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ClojureScript only.

mathbox.primitives.transform.vertex


Vertexcljs

Apply custom vertex shader pass

:classes [] (string array) - Custom classes, e.g. [\"big\"] :id null (nullable string) - Unique ID, e.g. \"sampler\" :pass \"view\" (vertexPass) - Vertex pass (data, view, world, eye) :shader \"<\" (select) - Shader to use

*Apply custom vertex shader pass*

:classes `[]` (string array) - Custom classes, e.g. `[\"big\"]`
:id `null` (nullable string) - Unique ID, e.g. `\"sampler\"`
:pass `\"view\"` (vertexPass) - Vertex pass (data, view, world, eye)
:shader `\"<\"` (select) - Shader to use
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