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play-clj.physics


add-body!cljmultimethod

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add-joint!cljmultimethod

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body!cljmacro

(body! & body)
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body-angle!cljmultimethod

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body-defcljmacro

(body-def & body)
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body-position!cljmultimethod

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body-x!cljmultimethod

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body-y!cljmultimethod

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body-z!cljmultimethod

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box-2dcljmacro

(box-2d & body)
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box-2d!cljmacro

(box-2d! & body)
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box-2d*clj

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box-shapecljmacro

(box-shape & body)
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box-shape!cljmacro

(box-shape! & body)
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box-shape*clj

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bullet-3dcljmacro

(bullet-3d & body)
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bullet-3d!cljmacro

(bullet-3d! & body)
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bullet-3d*clj

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capsule-shapecljmacro

(capsule-shape & body)
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capsule-shape!cljmacro

(capsule-shape! & body)
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capsule-shape*clj

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chain-shapecljmacro

(chain-shape & body)
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chain-shape!cljmacro

(chain-shape! & body)
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chain-shape*clj

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circle-shapecljmacro

(circle-shape & body)
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circle-shape!cljmacro

(circle-shape! & body)
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circle-shape*clj

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cone-shapecljmacro

(cone-shape & body)
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cone-shape!cljmacro

(cone-shape! & body)
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cone-shape*clj

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cylinder-shapecljmacro

(cylinder-shape & body)
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cylinder-shape!cljmacro

(cylinder-shape! & body)
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cylinder-shape*clj

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edge-shapecljmacro

(edge-shape & body)
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edge-shape!cljmacro

(edge-shape! & body)
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edge-shape*clj

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first-entitycljmultimethod

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fixture!cljmacro

(fixture! & body)
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fixture-defcljmacro

(fixture-def & body)
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init-bulletclj

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joint!cljmacro

(joint! & body)
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joint-defcljmacro

(joint-def & body)
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polygon-shapecljmacro

(polygon-shape & body)
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polygon-shape!cljmacro

(polygon-shape! & body)
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polygon-shape*clj

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rigid-bodycljmacro

(rigid-body & body)
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rigid-body!cljmacro

(rigid-body! & body)
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rigid-body*clj

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rigid-body-infoclj

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second-entitycljmultimethod

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soft-bodycljmacro

(soft-body & body)
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soft-body!cljmacro

(soft-body! & body)
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soft-body*clj

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soft-body-infoclj

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sphere-shapecljmacro

(sphere-shape & body)
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sphere-shape!cljmacro

(sphere-shape! & body)
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sphere-shape*clj

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step!cljmultimethod

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