Draw points
:blending \"normal\"
(blending) - Blending mode ('no, normal, add, subtract, multiply)
:classes []
(string array) - Custom classes, e.g. [\"big\"]
:color \"rgb(128, 128, 128)\"
(color) - Color
:colors null
(nullable select) - Colors data source, e.g. \"#colors\"
:depth 1
(number) - Depth scaling
:fill true
(bool) - Fill shape
:id null
(nullable string) - Unique ID, e.g. \"sampler\"
:opacity 1
(positive number) - Opacity
:optical true
(bool) - Optical or exact sizing
:points <
(select) - Points data source
:shape \"circle\"
(shape) - Point shape (circle, square, diamond, up, down, left, right)
:size 4
(positive number) - Point size
:sizes null
(nullable select) - Point sizes data source, e.g. \"#sizes\"
:visible true
(bool) - Visibility for rendering
:zBias 0
(positive number) - Z-Bias (3D stacking)
:zIndex 0
(positive int) - Z-Index (2D stacking)
:zOrder null
(nullable number) - Z-Order (drawing order), e.g. 2
:zTest true
(bool) - Test Z buffer
:zWrite true
(bool) - Write Z buffer
*Draw points* :blending `\"normal\"` (blending) - Blending mode ('no, normal, add, subtract, multiply) :classes `[]` (string array) - Custom classes, e.g. `[\"big\"]` :color `\"rgb(128, 128, 128)\"` (color) - Color :colors `null` (nullable select) - Colors data source, e.g. `\"#colors\"` :depth `1` (number) - Depth scaling :fill `true` (bool) - Fill shape :id `null` (nullable string) - Unique ID, e.g. `\"sampler\"` :opacity `1` (positive number) - Opacity :optical `true` (bool) - Optical or exact sizing :points `<` (select) - Points data source :shape `\"circle\"` (shape) - Point shape (circle, square, diamond, up, down, left, right) :size `4` (positive number) - Point size :sizes `null` (nullable select) - Point sizes data source, e.g. `\"#sizes\"` :visible `true` (bool) - Visibility for rendering :zBias `0` (positive number) - Z-Bias (3D stacking) :zIndex `0` (positive int) - Z-Index (2D stacking) :zOrder `null` (nullable number) - Z-Order (drawing order), e.g. `2` :zTest `true` (bool) - Test Z buffer :zWrite `true` (bool) - Write Z buffer
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