

bezier-tangentclj

(bezier-tangent sketch a b c d t)
raw docstring

bezier-vertexclj

(bezier-vertex sketch x2 y2 x3 y3 x4 y4)
(bezier-vertex sketch x1 y1 z1 x2 y2 z2 x3 y3 z3 x4 y4 z4)
raw docstring

blendclj

(blend sketch sx1 sy1 sx2 sy2 dx1 dy1 dx2 dy2 mode)
(blend sketch src sx1 sy1 sx2 sy2 dx1 dy1 dx2 dy2 mode)
raw docstring

BLENDclj


blend-colorclj

(blend-color c1 c2 mode)
raw docstring

blueclj

(blue sketch what)
raw docstring

BLUE_MASKclj


BLURclj


BOTTOMclj


BOXclj


boxclj

(box sketch size)
(box sketch w h d)
raw docstring

brightnessclj

(brightness sketch what)
raw docstring

BURNclj


cameraclj

(camera sketch)
(camera sketch eyeX eyeY eyeZ centerX centerY centerZ upX upY upZ)
raw docstring

can-draw?clj

(can-draw? sketch)
raw docstring

ceilclj

(ceil n)
raw docstring

CENTERclj


char->textclj

(char->text sketch c)
(char->text sketch c x y)
(char->text sketch c x y z)
raw docstring

CHATTERclj


CLOSEclj


CMYKclj


colorclj

(color rgb)
(color rgb alpha?)
(color x y z)
(color x y z alpha)

Examples:

(use 'incanter.processing) (color 255 0 255) (color 255 0 255 255) ;; with alpha value (color "0xFF00FF") (color 0xFF00FF) (color -65281) (color 0xFFFF00FF true) ;; with alpha? true (color 0xFF 0x00 0xFF) (color 0xFF 0x00 0xFF 0xFF) ;; with alpha value (color 1.0 0.0 1.0) (color 1.0 0.0 1.0 1.0) ;; with alpha value


Examples:

  (use 'incanter.processing)
  (color 255 0 255)
  (color 255 0 255 255) ;; with alpha value
  (color "0xFF00FF")
  (color 0xFF00FF)
  (color -65281)
  (color 0xFFFF00FF true) ;; with alpha? true
  (color 0xFF 0x00 0xFF)
  (color 0xFF 0x00 0xFF 0xFF) ;; with alpha value
  (color 1.0 0.0 1.0)
  (color 1.0 0.0 1.0 1.0) ;; with alpha value
raw docstring

color-modeclj

(color-mode sketch mode)
(color-mode sketch mode max)
(color-mode sketch mode max-x max-y max-z)
(color-mode sketch mode max-x max-y max-z max-a)
raw docstring

COMPLAINTclj


CONCAVE_POLYGONclj


constrainclj

(constrain amt low high)
raw docstring

CONTROLclj


CONVEX_POLYGONclj


copy-pixelsclj

(copy-pixels sketch [sx1 sy1 sx2 sy2] [dx1 dy1 dx2 dy2])
(copy-pixels sketch img [sx1 sy1 sx2 sy2] [dx1 dy1 dx2 dy2])

Processing copy function.

 Processing copy function. 
raw docstring

CORNERclj


CORNERSclj


create-fontclj

(create-font sketch name size)
(create-font sketch name size smooth)
(create-font sketch name size smooth charset)
raw docstring

create-graphicsclj

(create-graphics sketch w h renderer)
(create-graphics sketch w h renderer path)
raw docstring

create-imageclj

(create-image sketch w h format)
raw docstring

create-inputclj

(create-input filename)
raw docstring

create-input-rawclj

(create-input-raw sketch filename)

Call openStream() without automatic gzip decompression.

Call openStream() without automatic gzip decompression.
raw docstring

create-outputclj

(create-output filename)
raw docstring

create-pathclj

(create-path filename)
raw docstring

create-readerclj

(create-reader sketch filename)
raw docstring

create-writerclj

(create-writer sketch filename)
raw docstring

cursorclj

(cursor sketch)
(cursor sketch cur-type)
raw docstring

cursor-imageclj

(cursor-image sketch img)
(cursor-image sketch img hx hy)
raw docstring

curveclj

(curve sketch x1 y1 x2 y2 x3 y3 x4 y4)
(curve sketch x1 y1 z1 x2 y2 z2 x3 y3 z3 x4 y4 z4)
raw docstring

curve-detailclj

(curve-detail sketch detail)
raw docstring

curve-pointclj

(curve-point sketch a b c d t)
raw docstring

curve-tangentclj

(curve-tangent sketch a b c d t)
raw docstring

curve-tightnessclj

(curve-tightness sketch ti)
raw docstring

curve-vertexclj

(curve-vertex sketch x y)
(curve-vertex sketch x y z)
raw docstring

CUSTOMclj


DARKESTclj


dayclj

(day)

Get the current day of the month (1 through 31).

