(surface-faces {:keys [dim maxdepth] :as tree} depth iso-val)
Computes mesh faces of a voxel tree's iso surface at the given tree depth and iso value (between 0.0 ... 1.0)
Computes mesh faces of a voxel tree's iso surface at the given tree depth and iso value (between 0.0 ... 1.0)
(surface-mesh tree depth iso-val)
Computes a triangle mesh of a voxel tree's iso surface at the given tree depth and iso value (between 0.0 ... 1.0)
Computes a triangle mesh of a voxel tree's iso surface at the given tree depth and iso value (between 0.0 ... 1.0)
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