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web.media.HTMLMediaElement.ev

HTMLMediaElement Events.

HTMLMediaElement Events.
raw docstring

abortcljs

Event.

The abort event is fired when the resource was not fully loaded, not as the result of an error.

See also: https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/abort_event

Event.

The abort event is fired when the resource was not fully loaded,
not as the result of an error.

See also: `https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/abort_event`
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canplaythroughcljs

Event.

The canplaythrough event is fired when the user agent can play media, and estimates that enough data has been loaded to play media up to its end without having to stop for further buffering content.

See also: https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/canplaythrough_event

Event.

The canplaythrough event is fired when the user agent can play
media, and estimates that enough data has been loaded to play
media up to its end without having to stop for further buffering
content.

See also: `https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/canplaythrough_event`
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errorcljs

Event.

The error event is fired when the resource could not be loaded to an error (for example, a network connectivity problem).

See also: https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/error_event

Event.

The error event is fired when the resource could not be loaded
to an error (for example, a network connectivity problem).

See also: `https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/error_event`
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loadeddatacljs

Event.

The loadeddata event is fired when the frame at the current playback of the media has finished loading; often the first frame.

See also: https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/loadeddata_event

Event.

The loadeddata event is fired when the frame at the current playback
of the media has finished loading; often the first frame.

See also: `https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/loadeddata_event`
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loadstartcljs

Event.

The loadstart event is fired when the browser has started to a resource.

See also: https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/loadstart_event

Event.

The loadstart event is fired when the browser has started to
a resource.

See also: `https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/loadstart_event`
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playcljs

Event.

The play event is fired when the paused property is changed from to false, as a result of the play method, or the autoplay attribute.

See also: https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/play_event

Event.

The play event is fired when the paused property is changed from
to false, as a result of the play method, or the autoplay attribute.

See also: `https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/play_event`
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playingcljs

Event.

The playing event is fired when playback is ready to start after been paused or delayed due to lack of data.

See also: https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/playing_event

Event.

The playing event is fired when playback is ready to start after
been paused or delayed due to lack of data.

See also: `https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/playing_event`
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progresscljs

Event.

The progress event is fired periodically as the browser loads resource.

See also: https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/progress_event

Event.

The progress event is fired periodically as the browser loads
resource.

See also: `https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/progress_event`
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timeupdatecljs

Event.

The timeupdate event is fired when the time indicated by the attribute has been updated.

See also: https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/timeupdate_event

Event.

The timeupdate event is fired when the time indicated by the
attribute has been updated.

See also: `https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/timeupdate_event`
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volumechangecljs

Event.

The volumechange event is fired when the volume has changed.

See also: https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/volumechange_event

Event.

The volumechange event is fired when the volume has changed.

See also: `https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/volumechange_event`
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waitingcljs

Event.

The waiting event is fired when playback has stopped because a temporary lack of data.

See also: https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/waiting_event

Event.

The waiting event is fired when playback has stopped because
a temporary lack of data.

See also: `https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/waiting_event`
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