The ImageBitmap interface represents a bitmap image which can
drawn to a <canvas>
without undue latency. It can be created
a variety of source objects using the createImageBitmap()
factory
ImageBitmap provides an asynchronous and resource efficient pathway
prepare textures for rendering in WebGL.
The ImageBitmap interface represents a bitmap image which can drawn to a `<canvas>` without undue latency. It can be created a variety of source objects using the `createImageBitmap()` factory ImageBitmap provides an asynchronous and resource efficient pathway prepare textures for rendering in WebGL.
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Method.
[Experimental]
The ImageBitmap.close() method disposes of all graphical resources with an ImageBitmap.
void ImageBitmap.close()
See also: https://developer.mozilla.org/en-US/docs/Web/API/ImageBitmap/close
Method. [Experimental] The ImageBitmap.close() method disposes of all graphical resources with an ImageBitmap. `void ImageBitmap.close()` See also: `https://developer.mozilla.org/en-US/docs/Web/API/ImageBitmap/close`
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Property.
[Read Only]
The read-only ImageBitmap.height property returns the web.canvas.ImageBitmap
height in CSS pixels.
See also: https://developer.mozilla.org/en-US/docs/Web/API/ImageBitmap/height
Property. [Read Only] The read-only ImageBitmap.height property returns the `web.canvas.ImageBitmap` height in CSS pixels. See also: `https://developer.mozilla.org/en-US/docs/Web/API/ImageBitmap/height`
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Property.
[Read Only]
The read-only ImageBitmap.width property returns the web.canvas.ImageBitmap
width in CSS pixels.
See also: https://developer.mozilla.org/en-US/docs/Web/API/ImageBitmap/width
Property. [Read Only] The read-only ImageBitmap.width property returns the `web.canvas.ImageBitmap` width in CSS pixels. See also: `https://developer.mozilla.org/en-US/docs/Web/API/ImageBitmap/width`
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