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play-clj.math


b-splinecljmacro

(b-spline points degree cont? & options)

Returns a BSpline.

Returns a [BSpline](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/math/BSpline.html).
sourceraw docstring

b-spline!cljmacro

(b-spline! object k & options)

Calls a single method on a b-spline.

Calls a single method on a `b-spline`.
sourceraw docstring

b-spline*clj

(b-spline*)
(b-spline* points degree cont?)
source

beziercljmacro

(bezier points & options)

Returns a Bezier.

Returns a [Bezier](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/math/Bezier.html).
sourceraw docstring

bezier!cljmacro

(bezier! object k & options)

Calls a single method on a bezier.

Calls a single method on a `bezier`.
sourceraw docstring

bezier*clj

(bezier*)
(bezier* points)
source

bounding-boxcljmacro

(bounding-box min max & options)

Returns a BoundingBox.

Returns a [BoundingBox](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/math/collision/BoundingBox.html).
sourceraw docstring

bounding-box!cljmacro

(bounding-box! object k & options)

Calls a single method on a bounding-box.

Calls a single method on a `bounding-box`.
sourceraw docstring

bounding-box*clj

(bounding-box*)
(bounding-box* box)
(bounding-box* min max)
source

bresenham-2cljmacro

(bresenham-2 & options)

Returns a Bresenham2.

Returns a [Bresenham2](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/math/Bresenham2.html).
sourceraw docstring

bresenham-2!cljmacro

(bresenham-2! object k & options)

Calls a single method on a bresenham-2.

Calls a single method on a `bresenham-2`.
sourceraw docstring

bresenham-2*clj

(bresenham-2*)
source

catmull-rom-splinecljmacro

(catmull-rom-spline points cont? & options)

Returns a CatmullRomSpline.

Returns a [CatmullRomSpline](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/math/CatmullRomSpline.html).
sourceraw docstring

catmull-rom-spline!cljmacro

(catmull-rom-spline! object k & options)

Calls a single method on a catmull-rom-spline.

Calls a single method on a `catmull-rom-spline`.
sourceraw docstring

catmull-rom-spline*clj

(catmull-rom-spline*)
(catmull-rom-spline* points cont?)
source

circlecljmacro

(circle x y radius & options)

Returns a Circle.

Returns a [Circle](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/math/Circle.html).
sourceraw docstring

circle!cljmacro

(circle! object k & options)

Calls a single method on a circle.

Calls a single method on a `circle`.
sourceraw docstring

circle*clj

(circle*)
(circle* x y radius)
source

convex-hullcljmacro

(convex-hull & options)

Returns a ConvexHull.

Returns a [ConvexHull](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/math/ConvexHull.html).
sourceraw docstring

convex-hull!cljmacro

(convex-hull! object k & options)

Calls a single method on a convex-hull.

Calls a single method on a `convex-hull`.
sourceraw docstring

convex-hull*clj

(convex-hull*)
source

delaunay-triangulatorcljmacro

(delaunay-triangulator & options)
Returns a [DelaunayTriangulator](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/math/DelaunayTriangulator.html).
sourceraw docstring

delaunay-triangulator!cljmacro

(delaunay-triangulator! object k & options)

Calls a single method on a delaunay-triangulator.

Calls a single method on a `delaunay-triangulator`.
sourceraw docstring

delaunay-triangulator*clj

(delaunay-triangulator*)
source

ear-clipping-triangulatorcljmacro

(ear-clipping-triangulator & options)
Returns an [EarClippingTriangulator](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/math/EarClippingTriangulator.html).
sourceraw docstring

ear-clipping-triangulator!cljmacro

(ear-clipping-triangulator! object k & options)

Calls a single method on a ear-clipping-triangulator.

Calls a single method on a `ear-clipping-triangulator`.
sourceraw docstring

ear-clipping-triangulator*clj

(ear-clipping-triangulator*)
source

ellipsecljmacro

(ellipse x y width height & options)

Returns an Ellipse.

Returns an [Ellipse](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/math/Ellipse.html).
sourceraw docstring

ellipse!cljmacro

(ellipse! object k & options)

Calls a single method on an ellipse.

