Draw an axis
:axis
: 1
(axis) - Axis:blending
: "normal"
(blending) - Blending mode ('no, normal, add, subtract, multiply):classes
: []
(string array) - Custom classes, e.g. ["big"]
:closed
: false
(bool) - Close line:color
: "rgb(128, 128, 128)"
(color) - Color:crossed
: true
(bool) - UVWO map on matching axis:depth
: 1
(number) - Depth scaling:detail
: 1
(number) - Geometric detail:end
: true
(bool) - Draw end arrow:id
: null
(nullable string) - Unique ID, e.g. "sampler"
:opacity
: 1
(positive number) - Opacity:origin
: [0, 0, 0, 0]
(vec4) - 4D Origin:proximity
: null
(nullable number) - Proximity threshold, e.g. 10
:range
: [-1, 1]
(vec2) - Range on axis:size
: 3
(number) - Arrow size:start
: true
(bool) - Draw start arrow:stroke
: "solid"
(stroke) - Line stroke (solid, dotted, dashed):visible
: true
(bool) - Visibility for rendering:width
: 2
(positive number) - Line width:zBias
: -1
(positive number) - Z-Bias (3D stacking):zIndex
: 0
(positive int) - Z-Index (2D stacking):zOrder
: null
(nullable number) - Z-Order (drawing order), e.g. 2
:zTest
: true
(bool) - Test Z buffer:zWrite
: true
(bool) - Write Z buffer*Draw an axis* - `:axis`: `1` (axis) - Axis - `:blending`: `"normal"` (blending) - Blending mode ('no, normal, add, subtract, multiply) - `:classes`: `[]` (string array) - Custom classes, e.g. `["big"]` - `:closed`: `false` (bool) - Close line - `:color`: `"rgb(128, 128, 128)"` (color) - Color - `:crossed`: `true` (bool) - UVWO map on matching axis - `:depth`: `1` (number) - Depth scaling - `:detail`: `1` (number) - Geometric detail - `:end`: `true` (bool) - Draw end arrow - `:id`: `null` (nullable string) - Unique ID, e.g. `"sampler"` - `:opacity`: `1` (positive number) - Opacity - `:origin`: `[0, 0, 0, 0]` (vec4) - 4D Origin - `:proximity`: `null` (nullable number) - Proximity threshold, e.g. `10` - `:range`: `[-1, 1]` (vec2) - Range on axis - `:size`: `3` (number) - Arrow size - `:start`: `true` (bool) - Draw start arrow - `:stroke`: `"solid"` (stroke) - Line stroke (solid, dotted, dashed) - `:visible`: `true` (bool) - Visibility for rendering - `:width`: `2` (positive number) - Line width - `:zBias`: `-1` (positive number) - Z-Bias (3D stacking) - `:zIndex`: `0` (positive int) - Z-Index (2D stacking) - `:zOrder`: `null` (nullable number) - Z-Order (drawing order), e.g. `2` - `:zTest`: `true` (bool) - Test Z buffer - `:zWrite`: `true` (bool) - Write Z buffer
Draw polygon faces
:blending
: "normal"
(blending) - Blending mode ('no, normal, add, subtract, multiply):classes
: []
(string array) - Custom classes, e.g. ["big"]
:closed
: false
(bool) - Close line:color
: "rgb(128, 128, 128)"
(color) - Color:colors
: null
(nullable select) - Colors data source, e.g. "#colors"
:depth
: 1
(number) - Depth scaling:fill
: true
(bool) - Fill mesh:id
: null
(nullable string) - Unique ID, e.g. "sampler"
:line
: false
(bool) - Draw line:lineBias
: 5
(number) - Z-Bias for lines on fill:map
: null
(nullable select) - Texture map source, e.g. "#map"
:opacity
: 1
(positive number) - Opacity:points
: <
(select) - Points data source:proximity
: null
(nullable number) - Proximity threshold, e.g. 10
:shaded
: false
(bool) - Shade mesh:stroke
: "solid"
(stroke) - Line stroke (solid, dotted, dashed):visible
: true
(bool) - Visibility for rendering:width
: 2
(positive number) - Line width:zBias
: 0
(positive number) - Z-Bias (3D stacking):zIndex
