A multiplexing UI used to combine TextUIs.
This file was automatically generated by AutoMulti.
A multiplexing UI used to combine TextUIs. This file was automatically generated by AutoMulti.
(*create-ui a)
Returns a multiplexing UI instance if any of the auxiliary LookAndFeels supports this UI. Otherwise, just returns the UI object obtained from the default LookAndFeel.
a - javax.swing.JComponent
returns: javax.swing.plaf.ComponentUI
Returns a multiplexing UI instance if any of the auxiliary LookAndFeels supports this UI. Otherwise, just returns the UI object obtained from the default LookAndFeel. a - `javax.swing.JComponent` returns: `javax.swing.plaf.ComponentUI`
(contains this a b c)
Invokes the contains method on each UI handled by this object.
a - the component where the x,y location is being queried; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components - javax.swing.JComponent
b - the x coordinate of the point - int
c - the y coordinate of the point - int
returns: the value obtained from the first UI, which is
the UI obtained from the default LookAndFeel - boolean
Invokes the contains method on each UI handled by this object. a - the component where the x,y location is being queried; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components - `javax.swing.JComponent` b - the x coordinate of the point - `int` c - the y coordinate of the point - `int` returns: the value obtained from the first UI, which is the UI obtained from the default LookAndFeel - `boolean`
(damage-range this a b c)
(damage-range this a b c d e)
Invokes the damageRange method on each UI handled by this object.
a - javax.swing.text.JTextComponent
b - int
c - int
d - javax.swing.text.Position$Bias
e - javax.swing.text.Position$Bias
Invokes the damageRange method on each UI handled by this object. a - `javax.swing.text.JTextComponent` b - `int` c - `int` d - `javax.swing.text.Position$Bias` e - `javax.swing.text.Position$Bias`
(get-accessible-child this a b)
Invokes the getAccessibleChild method on each UI handled by this object.
a - javax.swing.JComponent
b - int
returns: the value obtained from the first UI, which is
the UI obtained from the default LookAndFeel - javax.accessibility.Accessible
Invokes the getAccessibleChild method on each UI handled by this object. a - `javax.swing.JComponent` b - `int` returns: the value obtained from the first UI, which is the UI obtained from the default LookAndFeel - `javax.accessibility.Accessible`
(get-accessible-children-count this a)
Invokes the getAccessibleChildrenCount method on each UI handled by this object.
a - javax.swing.JComponent
returns: the value obtained from the first UI, which is
the UI obtained from the default LookAndFeel - int
Invokes the getAccessibleChildrenCount method on each UI handled by this object. a - `javax.swing.JComponent` returns: the value obtained from the first UI, which is the UI obtained from the default LookAndFeel - `int`
(get-editor-kit this a)
Invokes the getEditorKit method on each UI handled by this object.
a - javax.swing.text.JTextComponent
returns: the value obtained from the first UI, which is
the UI obtained from the default LookAndFeel - javax.swing.text.EditorKit
Invokes the getEditorKit method on each UI handled by this object. a - `javax.swing.text.JTextComponent` returns: the value obtained from the first UI, which is the UI obtained from the default LookAndFeel - `javax.swing.text.EditorKit`
(get-maximum-size this a)
Invokes the getMaximumSize method on each UI handled by this object.
a - the component whose maximum size is being queried; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components - javax.swing.JComponent
returns: the value obtained from the first UI, which is
the UI obtained from the default LookAndFeel - java.awt.Dimension
Invokes the getMaximumSize method on each UI handled by this object. a - the component whose maximum size is being queried; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components - `javax.swing.JComponent` returns: the value obtained from the first UI, which is the UI obtained from the default LookAndFeel - `java.awt.Dimension`
(get-minimum-size this a)
Invokes the getMinimumSize method on each UI handled by this object.
a - the component whose minimum size is being queried; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components - javax.swing.JComponent
returns: the value obtained from the first UI, which is
the UI obtained from the default LookAndFeel - java.awt.Dimension
Invokes the getMinimumSize method on each UI handled by this object. a - the component whose minimum size is being queried; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components - `javax.swing.JComponent` returns: the value obtained from the first UI, which is the UI obtained from the default LookAndFeel - `java.awt.Dimension`
(get-next-visual-position-from this a b c d e)
Invokes the getNextVisualPositionFrom method on each UI handled by this object.
a - the text component for which this UI is installed - javax.swing.text.JTextComponent
b - the position to convert >= 0 - int
c - the bias for the position - javax.swing.text.Position$Bias
d - the direction from the current position that can be thought of as the arrow keys typically found on a keyboard. This may be SwingConstants.WEST, SwingConstants.EAST, SwingConstants.NORTH, or SwingConstants.SOUTH - int
e - an array to contain the bias for the returned position - javax.swing.text.Position$Bias[]
returns: the value obtained from the first UI, which is
the UI obtained from the default LookAndFeel - int
throws: javax.swing.text.BadLocationException
Invokes the getNextVisualPositionFrom method on each UI handled by this object. a - the text component for which this UI is installed - `javax.swing.text.JTextComponent` b - the position to convert >= 0 - `int` c - the bias for the position - `javax.swing.text.Position$Bias` d - the direction from the current position that can be thought of as the arrow keys typically found on a keyboard. This may be SwingConstants.WEST, SwingConstants.EAST, SwingConstants.NORTH, or SwingConstants.SOUTH - `int` e - an array to contain the bias for the returned position - `javax.swing.text.Position$Bias[]` returns: the value obtained from the first UI, which is the UI obtained from the default LookAndFeel - `int` throws: javax.swing.text.BadLocationException
(get-preferred-size this a)
Invokes the getPreferredSize method on each UI handled by this object.
