The GamepadButton interface defines an individual button of a or other controller, allowing access to the current state of types of buttons available on the control device.
The GamepadButton interface defines an individual button of a or other controller, allowing access to the current state of types of buttons available on the control device.
(pressed this)
Property.
[Read Only]
The GamepadButton.pressed property of the web.gamepad.GamepadButton
returns a boolean indicating whether the button is currently
(true) or unpressed (false).
var isPressed = navigator.getGamepads()[0].pressed;
See also: https://developer.mozilla.org/en-US/docs/Web/API/GamepadButton/pressed
Property. [Read Only] The GamepadButton.pressed property of the `web.gamepad.GamepadButton` returns a boolean indicating whether the button is currently (true) or unpressed (false). `var isPressed = navigator.getGamepads()[0].pressed;` See also: `https://developer.mozilla.org/en-US/docs/Web/API/GamepadButton/pressed`
(value this)
Property.
[Read Only]
The GamepadButton.value property of the web.gamepad.GamepadButton
returns a double value used to represent the current state of
buttons on many modern gamepads, such as the triggers.
readonly attribute double value;
See also: https://developer.mozilla.org/en-US/docs/Web/API/GamepadButton/value
Property. [Read Only] The GamepadButton.value property of the `web.gamepad.GamepadButton` returns a double value used to represent the current state of buttons on many modern gamepads, such as the triggers. `readonly attribute double value;` See also: `https://developer.mozilla.org/en-US/docs/Web/API/GamepadButton/value`
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