Get the current day of the month (1 through 31).
raw docstring

DEG_TO_RADclj


degreesclj

(degrees radians)
raw docstring

delay-frameclj

(delay-frame sketch nap-time)
raw docstring

DELETEclj


destroyclj

(destroy sketch)
raw docstring

DIAMETERclj


DIFFERENCEclj


DILATEclj


DIRECTIONALclj


directional-lightclj

(directional-light sketch r g b nx ny nz)
raw docstring

displayable?clj

(displayable? sketch)
raw docstring

distclj

(dist a b x y)
(dist a b c x y z)
raw docstring

DODGEclj


DOWNclj


DXFclj


ellipseclj

(ellipse sketch a b c d)
raw docstring

ELLIPSEclj


ellipse-modeclj

(ellipse-mode sketch mode)
raw docstring

emissiveclj

(emissive sketch gray)
(emissive sketch x y z)
raw docstring

end-cameraclj

(end-camera sketch)
raw docstring

end-rawclj

(end-raw sketch)
raw docstring

end-shapeclj

(end-shape sketch)
(end-shape sketch mode)
raw docstring

ENTERclj


EPSILONclj


ERODEclj


ESCclj


EXCLUSIONclj


exitclj

(exit sketch)
raw docstring

export-fontclj

(export-font font-name size filename)
(export-font font-name size smooth filename)

Exports the given system font to a vlw file.

Examples:

(use '(incanter core processing)) (export-font "Ariel" 48 "/tmp/ariel_48.vlw")

(view (sketch (setup [] (let [font (load-font this "/tmp/ariel_48.vlw")] (doto this (text-font font) smooth (fill 0))))

      (draw []
        (doto this
          (text "LAX" 0 40)
          (text "AMS" 0 70)
          (text "FRA" 0 100))))
:size [120 120])
 Exports the given system font to a vlw file.

Examples:

  (use '(incanter core processing))
  (export-font "Ariel" 48 "/tmp/ariel_48.vlw")

  (view
    (sketch
      (setup []
        (let [font (load-font this "/tmp/ariel_48.vlw")]
          (doto this
            (text-font font)
            smooth
            (fill 0))))

          (draw []
            (doto this
              (text "LAX" 0 40)
              (text "AMS" 0 70)
              (text "FRA" 0 100))))
    :size [120 120])
raw docstring

fillclj

(fill sketch gray)
(fill sketch gray alpha)
(fill sketch x y z)
(fill sketch x y z alpha)

Sets the color used to fill shapes. For example, if you run (fill 204 102 0), all subsequent shapes will be filled with orange. This color is either specified in terms of the RGB or HSB color depending on the current colorMode() (the default color space is RGB, with each value in the range from 0 to 255).

When using hexadecimal notation to specify a color, use '16r' before the values (e.g. 16rCCFFAA, 16rFFCCFFAA). Use six digits to specify a color (the way colors are specified in HTML and CSS). When eight digits are used, the first two characters define the alpha component and the remainder the red, green, and blue components.

The value for the parameter "gray" must be less than or equal to the current maximum value as specified by (colorMode). The default maximum value is 255.

To change the color of an image (or a texture), use (tint).

Syntax: (fill sketch gray) (fill sketch gray alpha) (fill sketch value1 value2 value3) (fill sketch value1 value2 value3 alpha) (fill sketch color) (fill sketch color alpha) (fill sketch hex) (fill sketch hex alpha)

Parameters: sketch PApplet gray int or float: number specifying value between white and black alpha int or float: opacity of the fill value1 int or float: red or hue value value2 int or float: green or saturation value value3 int or float: blue or brightness value color color: any value of the color datatype hex int: color value in hexadecimal notation (i.e. #FFCC00 or 0xFFFFCC00)

Returns: None

References: http://processing.org/reference/fill_.html

Examples:

(def sktch (sketch)) (fill sktch "0xFF00FF") (fill sktch 0xFF 0x00 0xFF) (fill sktch 255 0 255)

Sets the color used to fill shapes. For example, if you run (fill 204 102 0), all
subsequent shapes will be filled with orange. This color is either specified in
terms of the RGB or HSB color depending on the current colorMode() (the default
color space is RGB, with each value in the range from 0 to 255).