: 0
(positive int) - Z-Index (2D stacking):zOrder
: null
(nullable number) - Z-Order (drawing order), e.g. 2
:zTest
: true
(bool) - Test Z buffer:zWrite
: true
(bool) - Write Z buffer*Draw polygon faces* - `:blending`: `"normal"` (blending) - Blending mode ('no, normal, add, subtract, multiply) - `:classes`: `[]` (string array) - Custom classes, e.g. `["big"]` - `:closed`: `false` (bool) - Close line - `:color`: `"rgb(128, 128, 128)"` (color) - Color - `:colors`: `null` (nullable select) - Colors data source, e.g. `"#colors"` - `:depth`: `1` (number) - Depth scaling - `:fill`: `true` (bool) - Fill mesh - `:id`: `null` (nullable string) - Unique ID, e.g. `"sampler"` - `:line`: `false` (bool) - Draw line - `:lineBias`: `5` (number) - Z-Bias for lines on fill - `:map`: `null` (nullable select) - Texture map source, e.g. `"#map"` - `:opacity`: `1` (positive number) - Opacity - `:points`: `<` (select) - Points data source - `:proximity`: `null` (nullable number) - Proximity threshold, e.g. `10` - `:shaded`: `false` (bool) - Shade mesh - `:stroke`: `"solid"` (stroke) - Line stroke (solid, dotted, dashed) - `:visible`: `true` (bool) - Visibility for rendering - `:width`: `2` (positive number) - Line width - `:zBias`: `0` (positive number) - Z-Bias (3D stacking) - `:zIndex`: `0` (positive int) - Z-Index (2D stacking) - `:zOrder`: `null` (nullable number) - Z-Order (drawing order), e.g. `2` - `:zTest`: `true` (bool) - Test Z buffer - `:zWrite`: `true` (bool) - Write Z buffer
Draw a 2D line grid
:axes
: [1, 2]
(swizzle(2) axis) - Axis pair:baseX
: 10
(number) - Power base for sub/super units:baseY
: 10
(number) - Power base for sub/super units:blending
: "normal"
(blending) - Blending mode ('no, normal, add, subtract, multiply):classes
: []
(string array) - Custom classes, e.g. ["big"]
:closed
: false
(bool) - Close line:closedX
: false
(bool) - Close X lines:closedY
: false
(bool) - Close Y lines:color
: "rgb(128, 128, 128)"
(color) - Color:crossed
: true
(bool) - UVWO map on matching axes:crossedX
: true
(bool) - UVWO map on matching axis:crossedY
: true
(bool) - UVWO map on matching axis:depth
: 1
(number) - Depth scaling:detailX
: 1
(number) - Geometric detail:detailY
: 1
(number) - Geometric detail:divideX
: 10
(number) - Number of divisions:divideY
: 10
(number) - Number of divisions:endX
: true
(bool) - Include end:endY
: true
(bool) - Include end:factorX
: 1
(positive number) - Scale factor:factorY
: 1
(positive number) - Scale factor:id
: null
(nullable string) - Unique ID, e.g. "sampler"
:lineX
: true
(bool) - Draw X lines:lineY
: true
(bool) - Draw Y lines:modeX
: "linear"
(scale) - Scale type:modeY
: "linear"
(scale) - Scale type:niceX
: true
(bool) - Snap to nice numbers:niceY
: true
(bool) - Snap to nice numbers:opacity
: 1
(positive number) - Opacity:origin
: [0, 0, 0, 0]
(vec4) - 4D Origin:proximity
: null
(nullable number) - Proximity threshold, e.g. 10
:rangeX
: [-1, 1]
(vec2) - Range on axis:rangeY
: [-1, 1]
(vec2) - Range on axis:startX
: true
(bool) - Include start:startY
: true
(bool) - Include start:stroke
: "solid"
(stroke) - Line stroke (solid, dotted, dashed):unitX
: 1
(number) - Reference unit:unitY
: 1
(number) - Reference unit:visible
: true
(bool) - Visibility for rendering:width
: 1
(positive number) - Line width:zBias
: -2
(positive number) - Z-Bias (3D stacking):zIndex
: 0