a - the component whose preferred size is being queried; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components - javax.swing.JComponent
returns: the value obtained from the first UI, which is
the UI obtained from the default LookAndFeel - java.awt.Dimension
Invokes the getPreferredSize method on each UI handled by this object. a - the component whose preferred size is being queried; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components - `javax.swing.JComponent` returns: the value obtained from the first UI, which is the UI obtained from the default LookAndFeel - `java.awt.Dimension`
(get-root-view this a)
Invokes the getRootView method on each UI handled by this object.
a - javax.swing.text.JTextComponent
returns: the value obtained from the first UI, which is
the UI obtained from the default LookAndFeel - javax.swing.text.View
Invokes the getRootView method on each UI handled by this object. a - `javax.swing.text.JTextComponent` returns: the value obtained from the first UI, which is the UI obtained from the default LookAndFeel - `javax.swing.text.View`
(get-tool-tip-text this a b)
Invokes the getToolTipText method on each UI handled by this object.
a - javax.swing.text.JTextComponent
b - java.awt.Point
returns: the value obtained from the first UI, which is
the UI obtained from the default LookAndFeel - java.lang.String
Invokes the getToolTipText method on each UI handled by this object. a - `javax.swing.text.JTextComponent` b - `java.awt.Point` returns: the value obtained from the first UI, which is the UI obtained from the default LookAndFeel - `java.lang.String`
(get-u-is this)
Returns the list of UIs associated with this multiplexing UI. This allows processing of the UIs by an application aware of multiplexing UIs on components.
returns: javax.swing.plaf.ComponentUI[]
Returns the list of UIs associated with this multiplexing UI. This allows processing of the UIs by an application aware of multiplexing UIs on components. returns: `javax.swing.plaf.ComponentUI[]`
(install-ui this a)
Invokes the installUI method on each UI handled by this object.
a - the component where this UI delegate is being installed - javax.swing.JComponent
Invokes the installUI method on each UI handled by this object. a - the component where this UI delegate is being installed - `javax.swing.JComponent`
(model-to-view this a b)
(model-to-view this a b c)
Invokes the modelToView method on each UI handled by this object.
a - javax.swing.text.JTextComponent
b - int
c - javax.swing.text.Position$Bias
returns: the value obtained from the first UI, which is
the UI obtained from the default LookAndFeel - java.awt.Rectangle
throws: javax.swing.text.BadLocationException - if the given position does not represent a valid location in the associated document
Invokes the modelToView method on each UI handled by this object. a - `javax.swing.text.JTextComponent` b - `int` c - `javax.swing.text.Position$Bias` returns: the value obtained from the first UI, which is the UI obtained from the default LookAndFeel - `java.awt.Rectangle` throws: javax.swing.text.BadLocationException - if the given position does not represent a valid location in the associated document
(paint this a b)
Invokes the paint method on each UI handled by this object.
a - the Graphics context in which to paint - java.awt.Graphics
b - the component being painted; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components - javax.swing.JComponent
Invokes the paint method on each UI handled by this object. a - the Graphics context in which to paint - `java.awt.Graphics` b - the component being painted; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components - `javax.swing.JComponent`
(uninstall-ui this a)
Invokes the uninstallUI method on each UI handled by this object.
a - the component from which this UI delegate is being removed; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components - javax.swing.JComponent
Invokes the uninstallUI method on each UI handled by this object. a - the component from which this UI delegate is being removed; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components - `javax.swing.JComponent`
(update this a b)
Invokes the update method on each UI handled by this object.
a - the Graphics context in which to paint - java.awt.Graphics
b - the component being painted; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components - javax.swing.JComponent
Invokes the update method on each UI handled by this object. a - the Graphics context in which to paint - `java.awt.Graphics` b - the component being painted; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components - `javax.swing.JComponent`
(view-to-model this a b)
(view-to-model this a b c)
Invokes the viewToModel method on each UI handled by this object.
a - javax.swing.text.JTextComponent
b - java.awt.Point
c - javax.swing.text.Position$Bias[]
returns: the value obtained from the first UI, which is
the UI obtained from the default LookAndFeel - int
Invokes the viewToModel method on each UI handled by this object. a - `javax.swing.text.JTextComponent` b - `java.awt.Point` c - `javax.swing.text.Position$Bias[]` returns: the value obtained from the first UI, which is the UI obtained from the default LookAndFeel - `int`
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