When using hexadecimal notation to specify a color, use '16r' before
the values (e.g. 16rCCFFAA, 16rFFCCFFAA). Use six digits to specify
a color (the way colors are specified in HTML and CSS). When eight
digits are used, the first two characters define the alpha component and the
remainder the red, green, and blue components.

The value for the parameter "gray" must be less than or equal to the current
maximum value as specified by (colorMode). The default maximum value is 255.

To change the color of an image (or a texture), use (tint).



Syntax:
  (fill sketch gray)
  (fill sketch gray alpha)
  (fill sketch value1 value2 value3)
  (fill sketch value1 value2 value3 alpha)
  (fill sketch color)
  (fill sketch color alpha)
  (fill sketch hex)
  (fill sketch hex alpha)


Parameters:
  sketch    PApplet
  gray      int or float: number specifying value between white and black
  alpha     int or float: opacity of the fill
  value1    int or float: red or hue value
  value2    int or float: green or saturation value
  value3    int or float: blue or brightness value
  color     color: any value of the color datatype
  hex int:  color value in hexadecimal notation (i.e. #FFCC00 or 0xFFFFCC00)

Returns:
  None

References:
  http://processing.org/reference/fill_.html


Examples:

  (def sktch (sketch))
  (fill sktch "0xFF00FF")
  (fill sktch 0xFF 0x00 0xFF)
  (fill sktch 255 0 255)
raw docstring

filter-kindclj

(filter-kind sketch kind)
(filter-kind sketch kind param)
raw docstring

frame-countclj

(frame-count sketch)
raw docstring

framerateclj

(framerate sketch new-rate)
raw docstring

frustumclj

(frustum sketch l r b t near far)
raw docstring

get-pixelclj

(get-pixel sketch)
(get-pixel sketch x y)
(get-pixel sketch x y w h)
raw docstring

GRAYclj


greenclj

(green sketch what)
raw docstring

GREEN_MASKclj


HALF_PIclj


HARD_LIGHTclj


heightclj

(height sketch)
raw docstring

hintclj

(hint sketch which)
raw docstring

hourclj

(hour)
raw docstring

HSBclj


hueclj

(hue sketch what)
raw docstring

imageclj

(image sketch img x y)
(image sketch img x y c d)
(image sketch img x y c d u1 v1 u2 v2)
raw docstring

IMAGEclj


image-modeclj

(image-mode sketch mode)
raw docstring

INVERTclj


JAVA2Dclj


LEFTclj


lerp-colorclj

(lerp-color c1 c2 amt)

Calculates a color or colors between two color at a specific increment. The amt parameter is the amount to interpolate between the two values where 0.0 equal to the first point, 0.1 is very near the first point 0.5 is half-way in between, etc.

Parameters: c1 color: interpolate from this color c2 color: interpolate to this color amt float: between 0.0 and 1.0

Returns: float

Calculates a color or colors between two color at a specific increment.
The amt parameter is the amount to interpolate between the two values
where 0.0 equal to the first point, 0.1 is very near the first point
0.5 is half-way in between, etc.

Parameters:
  c1  color: interpolate from this color
  c2  color: interpolate to this color
  amt float: between 0.0 and 1.0

Returns:
  float

raw docstring

light-specularclj

(light-specular sketch x y z)
raw docstring

LIGHTESTclj


lightsclj

(lights sketch)
raw docstring

LINEclj


lineclj

(line sketch p1 p2)
(line sketch x1 y1 x2 y2)
(line sketch x1 y1 z1 x2 y2 z2)
raw docstring

LINESclj


LINUXclj


list-fontsclj

(list-fonts)

Returns a list of the fonts available on current system.

Returns a list of the fonts available on current system.
raw docstring

load-bytesclj

(load-bytes filename)
raw docstring

load-fontclj

(load-font sketch filename)
raw docstring

load-imageclj

(load-image sketch filename)
raw docstring

load-matrixclj

(load-matrix sketch)
raw docstring

load-pixelsclj

(load-pixels sketch)
raw docstring

load-shapeclj

(load-shape sketch filename)

Load a geometry from a file as a PShape.

Load a geometry from a file as a PShape.
raw docstring

load-stringsclj

(load-strings sketch filename)

Load data from a file and shove it into a String array.

