HTML element source
:aligned false (bool) - Use (fast) integer lookups
:bufferDepth 1 (number) - Voxel buffer depth
:bufferHeight 1 (number) - Voxel buffer height
:bufferWidth 1 (number) - Voxel buffer width
:channels 4 (number) - Number of channels
:classes [] (string array) - Custom classes, e.g. [\"big\"]
:data null (nullable object) - Data array
:depth 1 (nullable number) - Voxel depth
:expr null (nullable emitter) - Data emitter expression
:fps null (nullable number) - Frames-per-second update rate, e.g. 60
:height 1 (nullable number) - Voxel height
:hurry 5 (number) - Maximum frames to hurry per frame
:id null (nullable string) - Unique ID, e.g. \"sampler\"
:items 4 (number) - Number of items
:limit 60 (number) - Maximum frames to track
:live true (bool) - Update continuously
:observe false (bool) - Pass clock time to data
:realtime false (bool) - Run on real time, not clock time
:width 1 (nullable number) - Voxel width
*HTML element source* :aligned `false` (bool) - Use (fast) integer lookups :bufferDepth `1` (number) - Voxel buffer depth :bufferHeight `1` (number) - Voxel buffer height :bufferWidth `1` (number) - Voxel buffer width :channels `4` (number) - Number of channels :classes `[]` (string array) - Custom classes, e.g. `[\"big\"]` :data `null` (nullable object) - Data array :depth `1` (nullable number) - Voxel depth :expr `null` (nullable emitter) - Data emitter expression :fps `null` (nullable number) - Frames-per-second update rate, e.g. `60` :height `1` (nullable number) - Voxel height :hurry `5` (number) - Maximum frames to hurry per frame :id `null` (nullable string) - Unique ID, e.g. `\"sampler\"` :items `4` (number) - Number of items :limit `60` (number) - Maximum frames to track :live `true` (bool) - Update continuously :observe `false` (bool) - Pass clock time to data :realtime `false` (bool) - Run on real time, not clock time :width `1` (nullable number) - Voxel width
cljdoc builds & hosts documentation for Clojure/Script libraries
| Ctrl+k | Jump to recent docs |
| ← | Move to previous article |
| → | Move to next article |
| Ctrl+/ | Jump to the search field |