Some buffers you cant offset (opengl, for instance). So buffers have a logical byte-offset that is passed to functions. So we need to get the actual base ptr sometimes.
Some buffers you cant offset (opengl, for instance). So buffers have a logical byte-offset that is passed to functions. So we need to get the actual base ptr sometimes.
(base-ptr item)
(byte-offset item)
(->node item)
Convert something to a [long tvm-value-type] pair
Convert something to a [long tvm-value-type] pair
(->tvm-value jvm-type)
Convert something to some level of tvm type.
Convert something to some level of tvm type.
(->tvm item)
(device-id item)
(device-type item)
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