(positive int) - Z-Index (2D stacking):zOrder
: null
(nullable number) - Z-Order (drawing order), e.g. 2
:zTest
: true
(bool) - Test Z buffer:zWrite
: true
(bool) - Write Z buffer:zeroX
: true
(bool) - Include zero:zeroY
: true
(bool) - Include zero*Draw a 2D line grid* - `:axes`: `[1, 2]` (swizzle(2) axis) - Axis pair - `:baseX`: `10` (number) - Power base for sub/super units - `:baseY`: `10` (number) - Power base for sub/super units - `:blending`: `"normal"` (blending) - Blending mode ('no, normal, add, subtract, multiply) - `:classes`: `[]` (string array) - Custom classes, e.g. `["big"]` - `:closed`: `false` (bool) - Close line - `:closedX`: `false` (bool) - Close X lines - `:closedY`: `false` (bool) - Close Y lines - `:color`: `"rgb(128, 128, 128)"` (color) - Color - `:crossed`: `true` (bool) - UVWO map on matching axes - `:crossedX`: `true` (bool) - UVWO map on matching axis - `:crossedY`: `true` (bool) - UVWO map on matching axis - `:depth`: `1` (number) - Depth scaling - `:detailX`: `1` (number) - Geometric detail - `:detailY`: `1` (number) - Geometric detail - `:divideX`: `10` (number) - Number of divisions - `:divideY`: `10` (number) - Number of divisions - `:endX`: `true` (bool) - Include end - `:endY`: `true` (bool) - Include end - `:factorX`: `1` (positive number) - Scale factor - `:factorY`: `1` (positive number) - Scale factor - `:id`: `null` (nullable string) - Unique ID, e.g. `"sampler"` - `:lineX`: `true` (bool) - Draw X lines - `:lineY`: `true` (bool) - Draw Y lines - `:modeX`: `"linear"` (scale) - Scale type - `:modeY`: `"linear"` (scale) - Scale type - `:niceX`: `true` (bool) - Snap to nice numbers - `:niceY`: `true` (bool) - Snap to nice numbers - `:opacity`: `1` (positive number) - Opacity - `:origin`: `[0, 0, 0, 0]` (vec4) - 4D Origin - `:proximity`: `null` (nullable number) - Proximity threshold, e.g. `10` - `:rangeX`: `[-1, 1]` (vec2) - Range on axis - `:rangeY`: `[-1, 1]` (vec2) - Range on axis - `:startX`: `true` (bool) - Include start - `:startY`: `true` (bool) - Include start - `:stroke`: `"solid"` (stroke) - Line stroke (solid, dotted, dashed) - `:unitX`: `1` (number) - Reference unit - `:unitY`: `1` (number) - Reference unit - `:visible`: `true` (bool) - Visibility for rendering - `:width`: `1` (positive number) - Line width - `:zBias`: `-2` (positive number) - Z-Bias (3D stacking) - `:zIndex`: `0` (positive int) - Z-Index (2D stacking) - `:zOrder`: `null` (nullable number) - Z-Order (drawing order), e.g. `2` - `:zTest`: `true` (bool) - Test Z buffer - `:zWrite`: `true` (bool) - Write Z buffer - `:zeroX`: `true` (bool) - Include zero - `:zeroY`: `true` (bool) - Include zero
Draw lines
:blending
: "normal"
(blending) - Blending mode ('no, normal, add, subtract, multiply):classes
: []
(string array) - Custom classes, e.g. ["big"]
:closed
: false
(bool) - Close line:color
: "rgb(128, 128, 128)"
(color) - Color:colors
: null
(nullable select) - Colors data source, e.g. "#colors"
:depth
: 1
(number) - Depth scaling:end
: true
(bool) - Draw end arrow:id
: null
(nullable string) - Unique ID, e.g. "sampler"
:opacity
: 1
(positive number) - Opacity:points
: <
(select) - Points data source:proximity
: null
(nullable number) - Proximity threshold, e.g. 10
:size
: 3
(number) - Arrow size:start
: true
(bool) - Draw start arrow:stroke
: "solid"
(stroke) - Line stroke (solid, dotted, dashed):visible
