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mathbox.primitives.operator.resample


Resamplecljs

Resample data to new dimensions with a shader

:centeredW false (bool) - Centered instead of corner sampling :centeredX false (bool) - Centered instead of corner sampling :centeredY false (bool) - Centered instead of corner sampling :centeredZ false (bool) - Centered instead of corner sampling :channels 4 (number) - Resample channels :classes [] (string array) - Custom classes, e.g. [\"big\"] :depth null (nullable number) - Resample factor depth, e.g. 10 :height null (nullable number) - Resample factor height, e.g. 10 :id null (nullable string) - Unique ID, e.g. \"sampler\" :indices 4 (number) - Resample indices :items null (nullable number) - Resample factor items, e.g. 10 :paddingW 0 (number) - Number of samples padding :paddingX 0 (number) - Number of samples padding :paddingY 0 (number) - Number of samples padding :paddingZ 0 (number) - Number of samples padding :sample \"relative\" (mapping) - Source sampling (relative, absolute) :shader \"<\" (select) - Shader to use :size \"absolute\" (mapping) - Scaling mode (relative, absolute) :source \"<\" (select) - Input source :width null (nullable number) - Resample factor width, e.g. 10

*Resample data to new dimensions with a shader*

:centeredW `false` (bool) - Centered instead of corner sampling
:centeredX `false` (bool) - Centered instead of corner sampling
:centeredY `false` (bool) - Centered instead of corner sampling
:centeredZ `false` (bool) - Centered instead of corner sampling
:channels `4` (number) - Resample channels
:classes `[]` (string array) - Custom classes, e.g. `[\"big\"]`
:depth `null` (nullable number) - Resample factor depth, e.g. `10`
:height `null` (nullable number) - Resample factor height, e.g. `10`
:id `null` (nullable string) - Unique ID, e.g. `\"sampler\"`
:indices `4` (number) - Resample indices
:items `null` (nullable number) - Resample factor items, e.g. `10`
:paddingW `0` (number) - Number of samples padding
:paddingX `0` (number) - Number of samples padding
:paddingY `0` (number) - Number of samples padding
:paddingZ `0` (number) - Number of samples padding
:sample `\"relative\"` (mapping) - Source sampling (relative, absolute)
:shader `\"<\"` (select) - Shader to use
:size `\"absolute\"` (mapping) - Scaling mode (relative, absolute)
:source `\"<\"` (select) - Input source
:width `null` (nullable number) - Resample factor width, e.g. `10`
sourceraw docstring

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