Utilities for assisting with chess games and position data.
This was initially motivated by an interest in transforming a chess diagram (without access to other data other than the side to move, as in a typical chess puzzle) into something that can be fed into a chess engine.
Assembling by hand a position/game in the Forsyth-Edwards Notation (FEN) syntax or worse, the Portable Game Notation (PGN), can be extremely tedious and error prone, something utilities here are intended to help with.
Add the following to your dependencies:
[org.clojars.kingnuscodus/chessica "0.1.1-SNAPSHOT"]
org.clojars.kingnuscodus/chessica {:mvn/version "0.1.1-SNAPSHOT"}
From a diagram position, one can enter pieces and occupied squares into
the chessica.formats.fen/populate
function like so:
(require '[chessica.formats.fen :as fen])
(fen/populate [["rbnnk" "a8 c8 b7 b6 h6"]
[:p "g7 a6 c5 b4 h4"]
[:P "a2 b3 c4 d5 e3 g2"]
["NNRK" "e7 e4 f1 g1"]]
"w - - 0 40")
;;=> "r1b5/1n2N1p1/pn5k/2pP4/1pP1N2p/1P2P3/P5P1/5RK1 w - - 0 40"
Since chess engines can be finicky with inconsistencies, conflicting
pieces result in an exception. When typing in a new position, use
populate-friendly
:
(fen/populate-friendly [["rkK" "a3 a3 g5"]] "b - - 0 40")
;;=>
;; Input Error(s):
;; Errors:Two or more conflicting pieces
;; {a3 #{:r :k}}
nil
Copyright © 2021 FIXME
This program and the accompanying materials are made available under the terms of the Eclipse Public License 2.0 which is available at http://www.eclipse.org/legal/epl-2.0.
This Source Code may also be made available under the following Secondary Licenses when the conditions for such availability set forth in the Eclipse Public License, v. 2.0 are satisfied: GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version, with the GNU Classpath Exception which is available at https://www.gnu.org/software/classpath/license.html.
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