Calls a single method on an `ellipse`.
sourceraw docstring

ellipse*clj

(ellipse*)
(ellipse* x y width height)
source

float-countercljmacro

(float-counter window-size & options)

Returns a FloatCounter.

Returns a [FloatCounter](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/math/FloatCounter.html).
sourceraw docstring

float-counter!cljmacro

(float-counter! object k & options)

Calls a single method on a float-counter.

Calls a single method on a `float-counter`.
sourceraw docstring

float-counter*clj

(float-counter* window-size)
source

frustumcljmacro

(frustum & options)

Returns a Frustum.

Returns a [Frustum](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/math/Frustum.html).
sourceraw docstring

frustum!cljmacro

(frustum! object k & options)

Calls a single method on a frustum.

Calls a single method on a `frustum`.
sourceraw docstring

frustum*clj

(frustum*)
source

geometry!cljmacro

(geometry! k & options)

Calls a single static method on GeometryUtils.

Calls a single static method on [GeometryUtils](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/math/GeometryUtils.html).
sourceraw docstring

grid-point-2cljmacro

(grid-point-2 x y & options)

Returns a GridPoint2.

Returns a [GridPoint2](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/math/GridPoint2.html).
sourceraw docstring

grid-point-2!cljmacro

(grid-point-2! object k & options)

Calls a single method on a grid-point-2.

Calls a single method on a `grid-point-2`.
sourceraw docstring

grid-point-2*clj

(grid-point-2* x y)
source

grid-point-3cljmacro

(grid-point-3 x y z & options)

Returns a GridPoint3.

Returns a [GridPoint3](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/math/GridPoint3.html).
sourceraw docstring

grid-point-3!cljmacro

(grid-point-3! object k & options)

Calls a single method on a grid-point-3.

Calls a single method on a `grid-point-3`.
sourceraw docstring

grid-point-3*clj

(grid-point-3* x y z)
source

interpolationcljmacro

(interpolation k)

Returns a static class in Interpolation.

(interpolation :bounce)

Returns a static class in [Interpolation](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/math/Interpolation.html).

(interpolation :bounce)
sourceraw docstring

intersector!cljmacro

(intersector! k & options)

Calls a single static method on Intersector.

(intersector! :is-point-in-triangle 0 1 0 0 1 2 3 0)

Calls a single static method on [Intersector](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/math/Intersector.html).

(intersector! :is-point-in-triangle 0 1 0 0 1 2 3 0)
sourceraw docstring

math!cljmacro

(math! k & options)

Calls a single static method on MathUtils.

(math! :ceil 0.1)

Calls a single static method on [MathUtils](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/math/MathUtils.html).

(math! :ceil 0.1)
sourceraw docstring

matrix-3cljmacro

(matrix-3 values & options)

Returns a Matrix3.

Returns a [Matrix3](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/math/Matrix3.html).
sourceraw docstring

matrix-3!cljmacro

(matrix-3! object k & options)

Calls a single method on a matrix-3.

Calls a single method on a `matrix-3`.
sourceraw docstring

matrix-3*clj

(matrix-3*)
(matrix-3* values)
source

matrix-4cljmacro

(matrix-4 values & options)

Returns a Matrix4.

Returns a [Matrix4](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/math/Matrix4.html).
sourceraw docstring

matrix-4!cljmacro

(matrix-4! object k & options)

Calls a single method on a matrix-4.

Calls a single method on a `matrix-4`.
sourceraw docstring

matrix-4*clj

(matrix-4*)
(matrix-4* values)
source

planecljmacro

(plane args & options)

Returns a Plane.

Returns a [Plane](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/math/Plane.html).
sourceraw docstring

plane!cljmacro

(plane! object k & options)

Calls a single method on a plane.

Calls a single method on a `plane`.
sourceraw docstring

plane*clj

(plane* arg1 arg2)
(plane* p1 p2 p3)
source

plane-sidecljmacro

(plane-side k)

Returns a static field in Plane.PlaneSide.

(plane-side :back)

Returns a static field in [Plane.PlaneSide](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/math/Plane.PlaneSide.html).

(plane-side :back)
sourceraw docstring

polygoncljmacro

(polygon vertices & options)

Returns a Polygon.