: true
(bool) - Visibility for rendering:width
: 2
(positive number) - Line width:zBias
: 0
(positive number) - Z-Bias (3D stacking):zIndex
: 0
(positive int) - Z-Index (2D stacking):zOrder
: null
(nullable number) - Z-Order (drawing order), e.g. 2
:zTest
: true
(bool) - Test Z buffer:zWrite
: true
(bool) - Write Z buffer*Draw lines* - `:blending`: `"normal"` (blending) - Blending mode ('no, normal, add, subtract, multiply) - `:classes`: `[]` (string array) - Custom classes, e.g. `["big"]` - `:closed`: `false` (bool) - Close line - `:color`: `"rgb(128, 128, 128)"` (color) - Color - `:colors`: `null` (nullable select) - Colors data source, e.g. `"#colors"` - `:depth`: `1` (number) - Depth scaling - `:end`: `true` (bool) - Draw end arrow - `:id`: `null` (nullable string) - Unique ID, e.g. `"sampler"` - `:opacity`: `1` (positive number) - Opacity - `:points`: `<` (select) - Points data source - `:proximity`: `null` (nullable number) - Proximity threshold, e.g. `10` - `:size`: `3` (number) - Arrow size - `:start`: `true` (bool) - Draw start arrow - `:stroke`: `"solid"` (stroke) - Line stroke (solid, dotted, dashed) - `:visible`: `true` (bool) - Visibility for rendering - `:width`: `2` (positive number) - Line width - `:zBias`: `0` (positive number) - Z-Bias (3D stacking) - `:zIndex`: `0` (positive int) - Z-Index (2D stacking) - `:zOrder`: `null` (nullable number) - Z-Order (drawing order), e.g. `2` - `:zTest`: `true` (bool) - Test Z buffer - `:zWrite`: `true` (bool) - Write Z buffer
Draw points
:blending
: "normal"
(blending) - Blending mode ('no, normal, add, subtract, multiply):classes
: []
(string array) - Custom classes, e.g. ["big"]
:color
: "rgb(128, 128, 128)"
(color) - Color:colors
: null
(nullable select) - Colors data source, e.g. "#colors"
:depth
: 1
(number) - Depth scaling:fill
: true
(bool) - Fill shape:id
: null
(nullable string) - Unique ID, e.g. "sampler"
:opacity
: 1
(positive number) - Opacity:optical
: true
(bool) - Optical or exact sizing:points
: <
(select) - Points data source:shape
: "circle"
(shape) - Point shape (circle, square, diamond, up, down, left, right):size
: 4
(positive number) - Point size:sizes
: null
(nullable select) - Point sizes data source, e.g. "#sizes"
:visible
: true
(bool) - Visibility for rendering:zBias
: 0
(positive number) - Z-Bias (3D stacking):zIndex
: 0
(positive int) - Z-Index (2D stacking):zOrder
: null
(nullable number) - Z-Order (drawing order), e.g. 2
:zTest
: true
(bool) - Test Z buffer:zWrite
: true
(bool) - Write Z buffer*Draw points* - `:blending`: `"normal"` (blending) - Blending mode ('no, normal, add, subtract, multiply) - `:classes`: `[]` (string array) - Custom classes, e.g. `["big"]` - `:color`: `"rgb(128, 128, 128)"` (color) - Color - `:colors`: `null` (nullable select) - Colors data source, e.g. `"#colors"` - `:depth`: `1` (number) - Depth scaling - `:fill`: `true` (bool) - Fill shape - `:id`: `null` (nullable string) - Unique ID, e.g. `"sampler"` - `:opacity`: `1` (positive number) - Opacity - `:optical`: `true` (bool) - Optical or exact sizing - `:points`: `<` (select) - Points data source - `:shape`: `"circle"` (shape) - Point shape (circle, square, diamond, up, down, left, right) - `:size`: `4` (positive number) - Point size - `:sizes`: `null` (nullable select) - Point sizes data source, e.g. `"#sizes"` - `:visible`: `true` (bool) - Visibility for rendering - `:zBias`: `0` (positive number) - Z-Bias (3D stacking) - `:zIndex`: `0` (positive int) - Z-Index (2D stacking) - `:zOrder`: `null` (nullable number) - Z-Order (drawing order), e.g. `2` - `:zTest`: `true` (bool) - Test Z buffer - `:zWrite`: `true` (bool) - Write Z buffer
