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Between 1 and 2

There's a queue.

When you dispatch an event, it is put into a FIFO queue to be processed "vey soon".

It is important to the design of re-frame that event processing is async.

On the end of the queue, is a router which (very soon) will:

  • pick up events one after the other
  • for each, it extracts kind of event (first element of the event vector)
  • for each, it looks up the associated event handler and calls it

Between 2 and 3

I lied above.

I said the router called the event handler associated with an event. This is a useful simplification, but we'll see in future tutorials that there's more going on.

I'll wave my hands about now and give you a sense of the real story.

Instead of there being a single handler function, there's actually a pipeline of functions which we call an interceptor chain. The handler you write is inserted into the middle of this pipeline.

This function pipeline manages three things:

  • it prepares the coeffect for the event handler (the set of inputs required by the handler)
  • it calls the event handler (Domino 2)
  • it handles the effects produced by the event handler (Domino 3)

The router actually looks up the associated "interceptor chain", which happens to have the handler wrapped on the end.

And then it processes the interceptor chain. Which is to say it calls a

There's

  • calls the handler , looks at their first , looks at their first element, and runs the associated

Between 1 and 2 it is a queue & router, between 2 and 3 it is an interceptor pipeline, and along the 3-4-5-6 domino axis there's a reactive signal graph. The right tool for the job in each case, I'd argue.

While interconnections are critical to how re-frame works, you can happily use re-frame for a long time and be mostly ignorant of their details.

Which is a good thing - back we go to happy brains focusing on the parts.


XXX

I'll be using Reagent at an intermediate level, so you will need to have done some introductory Reagent tutorials before going on. Try:

Implements Reactive Data Flows

This document describes how re-frame implements the reactive data flows in dominoes 4 and 5 (queries and views).

It explains the low level mechanics of the process which not something you need to know initially. So, you can defer reading and understanding this until later, if you wish. But you should at some point circle back and grok it. It isn't hard at all.

Flow

Reactive Programming

We'll get to the meat in a second, I promise, but first one final, useful diversion ...

Terminology in the FRP world seems to get people hot under the collar. Those who believe in continuous-time semantics might object to me describing re-frame as having FRP-nature. They'd claim that it does something different from pure FRP, which is true.

But, these days, FRP seems to have become a "big tent" (a broad church?). Broad enough perhaps that re-frame can be in the far, top, left paddock of the tent, via a series of qualifications: re-frame has "discrete, dynamic, asynchronous, push FRP-ish-nature" without "glitch free" guarantees. (Surprisingly, "glitch" has specific meaning in FRP).

If you are new to FRP, or reactive programming generally, browse these resources before going further (certainly read the first two):

React etc.

Okay, so we have some unidirectional, dynamic, async, discrete FRP-ish data flow happening here.

Question: To which ocean does this river of data flow? Answer: The DOM ocean.

The full picture:

app-db  -->  components  -->  Hiccup  -->  Reagent  -->  VDOM  -->  React  --> DOM

Best to imagine this process as a pipeline of 3 functions. Each function takes data from the previous step, and produces (derived!) data for the next step. In the next diagram, the three functions are marked (f1, f2, f3). The unmarked nodes are derived data, produced by one step, to be input to the following step. Hiccup, VDOM and DOM are all various forms of HTML markup (in our world that's data).

app-db  -->  components  -->  Hiccup  -->  Reagent  -->  VDOM  -->  React  -->  DOM
               f1                           f2                      f3

In abstract ClojureScript syntax terms, you could squint and imagine the process as:

(-> app-db
   components    ;; produces Hiccup
   Reagent       ;; produces VDOM   (virtual DOM that React understands)
   React         ;; produces HTML   (which magically and efficiently appears on the page).
   Browser       ;; produces pixels
   Monitor)      ;; produces photons?

Via the interplay between ratom and reaction, changes to app-db stream into the pipeline, where it undergoes successive transformations, until pixels colour the monitor you to see.

Derived Data, flowing. Every step is acting like a pure function and turning data into new data.

All well and good, and nice to know, but we don't have to bother ourselves with most of the pipeline. We just write the components part and Reagent/React will look after the rest. So back we go to that part of the picture ...

