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mathbox.primitives.overlay.html


Htmlcljs

HTML element source

:aligned false (bool) - Use (fast) integer lookups :bufferDepth 1 (number) - Voxel buffer depth :bufferHeight 1 (number) - Voxel buffer height :bufferWidth 1 (number) - Voxel buffer width :channels 4 (number) - Number of channels :classes [] (string array) - Custom classes, e.g. [\"big\"] :data null (nullable object) - Data array :depth 1 (nullable number) - Voxel depth :expr null (nullable emitter) - Data emitter expression :fps null (nullable number) - Frames-per-second update rate, e.g. 60 :height 1 (nullable number) - Voxel height :hurry 5 (number) - Maximum frames to hurry per frame :id null (nullable string) - Unique ID, e.g. \"sampler\" :items 4 (number) - Number of items :limit 60 (number) - Maximum frames to track :live true (bool) - Update continuously :observe false (bool) - Pass clock time to data :realtime false (bool) - Run on real time, not clock time :width 1 (nullable number) - Voxel width

*HTML element source*

:aligned `false` (bool) - Use (fast) integer lookups
:bufferDepth `1` (number) - Voxel buffer depth
:bufferHeight `1` (number) - Voxel buffer height
:bufferWidth `1` (number) - Voxel buffer width
:channels `4` (number) - Number of channels
:classes `[]` (string array) - Custom classes, e.g. `[\"big\"]`
:data `null` (nullable object) - Data array
:depth `1` (nullable number) - Voxel depth
:expr `null` (nullable emitter) - Data emitter expression
:fps `null` (nullable number) - Frames-per-second update rate, e.g. `60`
:height `1` (nullable number) - Voxel height
:hurry `5` (number) - Maximum frames to hurry per frame
:id `null` (nullable string) - Unique ID, e.g. `\"sampler\"`
:items `4` (number) - Number of items
:limit `60` (number) - Maximum frames to track
:live `true` (bool) - Update continuously
:observe `false` (bool) - Pass clock time to data
:realtime `false` (bool) - Run on real time, not clock time
:width `1` (nullable number) - Voxel width
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