Liking cljdoc? Tell your friends :D
ClojureScript only.

web.gl-ext.WEBGL_debug_shaders

The WEBGL_debug_shaders extension is part of the WebGL API and a method to debug shaders from privileged contexts.

The WEBGL_debug_shaders extension is part of the WebGL API and
a method to debug shaders from privileged contexts.
raw docstring

get-translated-shader-sourcecljs

(get-translated-shader-source this & args)

Method.

The WEBGL_debug_shaders.getTranslatedShaderSource() method is of the WebGL API and allows you to debug a translated shader.

gl.getExtension('WEBGL_debug_shaders').getTranslatedShaderSource(shader);

See also: https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_debug_shaders/getTranslatedShaderSource

Method.

The WEBGL_debug_shaders.getTranslatedShaderSource() method is
of the WebGL API and allows you to debug a translated shader.

`gl.getExtension('WEBGL_debug_shaders').getTranslatedShaderSource(shader);`

See also: `https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_debug_shaders/getTranslatedShaderSource`
sourceraw docstring

cljdoc is a website building & hosting documentation for Clojure/Script libraries

× close