(add-child! parent child)
(arrow-helper dir origin length)
(box-geometry x y z)
(color s)
(color r g b)
(directional-light c i)
(euler x y z)
(euler->vector e)
(group)
(hemisphere-light sky-color ground-color intensity)
(mesh geo mat)
(mesh-basic-material c)
(mesh-phong-material c)
(object)
(perspective-camera fov aspect near far)
(plane-geometry width height segments-width segments-height)
(point-light c i d)
(raycaster origin dir near far)
(remove-all-children! parent)
(remove-child! parent child)
(rotation->direction obj)
(set-cast-shadow! obj ?true)
(set-position! obj [x y z])
(set-receive-shadow! obj ?true)
(set-rotation! obj [x y z])
(set-scale! obj [x y z])
(sphere-geometry radius width-seg height-seg)
(text-geometry text cfg)
(vec3)
(vec3 [x y z])
(vec3 x y z)
(vec3->vector v)
(world-position obj)
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