Returns a [Polygon](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/math/Polygon.html).
sourceraw docstring

polygon!cljmacro

(polygon! object k & options)

Calls a single method on a polygon.

Calls a single method on a `polygon`.
sourceraw docstring

polygon*clj

(polygon*)
(polygon* vertices)
source

polylinecljmacro

(polyline vertices & options)

Returns a Polyline.

Returns a [Polyline](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/math/Polyline.html).
sourceraw docstring

polyline!cljmacro

(polyline! object k & options)

Calls a single method on a polyline.

Calls a single method on a `polyline`.
sourceraw docstring

polyline*clj

(polyline*)
(polyline* vertices)
source

quaternioncljmacro

(quaternion w x y z & options)

Returns a Quaternion.

Returns a [Quaternion](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/math/Quaternion.html).
sourceraw docstring

quaternion!cljmacro

(quaternion! object k & options)

Calls a single method on a quaternion.

Calls a single method on a `quaternion`.
sourceraw docstring

quaternion*clj

(quaternion*)
(quaternion* w x y z)
source

raycljmacro

(ray origin direction & options)

Returns a Ray.

Returns a [Ray](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/math/collision/Ray.html).
sourceraw docstring

ray!cljmacro

(ray! object k & options)

Calls a single method on a ray.

Calls a single method on a `ray`.
sourceraw docstring

ray*clj

(ray* origin direction)
source

rectanglecljmacro

(rectangle x y width height & options)

Returns a Rectangle.

Returns a [Rectangle](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/math/Rectangle.html).
sourceraw docstring

rectangle!cljmacro

(rectangle! object k & options)

Calls a single method on a rectangle.

Calls a single method on a `rectangle`.
sourceraw docstring

rectangle*clj

(rectangle*)
(rectangle* x y width height)
source

segmentcljmacro

(segment a b & options)

Returns a Segment.

Returns a [Segment](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/math/collision/Segment.html).
sourceraw docstring

segment!cljmacro

(segment! object k & options)

Calls a single method on a segment.

Calls a single method on a `segment`.
sourceraw docstring

segment*clj

(segment* a b)
(segment* a-x a-y a-z b-x b-y b-z)
source

spherecljmacro

(sphere center radius & options)

Returns a Sphere.

Returns a [Sphere](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/math/collision/Sphere.html).
sourceraw docstring

sphere!cljmacro

(sphere! object k & options)

Calls a single method on a sphere.

Calls a single method on a `sphere`.
sourceraw docstring

sphere*clj

(sphere* center radius)
source

vector-2cljmacro

(vector-2 x y & options)

Returns a Vector2. The values can be retrieved with x and y, and modified with x! and y!.

Returns a [Vector2](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/math/Vector2.html).
The values can be retrieved with `x` and `y`, and modified with `x!` and `y!`.
sourceraw docstring

vector-2!cljmacro

(vector-2! object k & options)

Calls a single method on a vector-2. If you're trying to modify the values, see x! and y!.

Calls a single method on a `vector-2`. If you're trying to modify the values,
see `x!` and `y!`.
sourceraw docstring

vector-2*clj

(vector-2*)
(vector-2* x y)
source

vector-3cljmacro

(vector-3 x y z & options)

Returns a Vector3. The values can be retrieved with x, y and z, and modified with x!, y!, and z!.

Returns a [Vector3](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/math/Vector3.html).
The values can be retrieved with `x`, `y` and `z`, and modified with `x!`, `y!`,
and `z!`.
sourceraw docstring

vector-3!cljmacro

(vector-3! object k & options)

Calls a single method on a vector-3. If you're trying to modify the values, see x!, y!, and z!.

Calls a single method on a `vector-3`. If you're trying to modify the values,
see `x!`, `y!`, and `z!`.
sourceraw docstring

vector-3*clj

(vector-3*)
(vector-3* x y z)
source

windowed-meancljmacro

(windowed-mean window-size & options)

Returns a WindowedMean.

Returns a [WindowedMean](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/math/WindowedMean.html).
sourceraw docstring

windowed-mean!cljmacro

(windowed-mean! object k & options)

Calls a single method on a windowed-mean.

Calls a single method on a `windowed-mean`.
sourceraw docstring

windowed-mean*clj

(windowed-mean* window-size)
source

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