HTML element source
:aligned false
(bool) - Use (fast) integer lookups
:bufferDepth 1
(number) - Voxel buffer depth
:bufferHeight 1
(number) - Voxel buffer height
:bufferWidth 1
(number) - Voxel buffer width
:channels 4
(number) - Number of channels
:classes []
(string array) - Custom classes, e.g. [\"big\"]
:data null
(nullable object) - Data array
:depth 1
(nullable number) - Voxel depth
:expr null
(nullable emitter) - Data emitter expression
:fps null
(nullable number) - Frames-per-second update rate, e.g. 60
:height 1
(nullable number) - Voxel height
:hurry 5
(number) - Maximum frames to hurry per frame
:id null
(nullable string) - Unique ID, e.g. \"sampler\"
:items 4
(number) - Number of items
:limit 60
(number) - Maximum frames to track
:live true
(bool) - Update continuously
:observe false
(bool) - Pass clock time to data
:realtime false
(bool) - Run on real time, not clock time
:width 1
(nullable number) - Voxel width
*HTML element source* :aligned `false` (bool) - Use (fast) integer lookups :bufferDepth `1` (number) - Voxel buffer depth :bufferHeight `1` (number) - Voxel buffer height :bufferWidth `1` (number) - Voxel buffer width :channels `4` (number) - Number of channels :classes `[]` (string array) - Custom classes, e.g. `[\"big\"]` :data `null` (nullable object) - Data array :depth `1` (nullable number) - Voxel depth :expr `null` (nullable emitter) - Data emitter expression :fps `null` (nullable number) - Frames-per-second update rate, e.g. `60` :height `1` (nullable number) - Voxel height :hurry `5` (number) - Maximum frames to hurry per frame :id `null` (nullable string) - Unique ID, e.g. `\"sampler\"` :items `4` (number) - Number of items :limit `60` (number) - Maximum frames to track :live `true` (bool) - Update continuously :observe `false` (bool) - Pass clock time to data :realtime `false` (bool) - Run on real time, not clock time :width `1` (nullable number) - Voxel width
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