Draw triangle strips
:blending
: "normal"
(blending) - Blending mode ('no, normal, add, subtract, multiply):classes
: []
(string array) - Custom classes, e.g. ["big"]
:closed
: false
(bool) - Close line:color
: "rgb(128, 128, 128)"
(color) - Color:colors
: null
(nullable select) - Colors data source, e.g. "#colors"
:depth
: 1
(number) - Depth scaling:fill
: true
(bool) - Fill mesh:id
: null
(nullable string) - Unique ID, e.g. "sampler"
:line
: false
(bool) - Draw line:lineBias
: 5
(number) - Z-Bias for lines on fill:map
: null
(nullable select) - Texture map source, e.g. "#map"
:opacity
: 1
(positive number) - Opacity:points
: <
(select) - Points data source:proximity
: null
(nullable number) - Proximity threshold, e.g. 10
:shaded
: false
(bool) - Shade mesh:stroke
: "solid"
(stroke) - Line stroke (solid, dotted, dashed):visible
: true
(bool) - Visibility for rendering:width
: 2
(positive number) - Line width:zBias
: 0
(positive number) - Z-Bias (3D stacking):zIndex
: 0
(positive int) - Z-Index (2D stacking):zOrder
: null
(nullable number) - Z-Order (drawing order), e.g. 2
:zTest
: true
(bool) - Test Z buffer:zWrite
: true
(bool) - Write Z buffer*Draw triangle strips* - `:blending`: `"normal"` (blending) - Blending mode ('no, normal, add, subtract, multiply) - `:classes`: `[]` (string array) - Custom classes, e.g. `["big"]` - `:closed`: `false` (bool) - Close line - `:color`: `"rgb(128, 128, 128)"` (color) - Color - `:colors`: `null` (nullable select) - Colors data source, e.g. `"#colors"` - `:depth`: `1` (number) - Depth scaling - `:fill`: `true` (bool) - Fill mesh - `:id`: `null` (nullable string) - Unique ID, e.g. `"sampler"` - `:line`: `false` (bool) - Draw line - `:lineBias`: `5` (number) - Z-Bias for lines on fill - `:map`: `null` (nullable select) - Texture map source, e.g. `"#map"` - `:opacity`: `1` (positive number) - Opacity - `:points`: `<` (select) - Points data source - `:proximity`: `null` (nullable number) - Proximity threshold, e.g. `10` - `:shaded`: `false` (bool) - Shade mesh - `:stroke`: `"solid"` (stroke) - Line stroke (solid, dotted, dashed) - `:visible`: `true` (bool) - Visibility for rendering - `:width`: `2` (positive number) - Line width - `:zBias`: `0` (positive number) - Z-Bias (3D stacking) - `:zIndex`: `0` (positive int) - Z-Index (2D stacking) - `:zOrder`: `null` (nullable number) - Z-Order (drawing order), e.g. `2` - `:zTest`: `true` (bool) - Test Z buffer - `:zWrite`: `true` (bool) - Write Z buffer
Draw surfaces
:blending
: "normal"
(blending) - Blending mode ('no, normal, add, subtract, multiply):classes
: []
(string array) - Custom classes, e.g. ["big"]
:closed
: false
(bool) - Close line:closedX
: false
(bool) - Close X lines:closedY
: false
(bool) - Close Y lines:color
: "rgb(128, 128, 128)"
(color) - Color:colors
: null
(nullable select) - Colors data source, e.g. "#colors"
:crossed
: true
(bool) - UVWO map on matching axes:depth
: 1
(number) - Depth scaling:fill
: true
(bool) - Fill mesh:id
: null
(nullable string) - Unique ID, e.g. "sampler"
:lineBias
: 5
(number) - Z-Bias for lines on fill:lineX
