(init opts)
Options:
:dirs :: [<string> ...] - where to look for files :no-reload :: #{<symbol> ...} - list of namespaces to skip reload entirely :no-unload :: #{<symbol> ...} - list of namespaces to skip unload only. These will be loaded “on top” of previous state :unload-hook :: <symbol> - if function with this name exists in a namespace, it will be called before unloading. Default: 'before-ns-unload :reload-hook :: <symbol> - if function with this name exists in a namespace, it will be called after reloading. Default: 'after-ns-reload
Options: :dirs :: [<string> ...] - where to look for files :no-reload :: #{<symbol> ...} - list of namespaces to skip reload entirely :no-unload :: #{<symbol> ...} - list of namespaces to skip unload only. These will be loaded “on top” of previous state :unload-hook :: <symbol> - if function with this name exists in a namespace, it will be called before unloading. Default: 'before-ns-unload :reload-hook :: <symbol> - if function with this name exists in a namespace, it will be called after reloading. Default: 'after-ns-reload
(reload)
(reload opts)
Options:
:throw :: true | false - throw or return exception, default true :log-fn :: (fn [& args]) - fn to display unload/reload status :only :: :changed - default. Only reloads changed already loaded files | :loaded - Reload all loaded files | :all - Reload everything it can find in dirs
Returns map of what was reloaded
{:unloaded [<symbol> ...] :loaded [<symbol> ...]}
If anything fails, throws. If :throw false, return value will also have keys
{:failed <symbol> :exception <Throwable>}
Can be called multiple times. If reload fails, fix the error and call reload
again
Options: :throw :: true | false - throw or return exception, default true :log-fn :: (fn [& args]) - fn to display unload/reload status :only :: :changed - default. Only reloads changed already loaded files | :loaded - Reload all loaded files | :all - Reload everything it can find in dirs Returns map of what was reloaded {:unloaded [<symbol> ...] :loaded [<symbol> ...]} If anything fails, throws. If :throw false, return value will also have keys {:failed <symbol> :exception <Throwable>} Can be called multiple times. If reload fails, fix the error and call `reload` again
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