Load data from a file and shove it into a String array.
raw docstring

MACOSXclj


maskclj

(mask sketch alpha-array)
raw docstring

mask-imageclj

(mask-image sketch img)
raw docstring

MAX_FLOATclj


MAX_INTclj


millisclj

(millis sketch)
raw docstring

MIN_FLOATclj


MIN_INTclj


minuteclj

(minute)
raw docstring

MODELclj


model-xclj

(model-x sketch x y z)
raw docstring

model-yclj

(model-y sketch x y z)
raw docstring

model-zclj

(model-z sketch x y z)
raw docstring

monthclj

(month)
raw docstring

mouse-xclj

(mouse-x mouse-event)
raw docstring

mouse-yclj

(mouse-y mouse-event)
raw docstring

MULTIPLYclj


no-cursorclj

(no-cursor sketch)
raw docstring

no-fillclj

(no-fill sketch)
raw docstring

no-lightsclj

(no-lights sketch)
raw docstring

no-loopclj

(no-loop sketch)
raw docstring

no-smoothclj

(no-smooth sketch)
raw docstring

no-strokeclj

(no-stroke sketch)
raw docstring

no-tintclj

(no-tint sketch)
raw docstring

noiseclj

(noise sketch x)
(noise sketch x y)
(noise sketch x y z)
raw docstring

noise-detailclj

(noise-detail sketch int detail)
(noise-detail sketch int detail falloff)
raw docstring

noise-seedclj

(noise-seed sketch what)
raw docstring

normclj

(norm val start stop)

Normalize a value to exist between 0 and 1 (inclusive).

Normalize a value to exist between 0 and 1 (inclusive).
raw docstring

NORMALclj


normalclj

(normal sketch nx ny nz)
raw docstring

NORMALIZEDclj


num->textclj

(num->text sketch num x y)
(num->text sketch num x y z)
raw docstring

OPAQUEclj


OPENclj


openclj

(open filename)
raw docstring

OPENGLclj


orthoclj

(ortho sketch)
(ortho sketch l r b t near far)
raw docstring

ORTHOGRAPHICclj


OTHERclj


OVERLAYclj


P2Dclj


P3Dclj


PATHclj


PDFclj


PERSPECTIVEclj


perspectiveclj

(perspective sketch)
(perspective sketch fovy aspect z-near z-far)
raw docstring

PIclj


POINTclj


pointclj

(point sketch x y)
(point sketch x y z)
raw docstring

point-lightclj

(point-light sketch r g b x y z)
raw docstring

POINTSclj


POLYGONclj


pop-matrixclj

(pop-matrix sketch)
raw docstring

POSTERIZEclj


(print-camera sketch)
raw docstring

(print-matrix sketch)
raw docstring

(print-projection sketch)
raw docstring

PROBLEMclj


PROJECTclj


push-matrixclj

(push-matrix sketch)
raw docstring

QUADclj


quadclj

(quad sketch x1 y1 x2 y2 x3 y3 x4 y4)
raw docstring

QUAD_STRIPclj


QUADSclj


QUARTER_PIclj


RAD_TO_DEGclj


radiansclj

(radians deg)
raw docstring

RADIUSclj


RECTclj


rectclj

(rect sketch x1 y1 x2 y2)
raw docstring

rect-modeclj

(rect-mode sketch mode)
raw docstring

redclj

(red sketch what)
raw docstring

RED_MASKclj


redrawclj

(redraw sketch)
raw docstring

remapclj

(remap val istart istop ostart ostop)
raw docstring

REPLACEclj


request-imageclj

(request-image sketch filename)
(request-image sketch filename extension)
raw docstring

