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web.svg.SVGSVGElement

The SVGSVGElement interface provides access to the properties <svg> elements, as well as methods to manipulate them. This contains also various miscellaneous commonly-used utility methods, as matrix operations and the ability to control the time of redraw visual rendering devices.

The SVGSVGElement interface provides access to the properties
`<svg>` elements, as well as methods to manipulate them. This
contains also various miscellaneous commonly-used utility methods,
as matrix operations and the ability to control the time of redraw
visual rendering devices.
raw docstring

suspend-redrawcljs

(suspend-redraw this & args)

Method.

Takes a time-out value which indicates that redraw shall not until: the corresponding unsuspendRedraw() call has been made, an unsuspendRedrawAll() has been made, or its timer has timed out. In environments that do not support interactivity (e.g., print then redraw shall not be suspended. Calls to suspendRedraw() unsuspendRedraw() should, but need not be, made in balanced pairs. To suspend redraw actions as a collection of SVG DOM changes precede the changes to the SVG DOM with a method call similar suspendHandleID = suspendRedraw(maxWaitMilliseconds); and follow the changes with a method call similar to: unsuspendRedraw(suspendHandleID); Note that multiple suspendRedraw calls can be used at once and each such method call is treated independently of the other suspendRedraw calls.

Method.

Takes a time-out value which indicates that redraw shall not
until:
the corresponding unsuspendRedraw() call has been made, an unsuspendRedrawAll()
has been made, or its timer has timed out.
In environments that do not support interactivity (e.g., print
then redraw shall not be suspended. Calls to suspendRedraw()
unsuspendRedraw() should, but need not be, made in balanced pairs.
To suspend redraw actions as a collection of SVG DOM changes
precede the changes to the SVG DOM with a method call similar
suspendHandleID = suspendRedraw(maxWaitMilliseconds);
and follow the changes with a method call similar to:
unsuspendRedraw(suspendHandleID);
Note that multiple suspendRedraw calls can be used at once and
each such method call is treated independently of the other suspendRedraw
calls.
sourceraw docstring

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