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physics.spatial.pose

Pose (position + orientation) primitives.

Pose (position + orientation) primitives.
raw docstring

->poseclj

(->pose {:keys [position orientation velocity acceleration timestamp frame]
         :or {position [0.0 0.0 0.0] orientation frame/identity-quaternion}})

Construct a pose map. Keys: :position vector [x y z] :orientation quaternion [w x y z] Optional: :velocity, :acceleration, :timestamp, :frame

Construct a pose map. Keys:
:position   vector [x y z]
:orientation quaternion [w x y z]
Optional: :velocity, :acceleration, :timestamp, :frame
sourceraw docstring

interpolateclj

(interpolate pose-a pose-b t)

Interpolate between pose a and b by t in [0,1].

Interpolate between pose a and b by t in [0,1].
sourceraw docstring

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