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threeagent.impl.threejs


add-child!cljs

(add-child! parent child)
source

arrow-helpercljs

(arrow-helper dir origin length)
source

box-geometrycljs

(box-geometry x y z)
source

colorcljs

(color s)
(color r g b)
source

directional-lightcljs

(directional-light c i)
source

eulercljs

(euler x y z)
source

euler->vectorcljs

(euler->vector e)
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groupcljs

(group)
source

hemisphere-lightcljs

(hemisphere-light sky-color ground-color intensity)
source

meshcljs

(mesh geo mat)
source

mesh-basic-materialcljs

(mesh-basic-material c)
source

mesh-phong-materialcljs

(mesh-phong-material c)
source

objectcljs

(object)
source

perspective-cameracljs

(perspective-camera fov aspect near far)
source

plane-geometrycljs

(plane-geometry width height segments-width segments-height)
source

point-lightcljs

(point-light c i d)
source

raycastercljs

(raycaster origin dir near far)
source

remove-all-children!cljs

(remove-all-children! parent)
source

remove-child!cljs

(remove-child! parent child)
source

rotation->directioncljs

(rotation->direction obj)
source

set-cast-shadow!cljs

(set-cast-shadow! obj ?true)
source

set-position!cljs

(set-position! obj [x y z])
source

set-receive-shadow!cljs

(set-receive-shadow! obj ?true)
source

set-rotation!cljs

(set-rotation! obj [x y z])
source

set-scale!cljs

(set-scale! obj [x y z])
source

sphere-geometrycljs

(sphere-geometry radius width-seg height-seg)
source

text-geometrycljs

(text-geometry text cfg)
source

vec3cljs

(vec3)
(vec3 [x y z])
(vec3 x y z)
source

vec3->vectorcljs

(vec3->vector v)
source

world-positioncljs

(world-position obj)
source

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