This library provides all the lovely icons in the open source Phosphor Icons package as hiccup, usable from both Clojure and ClojureScript.
With tools.deps:
no.cjohansen/phosphor-clj {:mvn/version "2024.07.31"}
With Leiningen:
[no.cjohansen/phosphor-clj "2024.07.31"]
Usage from Clojure is straight forward:
(require '[phosphor.icons :as icons])
(icons/render :phosphor.regular/x)
;;=> [:svg
;; {:xmlns "http://www.w3.org/2000/svg",
;; :viewBox "0 0 256 256",
;; :style {:line-height "1", :display "inline-block"}}
;; [:rect {:width "256", :height "256", :fill "none"}]
;; [:line
;; {:x1 "200",
;; :y1 "56",
;; :x2 "56",
;; :y2 "200",
;; :stroke "currentColor",
;; :stroke-linecap "round",
;; :stroke-linejoin "round",
;; :stroke-width "16"}]
;; [:line
;; {:x1 "200",
;; :y1 "200",
;; :x2 "56",
;; :y2 "56",
;; :stroke "currentColor",
;; :stroke-linecap "round",
;; :stroke-linejoin "round",
;; :stroke-width "16"}]]
More on the render
function below.
The Phosphor icons package contains thousands of icons. You probably do not want to include all of them in your build. To work around this, the library provides a macro that "installs" an icon into your build. After you've installed it, you can render it as much as you want.
(require '[phosphor.icons :as icons])
(icons/render (icons/icon :phosphor.regular/apple-logo))
This will both pull the Apple logo icon into your build and render it.
icons/icon
needs only be called once per unique id. It returns the keyword, so
can be used where you build data - it doesn't have to sit in your rendering
code:
(def data
{:name "Christian"
:icon (icons/icon :phosphor.regular/person)})
(icons/render (:icon data) {:size 32})
More on the render
function below.
You can also install icons in a separate namespace and forget about icons/icon
in the rest of your application. The important part is that
phosphor.icons/icon
is called once for every icon you intend to use, and that
it is called with the static keyword - it is a macro, and cannot dynamically
look up refs. This will not work:
;; Doesn't work, don't do it!
(for [id [:phosphor.regular/person
:phosphor.fill/person
:phosphor.regular/user
:phosphor.fill/user]]
(phosphor.icons/icon id))
Icons are identified with a keyword. The keyword has the following anatomy:
:phosphor.<style>/<id>
style
is one of:
bold
duotone
fill
light
regular
thin
id
is the icons id. Use the Phosphor icons
website to find icons.
The render function takes two arguments:
(render id {:size :color :style :class})
All the map options are optional.
size
is a number that is used for the icons width and heightcolor
is the icon's color. Icons use currentColor
, so you can also set
color with CSS in parent elements.style
is a map of styles for the svg
elementclass
is either a compatible format for specifying CSS classes that your
rendering library supports (usually either an array of strings or a
space-separated list)The remaining map is merged into the SVG element's attributes, e.g.:
(require '[phosphor.icons :as icons])
(icons/render (icons/icon :phosphor.regular/x) {:on-click (fn [e] ,,,)})
;;=> [:svg {:on-click (fn [e] ,,,)
;; :viewBox ",,,"
;; ,,,}
;; ,,,]
Occasionally, the Phosphor package adds or updates icons. When that happens, the icons must be re-imported into phosphor-clj and a new version cut (since phosphor-clj distributes the icons in its jar):
make update-icons
Then cut a new release by manually updating the version number in pom.xml and the Readme, and run:
make deploy
This requires access to the Clojars repo.
Copyright code in this repo © 2023-2024 Christian Johansen
Distributed under the MIT license.
Phosphor icons also use the MIT license, see their Github.
Can you improve this documentation? These fine people already did:
Christian Johansen & Ellis KenyoEdit on GitHub
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