The OES_vertex_array_object extension is part of the WebGL API provides vertex array objects (VAOs) which encapsulate vertex states. These objects keep pointers to vertex data and provide for different sets of vertex data.
The OES_vertex_array_object extension is part of the WebGL API provides vertex array objects (VAOs) which encapsulate vertex states. These objects keep pointers to vertex data and provide for different sets of vertex data.
(bind-vertex-array-oes this array-object)
Method.
The OES_vertex_array_object.bindVertexArrayOES() method of the
API binds a passed gl.WebGLVertexArrayObject
object to the
void ext.bindVertexArrayOES(arrayObject);
See also: https://developer.mozilla.org/en-US/docs/Web/API/OES_vertex_array_object/bindVertexArrayOES
Method. The OES_vertex_array_object.bindVertexArrayOES() method of the API binds a passed `gl.WebGLVertexArrayObject` object to the `void ext.bindVertexArrayOES(arrayObject);` See also: `https://developer.mozilla.org/en-US/docs/Web/API/OES_vertex_array_object/bindVertexArrayOES`
(create-vertex-array-oes this)
Method.
The OES_vertex_array_object.createVertexArrayOES() method of
WebGL API creates and initializes a gl.WebGLVertexArrayObject
that represents a vertex array object (VAO) pointing to vertex
data and which provides names for different sets of vertex data.
WebGLVertexArrayObjectOES ext.createVertexArrayOES();
See also: https://developer.mozilla.org/en-US/docs/Web/API/OES_vertex_array_object/createVertexArrayOES
Method. The OES_vertex_array_object.createVertexArrayOES() method of WebGL API creates and initializes a `gl.WebGLVertexArrayObject` that represents a vertex array object (VAO) pointing to vertex data and which provides names for different sets of vertex data. `WebGLVertexArrayObjectOES ext.createVertexArrayOES();` See also: `https://developer.mozilla.org/en-US/docs/Web/API/OES_vertex_array_object/createVertexArrayOES`
(delete-vertex-array-oes this array-object)
Method.
The OES_vertex_array_object.deleteVertexArrayOES() method of
WebGL API deletes a given gl.WebGLVertexArrayObject
object.
void ext.deleteVertexArrayOES(arrayObject);
See also: https://developer.mozilla.org/en-US/docs/Web/API/OES_vertex_array_object/deleteVertexArrayOES
Method. The OES_vertex_array_object.deleteVertexArrayOES() method of WebGL API deletes a given `gl.WebGLVertexArrayObject` object. `void ext.deleteVertexArrayOES(arrayObject);` See also: `https://developer.mozilla.org/en-US/docs/Web/API/OES_vertex_array_object/deleteVertexArrayOES`
(is-vertex-array-oes this array-object)
Method.
The OES_vertex_array_object.isVertexArrayOES() method of the
API returns true if the passed object is a gl.WebGLVertexArrayObject
GLBoolean ext.isVertexArrayOES(arrayObject);
See also: https://developer.mozilla.org/en-US/docs/Web/API/OES_vertex_array_object/isVertexArrayOES
Method. The OES_vertex_array_object.isVertexArrayOES() method of the API returns true if the passed object is a `gl.WebGLVertexArrayObject` `GLBoolean ext.isVertexArrayOES(arrayObject);` See also: `https://developer.mozilla.org/en-US/docs/Web/API/OES_vertex_array_object/isVertexArrayOES`
cljdoc is a website building & hosting documentation for Clojure/Script libraries
× close