In-memory GameStore, for tests and local development. It holds one lock for the whole store, so events are strictly serial and never need a retry; it normalises every value through JSON on the way in, so a handler sees here exactly what it would see from Postgres.
In-memory GameStore, for tests and local development. It holds one lock for the whole store, so events are strictly serial and never need a retry; it normalises every value through JSON on the way in, so a handler sees here exactly what it would see from Postgres.
(create-store)A fresh, empty in-memory store.
A fresh, empty in-memory store.
cljdoc builds & hosts documentation for Clojure/Script libraries
| Ctrl+k | Jump to recent docs |
| ← | Move to previous article |
| → | Move to next article |
| Ctrl+/ | Jump to the search field |