The Path2D interface of the Canvas 2D API is used to declare
path that can then be used on a web.canvas.CanvasRenderingContext2D
The path methods of the CanvasRenderingContext2D interface are
present on this interface, which gives you the convenience of
able to retain and replay your path whenever desired.
The Path2D interface of the Canvas 2D API is used to declare path that can then be used on a `web.canvas.CanvasRenderingContext2D` The path methods of the CanvasRenderingContext2D interface are present on this interface, which gives you the convenience of able to retain and replay your path whenever desired.
(add-path this & args)
Method.
The Path2D.addPath() method of the Canvas 2D API adds one web.canvas.Path2D
to another Path2D object.
void path.addPath(path [, transform]);
See also: https://developer.mozilla.org/en-US/docs/Web/API/Path2D/addPath
Method. The Path2D.addPath() method of the Canvas 2D API adds one `web.canvas.Path2D` to another Path2D object. `void path.addPath(path [, transform]);` See also: `https://developer.mozilla.org/en-US/docs/Web/API/Path2D/addPath`
Constructor.
The Path2D() constructor returns a newly instantiated Path2D object, optionally with another path as an argument (creates a copy), or optionally with a string consisting of SVG path data.
path Optional When invoked with another Path2D object, a copy of the path argument is created. d Optional When invoked with a string consisting of SVG path data, a new path is created from that description.
See also: https://developer.mozilla.org/en-US/docs/Web/API/Path2D/Path2D
Constructor. The Path2D() constructor returns a newly instantiated Path2D object, optionally with another path as an argument (creates a copy), or optionally with a string consisting of SVG path data. path Optional When invoked with another Path2D object, a copy of the path argument is created. d Optional When invoked with a string consisting of SVG path data, a new path is created from that description. See also: `https://developer.mozilla.org/en-US/docs/Web/API/Path2D/Path2D`
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