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mathbox.primitives.camera.camera


Cameracljs

Camera instance or proxy

:classes [] (string array) - Custom classes, e.g. [\"big\"] :eulerOrder \"xyz\" (swizzle) - 3D Euler order :fov null (nullable number) - Field-of-view (degrees), e.g. 60 :id null (nullable string) - Unique ID, e.g. \"sampler\" :lookAt null (nullable vec3) - 3D Look at, e.g. [2, 3, 4] :position null (nullable vec3) - 3D Position, e.g. [1, 2, 3] :proxy false (bool) - Re-use existing camera :quaternion null (nullable quat) - 3D Quaternion, e.g. [0.707, 0, 0, 0.707] :rotation null (nullable vec3) - 3D Euler rotation, e.g. [π/2, 0, 0] :up null (nullable vec3) - 3D Up, e.g. [0, 1, 0]

*Camera instance or proxy*

:classes `[]` (string array) - Custom classes, e.g. `[\"big\"]`
:eulerOrder `\"xyz\"` (swizzle) - 3D Euler order
:fov `null` (nullable number) - Field-of-view (degrees), e.g. `60`
:id `null` (nullable string) - Unique ID, e.g. `\"sampler\"`
:lookAt `null` (nullable vec3) - 3D Look at, e.g. `[2, 3, 4]`
:position `null` (nullable vec3) - 3D Position, e.g. `[1, 2, 3]`
:proxy `false` (bool) - Re-use existing camera
:quaternion `null` (nullable quat) - 3D Quaternion, e.g. `[0.707, 0, 0, 0.707]`
:rotation `null` (nullable vec3) - 3D Euler rotation, e.g. `[π/2, 0, 0]`
:up `null` (nullable vec3) - 3D Up, e.g. `[0, 1, 0]`
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