Subscribe

components (view layer) need to query aspects of app-db (data layer).

But how?

Let's pause to consider our dream solution for this part of the flow. components would:

  • obtain data from app-db (their job is to turn this data into hiccup).
  • obtain this data via a (possibly parameterised) query over app-db. Think database kind of query.
  • automatically recompute their hiccup output, as the data returned by the query changes, over time
  • use declarative queries. Components should know as little as possible about the structure of app-db. SQL? Datalog?

re-frame's subscriptions are an attempt to live this dream. As you'll see, they fall short on the declarative query part, but they comfortably meet the other requirements.

As a re-frame app developer, your job will be to write and register one or more "subscription handlers" - functions that do a named query.

Your subscription functions must return a value that changes over time (a Signal). I.e. they'll be returning a reaction or, at least, the ratom produced by a reaction.

Rules:

  • components never source data directly from app-db, and instead, they use a subscription.
  • subscriptions are only ever used by components (they are never used in, say, event handlers).

Here's a component using a subscription:

(defn greet         ;; outer, setup function, called once
  []
  (let [name-ratom  (subscribe [:name-query])]    ;; <---- subscribing happens here
     (fn []        ;; the inner, render function, potentially called many times.
         [:div "Hello" @name-ratom])))

First, note this is a Form-2 component (there are 3 forms).

Previously in this document, we've used the simplest, Form-1 components (no setup was required, just render). With Form-2 components, there's a function returning a function:

  • the returned function is the render function. Behind the scenes, Reagent will wrap this render function in a reaction to make it produce new Hiccup when its input Signals change. In our example above, that means it will rerun every time name-ratom changes.
  • the outer function is a setup function, called once for each instance of the component. Notice the use of 'subscribe' with the parameter :name-query. That creates a Signal through which new values are supplied over time; each new value causing the returned function (the actual renderer) to be run.

It is important to distinguish between a new instance of the component versus the same instance of a component reacting to a new value. Simplistically, a new component is returned for every unique value the setup function (i.e. the outer function) is called with. This allows subscriptions based on initialisation values to be created, for example:

  (defn my-cmp [row-id]
    (let [row-state (subscribe [row-id])]
      (fn [row-id]
        [:div (str "Row: " row-id " is " @row-state)])))

In this example, [my-cmp 1][my-cmp 2] will create two instances of my-cmp. Each instance will re-render when its internal row-state signal changes.

subscribe is always called like this:

   (subscribe  [query-id some optional query parameters])

There is only one (global) subscribe function and it takes one parameter, assumed to be a vector.

The first element in the vector (shown as query-id above) identifies/names the query and the other elements are optional query parameters. With a traditional database a query might be:

select * from customers where name="blah"

In re-frame, that would be done as follows: (subscribe [:customer-query "blah"]) which would return a ratom holding the customer state (a value which might change over time!).

So let's now look at how to write and register the subscription handler for :customer-query

(defn customer-query     ;; a query over 'app-db' which returns a customer
   [db, [sid cid]]      ;; query fns are given 'app-db', plus vector given to subscribe
   (assert (= sid :customer-query))   ;; subscription id was the first element in the vector
   (reaction (get-in @db [:path :to :a :map cid])))    ;; re-runs each time db changes

;; register our query handler
(register-sub
   :customer-query       ;; the id (the name of the query)
   customer-query)       ;; the function which will perform the query

Notice how the handler is registered to handle :customer-query subscriptions.

Rules and Notes:

  • you'll be writing one or more handlers, and you will need to register each one.
  • handlers are functions which take two parameters: the db atom, and the vector given to subscribe.
  • components tend to be organised into a hierarchy, often with data flowing from parent to child via parameters. So not every component needs a subscription. Very often the values passed in from a parent component are sufficient.
  • subscriptions can only be used in Form-2 components and the subscription must be in the outer setup function and not in the inner render function. So the following is wrong (compare to the correct version above)
(defn greet         ;; a Form-1 component - no inner render function
  []
  (let [name-ratom  (subscribe [:name-query])]    ;; Eek! subscription in renderer
    [:div "Hello" @name-ratom]))

Why is this wrong? Well, this component would be re-rendered every time app-db changed, even if the value in name-ratom (the result of the query) stayed the same. If you were to use a Form-2 component instead, and put the subscription in the outer functions, then there'll be no re-render unless the value queried (i.e. name-ratom) changed.

