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web.canvas.Path2D

The Path2D interface of the Canvas 2D API is used to declare path that can then be used on a web.canvas.CanvasRenderingContext2D The path methods of the CanvasRenderingContext2D interface are present on this interface, which gives you the convenience of able to retain and replay your path whenever desired.

The Path2D interface of the Canvas 2D API is used to declare
path that can then be used on a `web.canvas.CanvasRenderingContext2D`
The path methods of the CanvasRenderingContext2D interface are
present on this interface, which gives you the convenience of
able to retain and replay your path whenever desired.
raw docstring

add-pathcljs

(add-path this & args)

Method.

The Path2D.addPath() method of the Canvas 2D API adds one web.canvas.Path2D to another Path2D object.

void path.addPath(path [, transform]);

See also: https://developer.mozilla.org/en-US/docs/Web/API/Path2D/addPath

Method.

The Path2D.addPath() method of the Canvas 2D API adds one `web.canvas.Path2D`
to another Path2D object.

`void path.addPath(path [, transform]);`

See also: `https://developer.mozilla.org/en-US/docs/Web/API/Path2D/addPath`
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arccljs

(arc this & args)

Method.

The CanvasRenderingContext2D.arc() method of the Canvas 2D API a circular arc to the current sub-path.

`void ctx.arc(x, y, radius, startAngle, endAngle [, anticlockwise]);

The arc() method creates a circular arc centered at (x, y) with a radius of radius. The path starts at startAngle and ends at endAngle, and travels in the direction given by anticlockwise (defaulting to clockwise).`

See also: https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/arc

Method.

The CanvasRenderingContext2D.arc() method of the Canvas 2D API
a circular arc to the current sub-path.

`void ctx.arc(x, y, radius, startAngle, endAngle [, anticlockwise]);

The arc() method creates a circular arc centered at (x, y) with a radius of radius. The path starts at startAngle and ends at endAngle, and travels in the direction given by anticlockwise (defaulting to clockwise).`

See also: `https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/arc`
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arc-tocljs

(arc-to this x1 y1 x2 y2 radius)

Method.

The CanvasRenderingContext2D.arcTo() method of the Canvas 2D adds a circular arc to the current sub-path, using the given points and radius. The arc is automatically connected to the latest point with a straight line, if necessary for the specified

void ctx.arcTo(x1, y1, x2, y2, radius);

See also: https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/arcTo

Method.

The CanvasRenderingContext2D.arcTo() method of the Canvas 2D
adds a circular arc to the current sub-path, using the given
points and radius. The arc is automatically connected to the
latest point with a straight line, if necessary for the specified

`void ctx.arcTo(x1, y1, x2, y2, radius);`

See also: `https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/arcTo`
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bezier-curve-tocljs

(bezier-curve-to this cp1x cp1y cp2x cp2y x y)

Method.

The CanvasRenderingContext2D.bezierCurveTo() method of the Canvas API adds a cubic Bézier curve to the current sub-path. It requires points: the first two are control points and the third one is end point. The starting point is the latest point in the current which can be changed using moveTo() before creating the Bézier

void ctx.bezierCurveTo(cp1x, cp1y, cp2x, cp2y, x, y);

See also: https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/bezierCurveTo

Method.

The CanvasRenderingContext2D.bezierCurveTo() method of the Canvas
API adds a cubic Bézier curve to the current sub-path. It requires
points: the first two are control points and the third one is
end point. The starting point is the latest point in the current
which can be changed using `moveTo()` before creating the Bézier

`void ctx.bezierCurveTo(cp1x, cp1y, cp2x, cp2y, x, y);`

See also: `https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/bezierCurveTo`
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close-pathcljs

(close-path this)

Method.

The CanvasRenderingContext2D.closePath() method of the Canvas API attempts to add a straight line from the current point to start of the current sub-path. If the shape has already been or has only one point, this function does nothing.

void ctx.closePath();

See also: https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/closePath

Method.

The CanvasRenderingContext2D.closePath() method of the Canvas
API attempts to add a straight line from the current point to
start of the current sub-path. If the shape has already been
or has only one point, this function does nothing.

`void ctx.closePath();`

See also: `https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/closePath`
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constructorcljs

(constructor & args)

Constructor.

