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web.gamepad.GamepadButton

The GamepadButton interface defines an individual button of a or other controller, allowing access to the current state of types of buttons available on the control device.

The GamepadButton interface defines an individual button of a
or other controller, allowing access to the current state of
types of buttons available on the control device.
raw docstring

pressedcljs

(pressed this)

Property.

[Read Only]

The GamepadButton.pressed property of the web.gamepad.GamepadButton returns a boolean indicating whether the button is currently (true) or unpressed (false).

var isPressed = navigator.getGamepads()[0].pressed;

See also: https://developer.mozilla.org/en-US/docs/Web/API/GamepadButton/pressed

Property.

[Read Only]

The GamepadButton.pressed property of the `web.gamepad.GamepadButton`
returns a boolean indicating whether the button is currently
(true) or unpressed (false).

`var isPressed = navigator.getGamepads()[0].pressed;`

See also: `https://developer.mozilla.org/en-US/docs/Web/API/GamepadButton/pressed`
sourceraw docstring

valuecljs

(value this)

Property.

[Read Only]

The GamepadButton.value property of the web.gamepad.GamepadButton returns a double value used to represent the current state of buttons on many modern gamepads, such as the triggers.

readonly attribute double value;

See also: https://developer.mozilla.org/en-US/docs/Web/API/GamepadButton/value

Property.

[Read Only]

The GamepadButton.value property of the `web.gamepad.GamepadButton`
returns a double value used to represent the current state of
buttons on many modern gamepads, such as the triggers.

`readonly    attribute double  value;`

See also: `https://developer.mozilla.org/en-US/docs/Web/API/GamepadButton/value`
sourceraw docstring

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