: false
(bool) - Draw X lines:lineY
: false
(bool) - Draw Y lines:map
: null
(nullable select) - Texture map source, e.g. "#map"
:opacity
: 1
(positive number) - Opacity:points
: <
(select) - Points data source:proximity
: null
(nullable number) - Proximity threshold, e.g. 10
:shaded
: false
(bool) - Shade mesh:stroke
: "solid"
(stroke) - Line stroke (solid, dotted, dashed):visible
: true
(bool) - Visibility for rendering:width
: 2
(positive number) - Line width:zBias
: 0
(positive number) - Z-Bias (3D stacking):zIndex
: 0
(positive int) - Z-Index (2D stacking):zOrder
: null
(nullable number) - Z-Order (drawing order), e.g. 2
:zTest
: true
(bool) - Test Z buffer:zWrite
: true
(bool) - Write Z buffer*Draw surfaces* - `:blending`: `"normal"` (blending) - Blending mode ('no, normal, add, subtract, multiply) - `:classes`: `[]` (string array) - Custom classes, e.g. `["big"]` - `:closed`: `false` (bool) - Close line - `:closedX`: `false` (bool) - Close X lines - `:closedY`: `false` (bool) - Close Y lines - `:color`: `"rgb(128, 128, 128)"` (color) - Color - `:colors`: `null` (nullable select) - Colors data source, e.g. `"#colors"` - `:crossed`: `true` (bool) - UVWO map on matching axes - `:depth`: `1` (number) - Depth scaling - `:fill`: `true` (bool) - Fill mesh - `:id`: `null` (nullable string) - Unique ID, e.g. `"sampler"` - `:lineBias`: `5` (number) - Z-Bias for lines on fill - `:lineX`: `false` (bool) - Draw X lines - `:lineY`: `false` (bool) - Draw Y lines - `:map`: `null` (nullable select) - Texture map source, e.g. `"#map"` - `:opacity`: `1` (positive number) - Opacity - `:points`: `<` (select) - Points data source - `:proximity`: `null` (nullable number) - Proximity threshold, e.g. `10` - `:shaded`: `false` (bool) - Shade mesh - `:stroke`: `"solid"` (stroke) - Line stroke (solid, dotted, dashed) - `:visible`: `true` (bool) - Visibility for rendering - `:width`: `2` (positive number) - Line width - `:zBias`: `0` (positive number) - Z-Bias (3D stacking) - `:zIndex`: `0` (positive int) - Z-Index (2D stacking) - `:zOrder`: `null` (nullable number) - Z-Order (drawing order), e.g. `2` - `:zTest`: `true` (bool) - Test Z buffer - `:zWrite`: `true` (bool) - Write Z buffer
Draw ticks
:blending
: "normal"
(blending) - Blending mode ('no, normal, add, subtract, multiply):classes
: []
(string array) - Custom classes, e.g. ["big"]
:closed
: false
(bool) - Close line:color
: "rgb(128, 128, 128)"
(color) - Color:colors
: null
(nullable select) - Colors data source, e.g. "#colors"
:depth
: 1
(number) - Depth scaling:epsilon
: 0.0001
(number) - Tick epsilon:id
: null
(nullable string) - Unique ID, e.g. "sampler"
:normal
: true
(bool) - Normal for reference plane:opacity
: 1
(positive number) - Opacity:points
: <
(select) - Points data source:proximity
: null
(nullable number) - Proximity threshold, e.g. 10
:size
: 10
(number) - Tick size:stroke
: "solid"
(stroke) - Line stroke (solid, dotted, dashed):visible
: true
(bool) - Visibility for rendering:width
: 2
(positive number) - Line width:zBias
: 0
(positive number) - Z-Bias (3D stacking):zIndex
: 0
(positive int) - Z-Index (2D stacking):zOrder
: null
(nullable number) - Z-Order (drawing order), e.g. 2
:zTest
: true
(bool) - Test Z buffer:zWrite
: true