The Path2D() constructor returns a newly instantiated Path2D object, optionally with another path as an argument (creates a copy), or optionally with a string consisting of SVG path data.

path Optional When invoked with another Path2D object, a copy of the path argument is created. d Optional When invoked with a string consisting of SVG path data, a new path is created from that description.

See also: https://developer.mozilla.org/en-US/docs/Web/API/Path2D/Path2D

Constructor.

The Path2D() constructor returns a newly instantiated Path2D object, optionally with another path as an argument (creates a copy), or optionally with a string consisting of SVG path data.

path Optional
When invoked with another Path2D object, a copy of the path argument is created.
d Optional
When invoked with a string consisting of SVG path data, a new path is created from that description.

See also: `https://developer.mozilla.org/en-US/docs/Web/API/Path2D/Path2D`
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ellipsecljs

(ellipse this & args)

Method.

The CanvasRenderingContext2D.ellipse() method of the Canvas 2D adds an elliptical arc to the current sub-path.

`void ctx.ellipse(x, y, radiusX, radiusY, rotation, startAngle, endAngle [, anticlockwise]);

The ellipse() method creates an elliptical arc centered at (x, y) with the radii radiusX and radiusY. The path starts at startAngle and ends at endAngle, and travels in the direction given by anticlockwise (defaulting to clockwise).`

See also: https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/ellipse

Method.

The CanvasRenderingContext2D.ellipse() method of the Canvas 2D
adds an elliptical arc to the current sub-path.

`void ctx.ellipse(x, y, radiusX, radiusY, rotation, startAngle, endAngle [, anticlockwise]);

The ellipse() method creates an elliptical arc centered at (x, y) with the radii radiusX and radiusY. The path starts at startAngle and ends at endAngle, and travels in the direction given by anticlockwise (defaulting to clockwise).`

See also: `https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/ellipse`
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line-tocljs

(line-to this x y)

Method.

The web.canvas.CanvasRenderingContext2D method lineTo(), part the Canvas 2D API, adds a straight line to the current sub-path connecting the sub-path's last point to the specified (x, y)

ctx.lineTo(x, y);

See also: https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/lineTo

Method.

The `web.canvas.CanvasRenderingContext2D` method lineTo(), part
the Canvas 2D API, adds a straight line to the current sub-path
connecting the sub-path's last point to the specified (x, y)

`ctx.lineTo(x, y);`

See also: `https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/lineTo`
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move-tocljs

(move-to this x y)

Method.

The CanvasRenderingContext2D.moveTo() method of the Canvas 2D begins a new sub-path at the point specified by the given (x, coordinates.

void ctx.moveTo(x, y);

See also: https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/moveTo

Method.

The CanvasRenderingContext2D.moveTo() method of the Canvas 2D
begins a new sub-path at the point specified by the given (x,
coordinates.

`void ctx.moveTo(x, y);`

See also: `https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/moveTo`
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quadratic-curve-tocljs

(quadratic-curve-to this cpx cpy x y)

Method.

The CanvasRenderingContext2D.quadraticCurveTo() method of the 2D API adds a quadratic Bézier curve to the current sub-path. requires two points: the first one is a control point and the one is the end point. The starting point is the latest point the current path, which can be changed using moveTo() before the quadratic Bézier curve.

void ctx.quadraticCurveTo(cpx, cpy, x, y);

See also: https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/quadraticCurveTo

Method.

The CanvasRenderingContext2D.quadraticCurveTo() method of the
2D API adds a quadratic Bézier curve to the current sub-path.
requires two points: the first one is a control point and the
one is the end point. The starting point is the latest point
the current path, which can be changed using `moveTo()` before
the quadratic Bézier curve.

`void ctx.quadraticCurveTo(cpx, cpy, x, y);`

See also: `https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/quadraticCurveTo`
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rectcljs

(rect this & args)

Method.

The CanvasRenderingContext2D.rect() method of the Canvas 2D API a rectangle to the current path.

`void ctx.rect(x, y, width, height);

The rect() method creates a rectangular path whose starting point is at (x, y) and whose size is specified by width and height.`

See also: https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/rect

Method.

The CanvasRenderingContext2D.rect() method of the Canvas 2D API
a rectangle to the current path.

`void ctx.rect(x, y, width, height);

The rect() method creates a rectangular path whose starting point is at (x, y) and whose size is specified by width and height.`

See also: `https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/rect`
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