reset-matrixclj

(reset-matrix sketch)
raw docstring

RETURNclj


reverse-arrayclj

(reverse-array arr)
raw docstring

RGBclj



rotateclj

(rotate sketch angle)
(rotate sketch angle vx vy vz)
raw docstring

rotate-xclj

(rotate-x sketch angle)
raw docstring

rotate-yclj

(rotate-y sketch angle)
raw docstring

rotate-zclj

(rotate-z sketch angle)
raw docstring

ROUNDclj


roundclj

(round what)
raw docstring

saturationclj

(saturation sketch what)
raw docstring

save-fontclj

(save-font sketch font filename)
raw docstring

save-frameclj

(save-frame sketch)
(save-frame sketch what)
raw docstring

scaleclj

(scale sketch s)
(scale sketch sx sy)
raw docstring

SCREENclj


screen-xclj

(screen-x sketch x y)
(screen-x sketch x y y)
raw docstring

screen-yclj

(screen-y sketch x y)
(screen-y sketch x y z)
raw docstring

screen-zclj

(screen-z sketch x y z)
raw docstring

secondsclj

(seconds)
raw docstring

set-image-atclj

(set-image-at sketch dx dy src)
raw docstring

set-pixelclj

(set-pixel sketch x y c)
raw docstring

SHIFTclj


shininessclj

(shininess sketch shine)
raw docstring

sizeclj

(size sketch w h)
(size sketch w h renderer)
raw docstring

sketchcljmacro

(sketch & methods)

smoothclj

(smooth sketch)
raw docstring

SOFT_LIGHTclj


specularclj

(specular sketch gray)
(specular sketch gray alpha)
(specular sketch x y z)
(specular sketch x y z a)
raw docstring

SPHEREclj


sphereclj

(sphere sketch r)
raw docstring

sphere-detailclj

(sphere-detail sketch res)
(sphere-detail sketch ures vres)
raw docstring

SPOTclj


spotlightclj

(spotlight sketch [r g b] [x y z] [nx ny nz] angle concentration)
(spotlight sketch r g b x y z nx ny nz angle concentration)
raw docstring

SQUAREclj


start-loopclj

(start-loop sketch)
raw docstring

string->textclj

(string->text sketch s)
(string->text sketch s x y)
(string->text sketch s x y z)
raw docstring

string->text-inclj

(string->text-in sketch s x1 y1 x2 y2)
(string->text-in sketch s x1 y1 x2 y2 z)
raw docstring

strokeclj

(stroke sketch gray)
(stroke sketch gray alpha)
(stroke sketch x y z)
(stroke sketch x y z alpha)
raw docstring

stroke-capclj

(stroke-cap sketch cap)
raw docstring

stroke-joinclj

(stroke-join sketch jn)
raw docstring

stroke-weightclj

(stroke-weight sketch weight)
raw docstring

SUBTRACTclj


TABclj


textclj

(text sketch s)
(text sketch s x y)
(text sketch s x y z)
(text sketch s x1 y1 x2 y2)
(text sketch s x1 y1 x2 y2 z)
raw docstring

text-alignclj

(text-align sketch align)
(text-align sketch align-x align-y)
raw docstring

text-ascentclj

(text-ascent sketch)
raw docstring

text-descendclj

(text-descend sketch)
raw docstring

text-fontclj

(text-font sketch which)
(text-font sketch which size)
raw docstring

text-leadingclj

(text-leading sketch leading)
raw docstring

text-modeclj

(text-mode sketch mode)
raw docstring

text-sizeclj

(text-size sketch size)
raw docstring

text-widthcljmultimethod

raw docstring

textureclj

(texture sketch img)
raw docstring

texture-modeclj

(texture-mode sketch mode)
raw docstring

THIRD_PIclj


THRESHOLDclj


tintclj

(tint sketch gray)
(tint sketch gray alpha)
(tint sketch x y z)
(tint sketch x y z a)
raw docstring

TOPclj


translateclj

(translate sktch [tx ty & [tz]])
(translate sktch tx ty)
(translate sktch tx ty tz)
raw docstring

triangleclj

(triangle sktch x1 y1 x2 y2 x3 y3)
raw docstring

TRIANGLEclj


TRIANGLE_FANclj


TRIANGLE_STRIPclj


TRIANGLESclj


TWO_PIclj


UPclj


vertexclj

(vertex sketch x y)
(vertex sketch x y z)
(vertex sketch x y u v)
(vertex sketch x y z u v)
raw docstring

widthclj

(width sketch)
raw docstring

WINDOWSclj


with-rotationcljmacro

(with-rotation sketch rotation & body)

Performs body with rotation, restores current transformation on exit. Accepts a vector [angle] or [angle x-axis y-axis z-axis].

Example: (with-rotation sktch angle (vertex sktch 1 2))

Performs body with rotation, restores current transformation on exit.
Accepts a vector [angle] or [angle x-axis y-axis z-axis].

Example:
  (with-rotation sktch angle
    (vertex sktch 1 2))
raw docstring

with-translationcljmacro

(with-translation sketch translation-vector & body)

Performs body with translation, restores current transformation on exit.

Performs body with translation, restores current transformation on exit.
raw docstring

yearclj

(year)
raw docstring

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