The Signal Graph

Let's sketch out the situation described above ...

app-db would be a bit like this (items is a vector of maps):

(def L  [{:name "a" :val 23 :flag "y"}
        {:name "b" :val 81 :flag "n"}
        {:name "c" :val 23 :flag "y"}])

(def  app-db (reagent/atom  {:items L
                            :sort-by :name}))     ;; sorted by the :name attribute

The subscription-handler might be written:

(register-sub
 :sorted-items      ;; the query id  (the name of the query)
 (fn [db [_]]       ;; the handler for the subscription
   (reaction
      (let [items      (get-in @db [:items])     ;; extract items from db
            sort-attr  (get-in @db [:sort-by])]  ;; extract sort key from db
          (sort-by sort-attr items)))))          ;; return them sorted

Subscription handlers are given two parameters:

  1. app-db - that's a reagent/atom which holds ALL the app's state. This is the "database" on which we perform the "query".
  2. the vector originally supplied to subscribe. In our case, we ignore it.

In the example above, notice that the reaction depends on the input Signal: db. If db changes, the query is re-run.

In a component, we could use this query via subscribe:

(defn items-list         ;; Form-2 component - outer, setup function, called once
  []
  (let [items   (subscribe [:sorted-items])   ;; <--   subscribe called with name
        num     (reaction (count @items))     ;; Woh! a reaction based on the subscription
        top-20  (reaction (take 20 @items))]  ;; Another dependent reaction
     (fn []
       [:div
           (str "there's " @num " of these suckers. Here's top 20")     ;; rookie mistake to leave off the @
           (into [:div ] (map item-render @top-20))])))   ;; item-render is another component, not shown

There's a bit going on in that let, most of it tortuously contrived, just so I can show off chained reactions. Okay, okay, all I wanted really was an excuse to use the phrase "chained reactions".

The calculation of num is done by a reaction which has items as an input Signal. And, as we saw, items is itself a reaction over two other signals (one of them the app-db).

So this is a Signal Graph. Data is flowing through computation into renderer, which produce Hiccup, etc.

A More Efficient Signal Graph

But there is a small problem. The approach above might get inefficient, if :items gets long.

Every time app-db changes, the :sorted-items query is going to be re-run and it's going to re-sort :items. But :items might not have changed. Some other part of app-db may have changed.

We don't want to perform this computationally expensive re-sort each time something unrelated in app-db changes.

Luckily, we can easily fix that up by tweaking our subscription function so that it chains reactions:

(register-sub
 :sorted-items             ;; the query id
 (fn [db [_]]
   (let [items      (reaction (get-in @db [:some :path :to :items]))]  ;; reaction #1
         sort-attr  (reaction (get-in @db [:sort-by]))]                ;; reaction #2
       (reaction (sort-by @sort-attr @items)))))                       ;; reaction #3

The original version had only one reaction which would be re-run completely each time app-db changed. This new version, has chained reactions. The 1st and 2nd reactions just extract from db. They will run each time app-db changes. But they are cheap. The 3rd one does the expensive computation using the result from the first two.

That 3rd, expensive reaction will be re-run when either one of its two input Signals change, right? Not quite. reaction will only re-run the computation when one of the inputs has changed in value.

reaction compares the old input Signal value with the new Signal value using identical?. Because we're using immutable data structures (thank you ClojureScript), reaction can perform near instant checks for change on even deeply nested and complex input Signals. And reaction will then stop unneeded propagation of identical? values through the Signal graph.

In the example above, reaction #3 won't re-run until :items or :sort-by are different (do not test identical? to their previous value), even though app-db itself has changed (presumably somewhere else).

Hideously contrived example, but I hope you get the idea. It is all screamingly efficient.

Summary:

  • you can chain reactions.
  • a reaction will only be re-run when its input Signals test not identical? to previous value.
  • As a result, unnecessary Signal propagation is eliminated using highly efficient checks, even for large, deep nested data structures.

Back to the more pragmatic world ...

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