Punk is a developer tool for helping you visualize and navigate data in your application.
It implements the Read-Eval-Browse-Loop concept that Stuart Halloway presented at Clojure/conj 2018.
The project status is currently what I would consider a "stable proof-of-concept": fit for use, but by no means can I call it a maximal UX for such a tool.
I implore you to use it with high expectations, and give feedback accordingly!
By default, Punk adds a listener to values emitted by tap>
. To inspect a value,
simply use the tap>
function to send it to the Punk UI.
While your application is running, you will be able to view the Punk UI either embedded on the webpage (browser) or on a web server started on your localhost (Node.js).
There are 3 panes that will appear in the Punk UI:
Clicking on a value in the Entries pane will navigate to it and bring it into the Current view to be inspected.
Clicking on nested values in the Current pane will navigate to that value and show it in the Next pane. Clicking on the value in the Next pane will bring it into the Current pane.
In both Current and Next, you may change the "view" which you use to visualize the value in that pane.
Currently, there are only simple aggregates (e.g. "map" for a tabular view of maps, "coll" for a tabular view of collections) and an "edn" view for easy copy & paste. User-built custom views coming soon!
Punk is built with a client-server architecture in order to support different environments your projects might run in.
The Punk core
library is what handles calling datafy
and nav
on values,
and must live in your application in order to work correctly. However, the UI
can live completely separate from your application code, which means that the
whole package is much lighter weight in terms of dependencies.
When in a web browser, it passes messages directly between your application and
the UI via core.async
. When in a server context (e.g. Node.js), it
communicates via websockets.
If you're interested in implementing a Punk adapter in a specific context (e.g. JVM, vanilla JavaScript, etc.), let me know! It is relatively straight forward but there are still some details that I'm sure will need to be ironed out.
For each platform, there is a Punk adapter
library which sets up the necessary
plumbing to allow your application to communicate to the UI application.
In a browser project, include the punk.adapter.web
library:
Then, in your CLJS build preloads, include the punk.adapter.web.preload
namespace:
;; shadow-cljs.edn example
:app {:target :browser
;; ...
:devtools {:preloads [punk.adapter.web.preload]}}
Now, load your app in the browser; Punk's drawer should be on the right hand
side. Clicking the drawer or pressing the hot key Ctrl-Alt-P
will expand the
UI.
In a Node.js project, include the punk.adapter.node
library:
Then, in your CLJS build preloads, include the punk.adapter.node.preload
namespace:
;; shadow-cljs.edn example
:app {:target :node-script
;; ...
:devtools {:preloads [punk.adapter.node.preload]}}
The Node.js adapter automatically starts a web server at http://localhost:9876. Navigate there to see the the Punk UI.
It's new, and still has bugs. Please file issues as you come across them!
If you have a feature request or any feedback on features, please create an issue with the "enhancement" tag.
Can you improve this documentation? These fine people already did:
Will Acton & WillEdit on GitHub
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