(bool) - Write Z buffer*Draw ticks* - `:blending`: `"normal"` (blending) - Blending mode ('no, normal, add, subtract, multiply) - `:classes`: `[]` (string array) - Custom classes, e.g. `["big"]` - `:closed`: `false` (bool) - Close line - `:color`: `"rgb(128, 128, 128)"` (color) - Color - `:colors`: `null` (nullable select) - Colors data source, e.g. `"#colors"` - `:depth`: `1` (number) - Depth scaling - `:epsilon`: `0.0001` (number) - Tick epsilon - `:id`: `null` (nullable string) - Unique ID, e.g. `"sampler"` - `:normal`: `true` (bool) - Normal for reference plane - `:opacity`: `1` (positive number) - Opacity - `:points`: `<` (select) - Points data source - `:proximity`: `null` (nullable number) - Proximity threshold, e.g. `10` - `:size`: `10` (number) - Tick size - `:stroke`: `"solid"` (stroke) - Line stroke (solid, dotted, dashed) - `:visible`: `true` (bool) - Visibility for rendering - `:width`: `2` (positive number) - Line width - `:zBias`: `0` (positive number) - Z-Bias (3D stacking) - `:zIndex`: `0` (positive int) - Z-Index (2D stacking) - `:zOrder`: `null` (nullable number) - Z-Order (drawing order), e.g. `2` - `:zTest`: `true` (bool) - Test Z buffer - `:zWrite`: `true` (bool) - Write Z buffer
Draw vectors
:blending
: "normal"
(blending) - Blending mode ('no, normal, add, subtract, multiply):classes
: []
(string array) - Custom classes, e.g. ["big"]
:closed
: false
(bool) - Close line:color
: "rgb(128, 128, 128)"
(color) - Color:colors
: null
(nullable select) - Colors data source, e.g. "#colors"
:depth
: 1
(number) - Depth scaling:end
: true
(bool) - Draw end arrow:id
: null
(nullable string) - Unique ID, e.g. "sampler"
:opacity
: 1
(positive number) - Opacity:points
: <
(select) - Points data source:proximity
: null
(nullable number) - Proximity threshold, e.g. 10
:size
: 3
(number) - Arrow size:start
: true
(bool) - Draw start arrow:stroke
: "solid"
(stroke) - Line stroke (solid, dotted, dashed):visible
: true
(bool) - Visibility for rendering:width
: 2
(positive number) - Line width:zBias
: 0
(positive number) - Z-Bias (3D stacking):zIndex
: 0
(positive int) - Z-Index (2D stacking):zOrder
: null
(nullable number) - Z-Order (drawing order), e.g. 2
:zTest
: true
(bool) - Test Z buffer:zWrite
: true
(bool) - Write Z buffer*Draw vectors* - `:blending`: `"normal"` (blending) - Blending mode ('no, normal, add, subtract, multiply) - `:classes`: `[]` (string array) - Custom classes, e.g. `["big"]` - `:closed`: `false` (bool) - Close line - `:color`: `"rgb(128, 128, 128)"` (color) - Color - `:colors`: `null` (nullable select) - Colors data source, e.g. `"#colors"` - `:depth`: `1` (number) - Depth scaling - `:end`: `true` (bool) - Draw end arrow - `:id`: `null` (nullable string) - Unique ID, e.g. `"sampler"` - `:opacity`: `1` (positive number) - Opacity - `:points`: `<` (select) - Points data source - `:proximity`: `null` (nullable number) - Proximity threshold, e.g. `10` - `:size`: `3` (number) - Arrow size - `:start`: `true` (bool) - Draw start arrow - `:stroke`: `"solid"` (stroke) - Line stroke (solid, dotted, dashed) - `:visible`: `true` (bool) - Visibility for rendering - `:width`: `2` (positive number) - Line width - `:zBias`: `0` (positive number) - Z-Bias (3D stacking) - `:zIndex`: `0` (positive int) - Z-Index (2D stacking) - `:zOrder`: `null` (nullable number) - Z-Order (drawing order), e.g. `2` - `:zTest`: `true` (bool) - Test Z buffer - `:zWrite`: `true` (bool) - Write Z buffer
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